Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ACE_Stoffi
Mercury
Level 25
God Stats
2W - 0L
1,368 SR
Queue Stats
2W - 1L
1,451 Elo+
Solo
Tyr
Tyr
Big Pete x 2
Tyr
Level 127
God Stats
1W - 1L
1,527 SR
Queue Stats
48W - 53L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
LilBeast412
Zhong Kui
Level 46
God Stats
6W - 4L
1,569 SR
Queue Stats
79W - 83L
1,301 Elo+
Party 1
Team Averages
Level 74
1,493 SR
1,426 Elo+

VS

Team Averages
Level 81
1,609 SR
1,494 Elo+
Ymir
Ymir
DMOEE
Ymir
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 2L
1,669 Elo+
Solo
Sol
Sol
MysticFlapjack
Sol
Level 107
God Stats
3W - 2L
1,493 SR
Queue Stats
10W - 8L
1,432 Elo+
Solo
Bastet
Bastet
Podinator2
Bastet
Level 121
God Stats
5W - 8L
1,398 SR
Queue Stats
81W - 85L
1,450 Elo+
Solo
Anubis
Anubis
Vampire-Pharaoh
Anubis
Level 15
God Stats
3W - 3L
1,879 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Loki
Loki
pierosecco
Loki
Level 146
God Stats
29W - 29L
1,579 SR
Queue Stats
130W - 128L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
14 / 2 / 9
14,608
913
20,130
14,579
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
18
0 / 0 / 18
11,998
750
7,612
19,011
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ACE_Stoffi
Mercury
17
0 / 5 / 8
10,299
644
2,033
14,836
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 2 / 13
13,926
870
15,300
16,235
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
LilBeast412
Zhong Kui
18
2 / 3 / 15
11,432
715
13,470
16,730
11,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DMOEE
Ymir
15
1 / 4 / 8
9,521
595
4,460
12,586
10,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 4 / 4
10,169
636
17,389
12,229
2,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Podinator2
Bastet
18
4 / 5 / 5
11,297
706
16,966
14,580
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
3 / 3 / 5
10,473
655
16,709
14,382
6,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 7 / 4
9,344
584
7,615
13,431
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
23
Kills
12
12
Deaths
23
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
2
9
9.25
W
Sylvanus
 
Sylvanus
0
0
18
9
W
Mercury
ACE_Stoffi
Mercury
0
5
8
0.8
W
7
2
13
6.75
L
Ymir
DMOEE
Ymir
1
4
8
1.25
W
Zhong Kui
LilBeast412
Zhong Kui
2
3
15
3.17
L
3
4
4
1.25
L
Bastet
Podinator2
Bastet
4
5
5
1.3
L
3
3
5
1.83
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
63,139
81,391
Taken
67,208
68,728
Mitigated
30,907
45,781
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,130
4,225
0
15,603
14,579
8,626
1,487
6,756
7,823
0
55,887
W
Sylvanus
 
Sylvanus
7,612
1,477
6,885
9,441
19,011
22,574
234
8,565
10,446
26,437
0
W
Mercury
ACE_Stoffi
Mercury
2,033
374
825
3,078
14,836
6,430
1,478
6,680
8,156
0
37,641
W
15,300
1,154
0
5,333
16,235
19,592
363
8,143
8,092
6,702
23,677
L
Ymir
DMOEE
Ymir
4,460
823
569
723
12,586
10,895
0
4,193
7,411
17,492
0
W
Zhong Kui
LilBeast412
Zhong Kui
13,470
857
0
4,616
16,730
11,506
1,425
9,147
7,583
44,097
0
L
17,389
3,753
361
4,050
12,229
2,801
1
2,374
9,252
39,068
0
L
Bastet
Podinator2
Bastet
16,966
3,889
0
2,690
14,580
6,286
0
6,636
7,306
0
50,004
L
16,709
470
0
4,914
14,382
6,733
0
5,918
7,820
47,023
0
L
7,615
1,217
0
2,359
13,431
4,192
0
4,547
8,562
0
28,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
50,804
321
Minions Killed
333
7
Camps Cleared
10
1,549,767
Distance Traveled
1,395,293
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,608
913
69
4
2
336,921
2
W
Sylvanus
11,998
750
41
3
0
271,315
4
W
Mercury
10,299
644
75
5
3
364,500
2
W
Tyr
13,926
870
44
3
0
301,671
2
L
Ymir
9,521
595
33
2
0
243,562
1
W
Zhong Kui
11,432
715
92
6
2
275,360
1
L
Sol
10,169
636
71
4
1
276,581
0
L
Bastet
11,297
706
98
6
2
330,761
2
L
Anubis
10,473
655
90
6
3
265,451
0
L
Loki
9,344
584
41
3
4
278,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role