Player Matchup

Anhur
Anhur
DoubleDoubleU
Anhur
Level 97
God Stats
7W - 9L
1,517 SR
Queue Stats
241W - 250L
1,386 Elo+
Party 2
Awilix
Awilix
GhOuLIMaGiiK
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Eset
Eset
Reixi
Eset
Level 51
God Stats
7W - 4L
1,658 SR
Queue Stats
298W - 304L
1,476 Elo+
Party 2
Athena
Athena
blackexecute
Athena
Level 138
God Stats
1W - 2L
1,484 SR
Queue Stats
49W - 62L
1,454 Elo+
Solo
Kukulkan
Kukulkan
zehouba
Kukulkan
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 97L
1,484 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,496 Elo+

VS

Team Averages
Level 112
1,548 SR
1,467 Elo+
Neith
Neith
DEADPOOLUK
Neith
Level 103
God Stats
5W - 3L
1,571 SR
Queue Stats
450W - 434L
1,418 Elo+
Party 1
Ymir
Ymir
JudgmentUK
Ymir
Level 107
God Stats
11W - 5L
1,572 SR
Queue Stats
449W - 412L
1,426 Elo+
Party 1
Nemesis
Nemesis
SmeaGoldMan
Nemesis
Level 160
God Stats
7W - 5L
1,518 SR
Queue Stats
726W - 743L
1,431 Elo+
Solo
Sol
Sol
SwagK123
Sol
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 37L
1,654 Elo+
Solo
Bastet
Bastet
vavilentatarskyi
Bastet
Level 117
God Stats
2W - 6L
1,578 SR
Queue Stats
178W - 179L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,171
717
7,298
11,492
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
11
0 / 6 / 3
6,515
652
5,960
10,380
5,799
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
Reixi
Eset
13
2 / 5 / 4
7,365
737
10,102
7,602
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
0 / 4 / 8
7,481
748
3,019
14,843
14,965
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
zehouba
Kukulkan
17
5 / 3 / 1
9,298
930
16,476
8,445
4,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 4 / 9
8,959
896
12,371
9,234
3,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 9
9,264
926
8,451
16,982
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SmeaGoldMan
Nemesis
13
0 / 2 / 11
7,914
791
4,117
10,220
7,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 10
9,737
974
10,238
8,354
3,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 10
9,118
912
11,922
8,282
3,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
9
Kills
22
23
Deaths
9
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
5
4
9
2.38
L
2
5
4
0.8
L
Awilix
0
6
3
0.25
W
4
2
9
4.25
L
Eset
Reixi
Eset
2
5
4
0.8
W
Nemesis
SmeaGoldMan
Nemesis
0
2
11
2.75
W
6
1
10
11
L
Athena
0
4
8
1
W
7
0
10
12
L
Kukulkan
zehouba
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,855
Damage
47,099
52,762
Taken
53,072
33,091
Mitigated
35,468
11,304
Healing
27,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,371
5,360
1,970
2,907
9,234
3,700
0
4,943
4,291
0
20,948
L
7,298
2,947
1,005
2,103
11,492
4,718
212
5,415
6,077
0
12,081
L
Awilix
5,960
2,173
0
135
10,380
5,799
256
3,935
6,445
0
8,983
W
8,451
933
906
6,565
16,982
17,150
347
9,606
7,376
17,195
0
L
Eset
Reixi
Eset
10,102
550
1,534
301
7,602
3,298
74
2,405
5,197
18,723
0
W
Nemesis
SmeaGoldMan
Nemesis
4,117
828
1,357
2,228
10,220
7,382
319
5,612
4,608
0
11,047
W
10,238
3,166
2,774
4,763
8,354
3,577
2,388
5,723
2,631
32,789
0
L
Athena
3,019
683
863
2,130
14,843
14,965
559
4,828
10,015
5,462
0
W
11,922
1,549
2,097
2,306
8,282
3,659
268
3,713
4,569
0
13,128
L
Kukulkan
zehouba
Kukulkan
16,476
2,019
1,166
2,067
8,445
4,311
0
2,106
6,339
39,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
44,992
106
Minions Killed
116
0
Camps Cleared
0
918,202
Distance Traveled
1,081,161
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,959
896
19
2
0
191,958
1
L
Anhur
7,171
717
16
2
0
174,962
0
L
Awilix
6,515
652
7
1
0
200,703
3
W
Ymir
9,264
926
23
2
0
204,665
0
L
Eset
7,365
737
21
2
0
186,558
0
W
Nemesis
7,914
791
22
2
0
204,863
0
W
Sol
9,737
974
47
5
0
194,764
0
L
Athena
7,481
748
7
1
0
153,443
0
W
Bastet
9,118
912
5
1
0
284,911
5
L
Kukulkan
9,298
930
55
6
0
202,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role