Player Matchup

Scylla
Scylla
Hydroburst14
Scylla
Level 23
God Stats
28W - 32L
1,414 SR
Queue Stats
204W - 143L
1,573 Elo+
Solo
Skadi
Skadi
WuanLii
Skadi
Level 6
God Stats
1W - 1L
1,860 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
XPsymonX
Guan Yu
Level 157
God Stats
7W - 6L
1,507 SR
Queue Stats
213W - 118L
1,601 Elo+
Party 1
Team Averages
Level 62
1,594 SR
1,491 Elo+

VS

Team Averages
Level 48
1,560 SR
1,486 Elo+
Nemesis
Nemesis
AlekseyStukov
Nemesis
Level 5
God Stats
1W - 2L
1,265 SR
Queue Stats
22W - 27L
1,204 Elo+
Solo
Chaac
Chaac
luhsambo
Chaac
Level 121
God Stats
13W - 6L
1,735 SR
Queue Stats
61W - 50L
1,682 Elo+
Party 2
Sol
Sol
ovowilson
Sol
Level 18
God Stats
4W - 1L
1,681 SR
Queue Stats
35W - 24L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 4 / 2
8,588
613
9,355
11,143
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
WuanLii
Skadi
10
0 / 8 / 4
7,697
550
6,832
9,170
3,001
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
XPsymonX
Guan Yu
13
2 / 4 / 3
8,693
621
10,152
21,433
18,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 4 / 10
9,344
667
6,344
11,546
4,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
luhsambo
Chaac
13
7 / 0 / 9
10,387
742
14,692
17,044
18,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 1 / 8
10,577
756
14,770
10,165
2,753
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
16
16
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
4
10
1.75
L
Scylla
3
4
2
1
L
Skadi
WuanLii
Skadi
0
8
4
0.25
L
Guan Yu
XPsymonX
Guan Yu
2
4
3
0.88
W
Chaac
luhsambo
Chaac
7
0
9
11.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
35,806
41,746
Taken
38,755
24,561
Mitigated
25,364
7,474
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,344
1,636
0
2,209
11,546
4,017
662
3,855
7,397
0
19,575
L
Scylla
9,355
269
88
1,347
11,143
3,402
0
3,748
6,874
25,850
0
L
Skadi
WuanLii
Skadi
6,832
2,688
0
516
9,170
3,001
0
5,499
3,632
0
20,974
L
Guan Yu
XPsymonX
Guan Yu
10,152
1,868
905
4,618
21,433
18,158
0
5,666
14,997
345
38,160
W
Chaac
luhsambo
Chaac
14,692
2,641
0
9,908
17,044
18,594
195
3,708
12,942
0
28,439
W
14,770
5,365
0
6,773
10,165
2,753
2,012
2,113
7,914
57,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
30,308
115
Minions Killed
148
2
Camps Cleared
10
756,352
Distance Traveled
822,925
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,344
667
27
2
1
278,566
5
L
Scylla
8,588
613
42
3
1
259,151
4
L
Skadi
7,697
550
28
2
1
198,290
0
L
Guan Yu
8,693
621
45
3
0
298,911
1
W
Chaac
10,387
742
29
2
3
287,676
1
W
Sol
10,577
756
92
7
6
256,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role