Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MaraJadeFan
Ne Zha
Level 157
God Stats
2W - 0L
1,490 SR
Queue Stats
66W - 46L
1,548 Elo+
Party 1
Team Averages
Level 154
1,497 SR
1,516 Elo+

VS

Team Averages
Level 77
1,445 SR
1,464 Elo+
Nox
Nox
Lobster25
Nox
Level 66
God Stats
8W - 14L
1,397 SR
Queue Stats
22W - 28L
1,399 Elo+
Solo
Rama
Rama
Sleefy
Rama
Level 142
God Stats
1W - 3L
1,438 SR
Queue Stats
99W - 64L
1,652 Elo+
Party 2
Guan Yu
Guan Yu
Xx0FICI1ALSH0T
Guan Yu
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 31L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
11 / 2 / 5
13,030
724
24,274
20,322
9,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
 
Artio
12
1 / 5 / 9
10,429
579
4,621
21,815
18,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
4 / 3 / 9
11,481
638
7,219
12,151
5,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
11,082
616
6,558
12,347
4,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Sleefy
Rama
17
8 / 3 / 2
12,765
709
19,841
13,446
5,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 9 / 4
10,671
593
4,612
16,975
14,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
10
10
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
2
5
6.75
W
Artio
 
Artio
1
5
9
1.1
L
1
5
9
1.1
W
Ne Zha
4
3
9
2.83
L
Rama
Sleefy
Rama
8
3
2
3
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
31,011
54,288
Taken
42,768
33,250
Mitigated
24,700
21,139
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
24,274
6,658
0
9,303
20,322
9,515
1,696
2,173
18,149
73,007
0
W
Artio
 
Artio
4,621
648
429
7,645
21,815
18,229
113
6,173
15,642
27,453
0
L
6,558
466
0
1,310
12,347
4,592
303
8,911
3,436
18,595
0
W
Ne Zha
7,219
639
0
3,762
12,151
5,506
1,197
1,155
10,996
0
23,251
L
Rama
Sleefy
Rama
19,841
15,264
0
5,822
13,446
5,226
2,198
9,630
3,816
0
72,307
L
4,612
121
1,451
1,622
16,975
14,882
75
10,884
6,091
2,433
16,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
34,518
158
Minions Killed
179
8
Camps Cleared
5
975,397
Distance Traveled
884,345
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,030
724
109
6
2
329,837
0
W
Artio
10,429
579
25
1
5
333,279
3
L
Nox
11,082
616
28
2
1
279,708
6
W
Ne Zha
11,481
638
24
1
1
312,281
2
L
Rama
12,765
709
125
7
4
296,408
4
L
Guan Yu
10,671
593
26
1
0
308,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role