Player Matchup

Ganesha
Ganesha
KnightSax
Ganesha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 25L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
LUX UNIVERSUM
Hun Batz
Level 159
God Stats
1W - 3L
1,356 SR
Queue Stats
332W - 336L
1,516 Elo+
Party 2
Cerberus
Cerberus
LadyLily5485
Cerberus
Level 79
God Stats
1W - 1L
1,727 SR
Queue Stats
67W - 54L
1,442 Elo+
Solo
Bastet
Bastet
SilentLagoon
Bastet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,151 Elo+
Solo
Tiamat
Tiamat
Valmung
Tiamat
Level 138
God Stats
3W - 10L
1,358 SR
Queue Stats
567W - 607L
1,405 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,360 Elo+

VS

Team Averages
Level 119
1,529 SR
1,402 Elo+
Hercules
Hercules
Apeszilla
Hercules
Level 140
God Stats
3W - 2L
1,488 SR
Queue Stats
348W - 358L
1,446 Elo+
Party 3
Geb
Geb
GooglyPeople
Geb
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 129L
1,404 Elo+
Party 3
Hachiman
Hachiman
Magic-Lucky-Mike
Hachiman
Level 99
God Stats
5W - 4L
1,388 SR
Queue Stats
806W - 846L
1,388 Elo+
Solo
Da Ji
Da Ji
Pastrami-Mami-X
Da Ji
Level 140
God Stats
4W - 6L
1,781 SR
Queue Stats
384W - 425L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
oORastaPasta1118
Hou Yi
Level 86
God Stats
8W - 2L
1,491 SR
Queue Stats
94W - 116L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KnightSax
Ganesha
15
1 / 3 / 4
7,666
767
6,596
15,260
13,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
LUX UNIVERSUM
Hun Batz
14
2 / 3 / 4
8,310
831
11,331
8,884
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LadyLily5485
Cerberus
13
2 / 4 / 1
7,819
782
5,479
19,088
13,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
12
2 / 6 / 2
7,911
791
4,879
7,972
3,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Valmung
Tiamat
13
1 / 3 / 2
7,790
779
7,591
6,276
3,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apeszilla
Hercules
15
2 / 1 / 14
8,443
844
5,807
15,072
9,535
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 3 / 7
7,406
741
1,857
7,854
6,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 12
8,290
829
13,399
8,011
2,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 11
8,812
881
9,853
10,909
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 2 / 7
9,611
961
18,821
10,508
3,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
19
19
Deaths
9
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
Apeszilla
Hercules
2
1
14
9
W
0
3
7
1.17
L
Ganesha
KnightSax
Ganesha
1
3
4
1
L
Hun Batz
LUX UNIVERSUM
Hun Batz
2
3
4
1.33
L
Cerberus
LadyLily5485
Cerberus
2
4
1
0.63
W
2
2
12
4
W
5
1
11
10.5
L
Bastet
2
6
2
0.5
L
Tiamat
Valmung
Tiamat
1
3
2
0.67
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
49,737
57,480
Taken
52,354
36,780
Mitigated
27,776
21,909
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Apeszilla
Hercules
5,807
1,041
2,335
6,886
15,072
9,535
458
4,371
10,701
0
10,428
W
1,857
139
1,914
1,499
7,854
6,583
72
2,066
5,788
5,371
0
L
Ganesha
KnightSax
Ganesha
6,596
171
1,164
5,687
15,260
13,657
171
514
14,520
15,931
0
L
Hun Batz
LUX UNIVERSUM
Hun Batz
11,331
302
1,235
2,319
8,884
3,655
282
426
8,225
0
21,119
L
Cerberus
LadyLily5485
Cerberus
5,479
9
1,588
7,674
19,088
13,301
199
579
18,196
15,412
0
W
13,399
3,849
907
1,408
8,011
2,777
1,232
2,720
5,291
0
28,625
W
9,853
602
1,451
2,860
10,909
5,359
467
5,987
4,922
0
13,007
L
Bastet
4,879
1,563
276
125
7,972
3,046
647
0
7,835
0
8,291
L
Tiamat
Valmung
Tiamat
7,591
867
213
1,628
6,276
3,121
451
338
5,802
15,436
0
W
18,821
9,828
4,278
3,465
10,508
3,522
1,164
4,522
5,986
0
33,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
42,562
112
Minions Killed
110
0
Camps Cleared
0
957,291
Distance Traveled
982,216
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,443
844
11
1
0
194,564
0
W
Geb
7,406
741
9
1
0
188,298
1
L
Ganesha
7,666
767
0
0
0
184,130
3
L
Hun Batz
8,310
831
37
4
0
216,529
1
L
Cerberus
7,819
782
42
4
0
183,512
1
W
Hachiman
8,290
829
36
4
0
180,247
1
W
Da Ji
8,812
881
9
1
0
221,723
0
L
Bastet
7,911
791
8
1
0
202,345
0
L
Tiamat
7,790
779
25
3
0
170,775
3
W
Hou Yi
9,611
961
45
5
0
197,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role