Player Matchup

Medusa
Medusa
TheQuestion384
Medusa
Level 29
God Stats
34W - 50L
1,458 SR
Queue Stats
173W - 256L
1,405 Elo+
Solo
Merlin
Merlin
pettiworld21
Merlin
Level 13
God Stats
7W - 9L
1,393 SR
Queue Stats
28W - 52L
1,257 Elo+
Solo
Baba Yaga
Baba Yaga
xan1310
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,337 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,333 Elo+

VS

Team Averages
Level 21
1,602 SR
1,367 Elo+
Bellona
Bellona
Bic Mitchum3453
Bellona
Level 27
God Stats
10W - 7L
1,526 SR
Queue Stats
22W - 30L
1,097 Elo+
Party 1
Chaac
Chaac
Krypticzzzzz
Chaac
Level 28
God Stats
2W - 1L
1,526 SR
Queue Stats
12W - 10L
1,343 Elo+
Party 1
Sol
Sol
TeamTogepi
Sol
Level 9
God Stats
1W - 0L
1,753 SR
Queue Stats
3W - 1L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 2
7,097
710
7,177
9,973
3,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
11
2 / 1 / 5
7,062
706
6,145
7,779
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
xan1310
Baba Yaga
7
1 / 3 / 4
5,982
598
2,455
3,767
1,270
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
6,655
666
2,018
8,942
6,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 4
7,439
744
6,838
6,871
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 3 / 4
7,606
761
9,587
11,043
3,892
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
10
10
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
4
1
4
6
W
5
3
4
2.33
L
4
6
2
0.83
L
Merlin
2
1
5
4.5
L
Baba Yaga
xan1310
Baba Yaga
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
18,443
21,519
Taken
26,856
6,903
Mitigated
16,144
2,362
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,018
70
0
732
8,942
6,684
149
2,671
6,271
0
10,160
W
6,838
838
0
2,176
6,871
5,568
473
2,605
4,266
0
20,844
W
9,587
3,598
0
5,542
11,043
3,892
1,780
4,128
6,915
31,542
0
L
7,177
2,699
0
450
9,973
3,277
0
4,022
5,951
0
18,307
L
Merlin
6,145
321
393
995
7,779
2,356
0
3,897
3,882
20,469
0
L
Baba Yaga
xan1310
Baba Yaga
2,455
103
0
524
3,767
1,270
0
1,668
2,099
4,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,141
Gold Earned
21,700
71
Minions Killed
102
1
Camps Cleared
6
425,348
Distance Traveled
546,851
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,655
666
15
2
1
168,649
2
W
Chaac
7,439
744
34
3
1
204,957
0
W
Sol
7,606
761
53
5
4
173,245
2
L
Medusa
7,097
710
30
3
1
173,866
3
L
Merlin
7,062
706
39
4
0
174,889
2
L
Baba Yaga
5,982
598
2
0
0
76,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role