Player Matchup

Hachiman
Hachiman
ChordKingII
Hachiman
Level 26
God Stats
3W - 3L
1,808 SR
Queue Stats
74W - 62L
1,611 Elo+
Solo
Fenrir
Fenrir
StuckingFupid
Fenrir
Level 19
God Stats
11W - 6L
1,756 SR
Queue Stats
105W - 104L
1,640 Elo+
Solo
Sun Wukong
Sun Wukong
TastyPigShark
Sun Wukong
Level 8
God Stats
3W - 5L
1,368 SR
Queue Stats
159W - 128L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
TedPikol
Baron Samedi
Level 6
God Stats
2W - 3L
1,293 SR
Queue Stats
72W - 75L
1,481 Elo+
Solo
Ra
Ra
migugg12
Ra
Level 6
God Stats
0W - 4L
1,234 SR
Queue Stats
16W - 16L
1,589 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,562 Elo+

VS

Team Averages
Level 23
1,593 SR
1,574 Elo+
Set
Set
ADC0RTroll
Set
Level 22
God Stats
3W - 2L
1,519 SR
Queue Stats
80W - 44L
1,764 Elo+
Solo
Mulan
Mulan
Brinkam
Mulan
Level 29
God Stats
3W - 9L
1,567 SR
Queue Stats
174W - 157L
1,570 Elo+
Solo
Athena
Athena
HeavyMetalCow
Athena
Level 7
God Stats
3W - 1L
1,547 SR
Queue Stats
15W - 8L
1,545 Elo+
Solo
Izanami
Izanami
SckeypoKing
Izanami
Level 29
God Stats
6W - 4L
1,652 SR
Queue Stats
202W - 203L
1,563 Elo+
Solo
Zeus
Zeus
zxAnarchistxz
Zeus
Level 28
God Stats
15W - 8L
1,681 SR
Queue Stats
71W - 75L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChordKingII
Hachiman
18
6 / 7 / 3
11,311
514
15,535
19,908
5,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 3 / 3
12,964
589
12,786
23,649
11,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TastyPigShark
Sun Wukong
16
0 / 8 / 3
9,526
433
7,913
19,522
23,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TedPikol
Baron Samedi
11
0 / 2 / 3
8,012
364
3,546
13,220
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 9 / 1
10,524
478
7,900
17,023
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 4
13,210
600
17,642
20,221
11,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Brinkam
Mulan
19
7 / 1 / 6
12,765
580
12,524
14,653
15,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 5 / 14
12,477
567
10,035
27,213
30,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SckeypoKing
Izanami
19
3 / 3 / 4
12,346
561
13,410
16,339
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 5
11,858
539
17,568
15,047
8,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
17
Kills
29
29
Deaths
17
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
6
4
2
W
Mulan
Brinkam
Mulan
7
1
6
10
L
Hachiman
ChordKingII
Hachiman
6
7
3
1.07
W
6
5
14
2.6
W
Izanami
SckeypoKing
Izanami
3
3
4
1.67
L
9
3
3
3.5
L
Sun Wukong
TastyPigShark
Sun Wukong
0
8
3
0.19
L
Baron Samedi
TedPikol
Baron Samedi
0
2
3
0.75
L
2
9
1
0.28
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,680
Damage
71,179
93,322
Taken
93,473
55,840
Mitigated
71,624
29,159
Healing
29,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,642
8,124
0
4,377
20,221
11,014
0
3,395
16,514
0
96,549
W
Mulan
Brinkam
Mulan
12,524
1,034
0
6,472
14,653
15,368
840
957
12,593
0
93,561
L
Hachiman
ChordKingII
Hachiman
15,535
8,989
0
7,325
19,908
5,837
1,426
6,451
13,457
0
84,209
W
10,035
3,095
1,071
5,697
27,213
30,736
759
3,219
23,629
29,963
0
W
Izanami
SckeypoKing
Izanami
13,410
7,519
0
5,997
16,339
6,252
4,751
1,359
14,875
0
113,557
L
12,786
3,288
0
7,109
23,649
11,948
0
9,080
14,569
0
98,785
L
Sun Wukong
TastyPigShark
Sun Wukong
7,913
1,089
0
5,346
19,522
23,488
0
2,429
17,093
0
54,282
L
Baron Samedi
TedPikol
Baron Samedi
3,546
267
1,502
2,634
13,220
8,588
116
3,375
9,845
22,640
0
L
7,900
809
939
4,304
17,023
5,979
336
6,502
10,521
67,713
0
W
17,568
891
0
5,977
15,047
8,254
877
1,958
12,862
104,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
62,656
541
Minions Killed
699
0
Camps Cleared
0
1,863,665
Distance Traveled
2,038,160
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,210
600
131
6
0
415,608
6
W
Mulan
12,765
580
181
8
0
398,115
6
L
Hachiman
11,311
514
130
6
0
376,416
2
W
Athena
12,477
567
38
2
0
439,182
14
W
Izanami
12,346
561
208
9
0
390,951
2
L
Fenrir
12,964
589
153
7
0
481,181
0
L
Sun Wukong
9,526
433
88
4
0
378,050
4
L
Baron Samedi
8,012
364
27
1
0
236,678
2
L
Ra
10,524
478
143
7
0
391,340
10
W
Zeus
11,858
539
141
6
0
394,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role