Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Adisiti
Hera
Level 153
God Stats
13W - 8L
1,620 SR
Queue Stats
311W - 302L
1,566 Elo+
Solo
Chang'e
Chang'e
MajorVengeance
Chang'e
Level 157
God Stats
4W - 0L
1,833 SR
Queue Stats
218W - 210L
1,548 Elo+
Party 2
Sol
Sol
The_Malteserman
Sol
Level 124
God Stats
2W - 3L
1,339 SR
Queue Stats
92W - 91L
1,488 Elo+
Party 2
Freya
Freya
Vivelesfrites8
Freya
Level 89
God Stats
2W - 3L
1,148 SR
Queue Stats
341W - 333L
1,489 Elo+
Solo
Team Averages
Level 136
1,488 SR
1,518 Elo+

VS

Team Averages
Level 96
1,485 SR
1,514 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IAMXh8
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Solo
King Arthur
King Arthur
Mupiuf
King Arthur
Level 116
God Stats
21W - 27L
1,427 SR
Queue Stats
599W - 603L
1,561 Elo+
Solo
Ra
Ra
Outronaut
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
4 / 3 / 15
9,601
800
4,888
16,553
14,426
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Adisiti
Hera
15
0 / 2 / 16
8,903
742
12,886
8,119
2,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 13
10,537
878
15,155
15,281
6,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 18
9,497
791
10,852
9,091
2,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 2 / 12
10,626
886
12,888
12,089
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 6 / 5
9,501
792
15,696
12,660
5,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
16
1 / 4 / 2
8,997
750
6,083
8,505
3,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
IAMXh8
Bellona
13
2 / 6 / 5
8,183
682
6,820
15,725
20,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Mupiuf
King Arthur
14
4 / 2 / 2
8,918
743
5,104
13,278
18,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 6 / 6
7,535
628
6,737
9,323
4,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
24
Kills
11
11
Deaths
24
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
3
15
3.83
L
Skadi
 
Skadi
4
6
5
1.08
L
Chronos
 
Chronos
1
4
2
0.5
W
Hera
Adisiti
Hera
0
2
16
4
L
Bellona
IAMXh8
Bellona
2
6
5
0.75
W
9
3
13
5.17
L
King Arthur
Mupiuf
King Arthur
4
2
2
2.5
L
0
6
6
0.5
W
2
1
18
11
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,669
Damage
40,440
61,133
Taken
59,491
31,051
Mitigated
52,559
34,028
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,888
405
2,376
4,084
16,553
14,426
374
3,236
13,317
13,251
0
L
Skadi
 
Skadi
15,696
4,312
1,846
2,100
12,660
5,564
0
12,151
509
0
39,270
L
Chronos
 
Chronos
6,083
1,481
0
1,009
8,505
3,370
0
8,012
493
21,722
0
W
Hera
Adisiti
Hera
12,886
2,852
0
928
8,119
2,902
812
1,084
7,035
25,217
0
L
Bellona
IAMXh8
Bellona
6,820
1,209
1,914
1,385
15,725
20,762
0
14,631
1,094
652
10,349
W
15,155
904
7,072
7,524
15,281
6,047
364
3,660
11,385
29,246
0
L
King Arthur
Mupiuf
King Arthur
5,104
312
1,580
4,076
13,278
18,247
0
12,678
600
0
12,182
L
6,737
444
3,453
1,460
9,323
4,616
0
9,197
126
13,524
0
W
10,852
3,412
1,194
4,048
9,091
2,833
3,502
2,049
7,042
29,872
0
W
12,888
4,754
2,313
4,489
12,089
4,843
595
3,283
8,806
27,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
43,134
132
Minions Killed
120
0
Camps Cleared
0
1,165,453
Distance Traveled
996,000
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,601
800
14
1
0
220,311
1
L
Skadi
9,501
792
44
4
0
192,832
0
L
Chronos
8,997
750
40
3
0
199,967
0
W
Hera
8,903
742
16
1
0
266,073
2
L
Bellona
8,183
682
5
0
0
202,211
3
W
Chang'e
10,537
878
36
3
0
211,390
0
L
King Arthur
8,918
743
8
1
0
215,141
1
L
Ra
7,535
628
23
2
0
185,849
2
W
Sol
9,497
791
39
3
0
228,824
1
W
Freya
10,626
886
27
2
0
238,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role