Player Matchup

Sol
Sol
GigaSucc
Sol
Level 158
God Stats
1W - 2L
1,617 SR
Queue Stats
90W - 54L
1,752 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Im Bullet BOOF
Tsukuyomi
Level 115
God Stats
0W - 2L
1,312 SR
Queue Stats
41W - 56L
1,501 Elo+
Solo
Cerberus
Cerberus
SorenFox
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,298 Elo+
Party 1
Yemoja
Yemoja
ThuperHawt
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,328 Elo+
Party 1
Hades
Hades
xFenrissx
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,517 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,479 Elo+

VS

Team Averages
Level 113
1,505 SR
1,635 Elo+
Scylla
Scylla
Addicted Pup
Scylla
Level 138
God Stats
5W - 1L
1,537 SR
Queue Stats
199W - 134L
1,772 Elo+
Party 2
Ah Puch
Ah Puch
AnxiousAlex
Ah Puch
Level 84
God Stats
1W - 0L
1,326 SR
Queue Stats
125W - 130L
1,531 Elo+
Solo
Yemoja
Yemoja
Im A Bot Bud
Yemoja
Level 29
God Stats
15W - 6L
1,662 SR
Queue Stats
663W - 534L
1,797 Elo+
Party 2
Anubis
Anubis
OctuZ Prime
Anubis
Level 156
God Stats
4W - 2L
1,666 SR
Queue Stats
88W - 90L
1,520 Elo+
Solo
Rama
Rama
RiderRxGames
Rama
Level 160
God Stats
1W - 0L
1,334 SR
Queue Stats
70W - 56L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
9,182
706
14,448
9,246
3,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Im Bullet BOOF
Tsukuyomi
13
5 / 4 / 4
8,448
650
8,796
9,535
3,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
SorenFox
Cerberus
15
1 / 4 / 9
8,867
682
2,824
15,289
14,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
ThuperHawt
Yemoja
16
2 / 1 / 8
9,120
702
5,170
6,935
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
xFenrissx
Hades
15
2 / 6 / 9
8,839
680
9,053
14,422
10,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 2 / 9
10,009
770
13,380
8,160
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
AnxiousAlex
Ah Puch
17
2 / 2 / 13
9,909
762
16,058
9,215
6,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
2 / 2 / 10
9,357
720
2,237
9,941
10,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
3 / 3 / 7
9,797
754
4,427
8,413
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 8
10,230
787
14,113
13,600
6,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
13
Kills
16
16
Deaths
13
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
9
3.75
W
Ah Puch
AnxiousAlex
Ah Puch
2
2
13
4.25
L
3
1
8
7
W
Yemoja
2
2
10
3.5
L
Tsukuyomi
Im Bullet BOOF
Tsukuyomi
5
4
4
1.75
W
Anubis
3
3
7
2.17
W
6
4
8
2.5
L
Cerberus
SorenFox
Cerberus
1
4
9
1.38
L
Yemoja
ThuperHawt
Yemoja
2
1
8
6
L
Hades
xFenrissx
Hades
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
50,215
55,427
Taken
49,329
39,186
Mitigated
33,537
20,769
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,380
852
0
322
8,160
4,168
1,100
6,125
2,035
45,350
0
W
Ah Puch
AnxiousAlex
Ah Puch
16,058
1,015
15
1,172
9,215
6,130
171
5,567
3,648
35,653
0
L
14,448
3,898
1,333
4,363
9,246
3,820
371
5,514
3,732
42,687
0
W
Yemoja
2,237
758
16,365
2,400
9,941
10,673
565
3,765
6,176
4,031
0
L
Tsukuyomi
Im Bullet BOOF
Tsukuyomi
8,796
2,339
714
1,586
9,535
3,941
0
5,292
4,243
0
13,856
W
Anubis
4,427
126
519
527
8,413
5,713
508
6,231
2,182
12,020
0
W
14,113
8,591
906
3,004
13,600
6,853
3,031
9,807
3,793
0
23,892
L
Cerberus
SorenFox
Cerberus
2,824
54
951
1,821
15,289
14,579
0
11,489
3,800
7,369
0
L
Yemoja
ThuperHawt
Yemoja
5,170
163
5,515
1,604
6,935
6,436
27
4,685
2,250
10,933
0
L
Hades
xFenrissx
Hades
9,053
0
799
2,083
14,422
10,410
0
9,122
5,300
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,456
Gold Earned
49,302
156
Minions Killed
145
0
Camps Cleared
0
1,141,769
Distance Traveled
1,089,680
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,009
770
65
5
0
226,469
2
W
Ah Puch
9,909
762
40
3
0
243,779
0
L
Sol
9,182
706
82
6
0
247,974
4
W
Yemoja
9,357
720
3
0
0
200,572
0
L
Tsukuyomi
8,448
650
17
1
0
248,567
0
W
Anubis
9,797
754
18
1
0
196,798
1
W
Rama
10,230
787
19
1
0
222,062
2
L
Cerberus
8,867
682
15
1
0
209,660
1
L
Yemoja
9,120
702
14
1
0
205,669
0
L
Hades
8,839
680
28
2
0
229,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role