Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flakkn
Cu Chulainn
Level 124
God Stats
2W - 0L
1,728 SR
Queue Stats
24W - 17L
1,490 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KRK_Autt20
Kumbhakarna
Level 86
God Stats
3W - 2L
1,371 SR
Queue Stats
281W - 271L
1,513 Elo+
Party 2
Cerberus
Cerberus
casa_10
Cerberus
Level 78
God Stats
3W - 2L
1,229 SR
Queue Stats
182W - 175L
1,519 Elo+
Party 2
Persephone
Persephone
sqaulo
Persephone
Level 127
God Stats
2W - 0L
1,726 SR
Queue Stats
28W - 23L
1,485 Elo+
Party 3
Team Averages
Level 109
1,511 SR
1,502 Elo+

VS

Team Averages
Level 109
1,491 SR
1,498 Elo+
Neith
Neith
KlammerGames
Neith
Level 126
God Stats
2W - 2L
1,699 SR
Queue Stats
138W - 148L
1,520 Elo+
Party 1
Geb
Geb
SkeletonFish
Geb
Level 123
God Stats
4W - 2L
1,655 SR
Queue Stats
293W - 280L
1,532 Elo+
Solo
Zeus
Zeus
WeedMaax
Zeus
Level 132
God Stats
2W - 2L
1,662 SR
Queue Stats
218W - 199L
1,446 Elo+
Solo
Thoth
Thoth
iiFarrar
Thoth
Level 44
God Stats
0W - 3L
1,160 SR
Queue Stats
131W - 150L
1,476 Elo+
Party 1
Achilles
Achilles
iiWaalker
Achilles
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
109W - 118L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 6
8,511
851
8,208
9,611
4,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Flakkn
Cu Chulainn
13
3 / 3 / 8
8,130
813
4,085
14,107
13,592
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
KRK_Autt20
Kumbhakarna
14
2 / 1 / 9
8,770
877
3,288
14,473
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
casa_10
Cerberus
15
5 / 1 / 11
9,387
939
4,841
15,746
18,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
sqaulo
Persephone
15
5 / 2 / 9
9,370
937
14,116
8,453
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
6,791
679
10,275
7,092
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
7,135
714
4,704
7,889
8,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
15
6 / 3 / 2
8,160
816
18,000
7,440
3,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
iiFarrar
Thoth
11
0 / 6 / 3
6,344
634
4,635
7,646
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
iiWaalker
Achilles
14
1 / 3 / 6
7,281
728
6,839
8,375
9,135
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
18
Kills
9
9
Deaths
18
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
6
3
W
Cu Chulainn
Flakkn
Cu Chulainn
3
3
8
2.33
W
Kumbhakarna
KRK_Autt20
Kumbhakarna
2
1
9
6.5
L
0
4
6
0.75
L
2
2
3
1.75
L
Zeus
6
3
2
2.33
W
Cerberus
casa_10
Cerberus
5
1
11
10.5
L
Thoth
iiFarrar
Thoth
0
6
3
0.25
L
Achilles
iiWaalker
Achilles
1
3
6
1.33
W
Persephone
sqaulo
Persephone
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,538
Damage
44,453
62,390
Taken
38,442
59,057
Mitigated
27,599
26,343
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,208
3,836
1,267
3,449
9,611
4,817
4,019
2,407
7,204
0
23,466
W
Cu Chulainn
Flakkn
Cu Chulainn
4,085
659
778
1,843
14,107
13,592
215
5,619
8,488
0
8,862
W
Kumbhakarna
KRK_Autt20
Kumbhakarna
3,288
492
1,964
3,666
14,473
18,326
28
6,541
7,932
9,476
0
L
10,275
2,954
680
1,702
7,092
3,075
0
3,793
3,299
0
20,710
L
4,704
588
458
1,434
7,889
8,796
0
3,668
4,221
7,481
0
L
Zeus
18,000
2,007
937
1,874
7,440
3,352
0
4,813
2,627
31,705
0
W
Cerberus
casa_10
Cerberus
4,841
127
2,641
5,014
15,746
18,306
79
8,597
7,149
8,945
0
L
Thoth
iiFarrar
Thoth
4,635
672
1,252
606
7,646
3,241
0
5,832
1,814
8,742
0
L
Achilles
iiWaalker
Achilles
6,839
812
1,026
1,262
8,375
9,135
0
4,139
4,236
0
11,649
W
Persephone
sqaulo
Persephone
14,116
397
3,115
2,606
8,453
4,016
572
4,173
4,278
27,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
35,711
98
Minions Killed
86
0
Camps Cleared
0
977,827
Distance Traveled
840,299
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,511
851
43
4
0
170,075
0
W
Cu Chulainn
8,130
813
5
1
0
173,941
1
W
Kumbhakarna
8,770
877
9
1
0
213,720
3
L
Neith
6,791
679
24
2
0
168,374
2
L
Geb
7,135
714
3
0
0
180,990
1
L
Zeus
8,160
816
38
4
0
153,303
1
W
Cerberus
9,387
939
18
2
0
210,848
1
L
Thoth
6,344
634
7
1
0
161,091
0
L
Achilles
7,281
728
14
1
0
176,541
0
W
Persephone
9,370
937
23
2
0
209,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role