Player Matchup

Sobek
Sobek
CTR_Kurayami
Sobek
Level 49
God Stats
4W - 3L
1,396 SR
Queue Stats
216W - 223L
1,264 Elo+
Party 1
Merlin
Merlin
CTR_Senpai
Merlin
Level 41
God Stats
78W - 93L
1,406 SR
Queue Stats
141W - 154L
1,264 Elo+
Party 1
Skadi
Skadi
WHYoTFoUoLYING
Skadi
Level 29
God Stats
100W - 97L
1,447 SR
Queue Stats
156W - 178L
1,281 Elo+
Party 1
Team Averages
Level 40
1,416 SR
1,269 Elo+

VS

Team Averages
Level 15
1,360 SR
1,452 Elo+
Jormungandr
Jormungandr
Drakon2021
Jormungandr
Level 18
God Stats
0W - 1L
1,235 SR
Queue Stats
8W - 7L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
Eldrsage117
Cthulhu
Level 5
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
KingLuca_7K
Olorun
Level 23
God Stats
24W - 31L
1,385 SR
Queue Stats
229W - 297L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
10,491
807
3,225
18,985
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
CTR_Senpai
Merlin
13
3 / 1 / 13
9,843
757
6,442
7,947
2,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
13 / 5 / 5
11,775
906
20,239
13,165
4,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drakon2021
Jormungandr
13
7 / 8 / 1
10,936
841
14,677
16,642
16,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Eldrsage117
Cthulhu
12
0 / 10 / 6
8,881
683
6,786
20,441
18,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
6
1 / 2 / 0
7,203
554
870
1,633
439
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
8
8
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Merlin
CTR_Senpai
Merlin
3
1
13
9.5
L
Jormungandr
Drakon2021
Jormungandr
7
8
1
0.94
L
Cthulhu
Eldrsage117
Cthulhu
0
10
6
0.3
L
Olorun
1
2
0
0.5
W
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
22,333
40,097
Taken
38,716
26,826
Mitigated
35,610
17,858
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
786
1,381
8,486
18,985
19,574
592
10,938
7,068
13,268
0
W
Merlin
CTR_Senpai
Merlin
6,442
1,354
771
2,789
7,947
2,833
1,263
4,089
3,765
23,512
0
L
Jormungandr
Drakon2021
Jormungandr
14,677
5,284
399
1,124
16,642
16,972
55
4,459
12,183
39,488
0
L
Cthulhu
Eldrsage117
Cthulhu
6,786
877
414
1,155
20,441
18,199
0
4,894
15,547
15,361
0
L
Olorun
870
195
140
126
1,633
439
0
314
1,319
2,375
0
W
20,239
11,979
996
3,435
13,165
4,419
1,755
6,362
6,594
0
56,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
27,020
129
Minions Killed
75
6
Camps Cleared
0
625,689
Distance Traveled
429,694
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,491
807
24
2
0
222,420
0
W
Merlin
9,843
757
30
2
1
199,879
0
L
Jormungandr
10,936
841
45
3
0
196,758
4
L
Cthulhu
8,881
683
26
2
0
205,094
2
L
Olorun
7,203
554
4
0
0
27,842
0
W
Skadi
11,775
906
75
6
5
203,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role