Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Patataspain
Horus
Level 122
God Stats
30W - 43L
1,567 SR
Queue Stats
220W - 268L
1,461 Elo+
Party 1
Hera
Hera
Pe84ter
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 141L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
Red_King_19
Baron Samedi
Level 128
God Stats
2W - 4L
1,496 SR
Queue Stats
229W - 299L
1,552 Elo+
Party 1
Apollo
Apollo
xXDELTA999Xx
Apollo
Level 105
God Stats
0W - 2L
1,523 SR
Queue Stats
101W - 141L
1,455 Elo+
Party 1
Team Averages
Level 113
1,517 SR
1,474 Elo+

VS

Team Averages
Level 111
1,630 SR
1,490 Elo+
Scylla
Scylla
BIGBO2xS
Scylla
Level 128
God Stats
2W - 1L
1,615 SR
Queue Stats
259W - 234L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Dinay-
Jormungandr
Level 125
God Stats
40W - 30L
1,604 SR
Queue Stats
575W - 575L
1,486 Elo+
Solo
Ymir
Ymir
Hawkinger
Ymir
Level 66
God Stats
22W - 20L
1,581 SR
Queue Stats
300W - 341L
1,447 Elo+
Solo
Izanami
Izanami
IIV GOKU VII
Izanami
Level 84
God Stats
80W - 59L
1,632 SR
Queue Stats
331W - 277L
1,558 Elo+
Party 2
Thor
Thor
candy1972
Thor
Level 152
God Stats
4W - 2L
1,716 SR
Queue Stats
424W - 373L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 4 / 1
7,485
576
4,404
11,694
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 1
6,575
506
3,929
9,617
6,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
Pe84ter
Hera
11
3 / 8 / 2
7,033
541
5,261
9,946
3,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Red_King_19
Baron Samedi
7
0 / 4 / 1
5,024
386
3,014
4,836
1,921
Apollo
8
0 / 7 / 2
5,657
435
3,423
8,600
1,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIGBO2xS
Scylla
13
4 / 1 / 5
8,061
620
7,789
5,773
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Dinay-
Jormungandr
14
6 / 1 / 1
8,960
689
7,882
8,401
5,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
12
6 / 0 / 9
8,055
620
5,581
7,889
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
IIV GOKU VII
Izanami
14
6 / 0 / 5
8,198
631
5,680
4,377
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
12
5 / 5 / 5
7,819
601
6,373
8,617
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
27
27
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
1
1.13
W
Scylla
BIGBO2xS
Scylla
4
1
5
6.5
W
Jormungandr
Dinay-
Jormungandr
6
1
1
6.5
W
Ymir
6
0
9
10.5
W
Izanami
IIV GOKU VII
Izanami
6
0
5
8.5
L
0
4
1
0.13
L
Hera
Pe84ter
Hera
3
8
2
0.5
L
Baron Samedi
Red_King_19
Baron Samedi
0
4
1
0.13
W
Thor
5
5
5
1.5
L
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
33,305
44,693
Taken
35,057
17,388
Mitigated
19,627
11,726
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,404
2,701
0
5,427
11,694
4,410
0
4,832
6,862
0
45,992
W
Scylla
BIGBO2xS
Scylla
7,789
745
0
984
5,773
2,038
552
1,623
4,052
49,648
0
W
Jormungandr
Dinay-
Jormungandr
7,882
2,987
0
1,250
8,401
5,998
628
847
7,538
56,767
0
W
Ymir
5,581
1,523
745
3,126
7,889
6,264
232
3,067
4,668
17,935
0
W
Izanami
IIV GOKU VII
Izanami
5,680
4,576
0
1,025
4,377
1,327
1,632
638
3,739
0
57,699
L
3,929
1,276
199
2,451
9,617
6,130
298
6,258
3,359
0
36,456
L
Hera
Pe84ter
Hera
5,261
1,480
0
1,761
9,946
3,169
370
5,698
4,248
34,192
0
L
Baron Samedi
Red_King_19
Baron Samedi
3,014
554
155
1,164
4,836
1,921
0
2,250
2,586
16,254
0
W
Thor
6,373
1,446
0
998
8,617
4,000
0
1,745
6,718
0
40,275
L
Apollo
3,423
1,538
0
569
8,600
1,758
0
2,214
6,386
0
23,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
41,093
296
Minions Killed
438
0
Camps Cleared
0
1,181,760
Distance Traveled
1,264,380
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,485
576
91
7
0
294,004
1
W
Scylla
8,061
620
102
8
0
261,572
3
W
Jormungandr
8,960
689
131
10
0
231,702
3
W
Ymir
8,055
620
21
2
0
261,763
1
W
Izanami
8,198
631
110
8
0
250,561
2
L
Horus
6,575
506
65
5
0
246,363
0
L
Hera
7,033
541
72
6
0
235,814
3
L
Baron Samedi
5,024
386
22
2
0
173,825
1
W
Thor
7,819
601
74
6
0
258,782
2
L
Apollo
5,657
435
46
4
0
231,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role