Player Matchup

Zhong Kui
Zhong Kui
Diamond I
JohnyMTW
Zhong Kui
Diamond I
Level 87
God Stats
13W - 12L
1,632 SR
Queue Stats
161W - 145L
2,437 MMR
Solo
Persephone
Persephone
Diamond II
Reazм
Persephone
Diamond II
Level 110
God Stats
10W - 10L
1,819 SR
Queue Stats
151W - 125L
2,487 MMR
Party 1
Serqet
Serqet
Diamond II
Seroniс
Serqet
Diamond II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 22L
2,540 MMR
Party 1
Tiamat
Tiamat
Masters
ZETTOGi
Tiamat
Masters
Level 160
God Stats
26W - 18L
1,634 SR
Queue Stats
458W - 404L
2,772 MMR
Solo
Achilles
Achilles
Masters
kyro_anfi
Achilles
Masters
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 81L
2,482 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,617 SR
2,544 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,660 SR
2,368 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Masters
Mello Bello 36
Merlin
Masters
Level 69
God Stats
23W - 6L
1,850 SR
Queue Stats
145W - 115L
2,524 MMR
Solo
Danzaburou
Danzaburou
Masters
PaulMescal
Danzaburou
Masters
Level 103
God Stats
24W - 19L
1,672 SR
Queue Stats
491W - 496L
2,749 MMR
Solo
Loki
Loki
Masters
Philip2275
Loki
Masters
Level 157
God Stats
11W - 6L
1,780 SR
Queue Stats
236W - 205L
2,585 MMR
Solo
Nike
Nike
Masters
ZombiePlayerZz
Nike
Masters
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 136L
2,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JohnyMTW
Zhong Kui
8
1 / 4 / 0
4,832
483
4,015
8,756
4,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Reazм
Persephone
10
2 / 3 / 0
5,665
567
3,591
4,126
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Seroniс
Serqet
9
0 / 0 / 1
4,870
487
2,356
6,007
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ZETTOGi
Tiamat
8
0 / 4 / 0
5,082
508
2,571
6,024
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
kyro_anfi
Achilles
7
0 / 5 / 3
4,536
454
3,041
6,940
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioGilgameshMorgan Le FayOdinAthena

VS

Bans
GebKhepriCerberusUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 5
5,032
503
2,457
6,622
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 0 / 4
5,565
557
3,820
3,261
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PaulMescal
Danzaburou
11
2 / 1 / 3
6,160
616
3,950
5,927
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 0 / 0
7,394
739
5,307
6,197
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 2
6,536
654
5,318
6,670
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
5
1.25
L
Zhong Kui
JohnyMTW
Zhong Kui
1
4
0
0.25
W
2
0
4
4
W
Danzaburou
PaulMescal
Danzaburou
2
1
3
3.5
W
9
0
0
9
L
Persephone
Reazм
Persephone
2
3
0
0.67
L
Serqet
Seroniс
Serqet
0
0
1
0.5
L
Tiamat
ZETTOGi
Tiamat
0
4
0
0
W
3
0
2
4
L
Achilles
kyro_anfi
Achilles
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,574
Damage
20,852
31,853
Taken
28,677
11,973
Mitigated
11,654
9,229
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,457
1,087
0
991
6,622
3,043
0
2,482
3,977
0
12,645
L
Zhong Kui
JohnyMTW
Zhong Kui
4,015
524
31
3,101
8,756
4,579
0
2,457
5,951
26,970
0
W
3,820
229
0
488
3,261
951
0
1,740
1,503
27,848
0
W
Danzaburou
PaulMescal
Danzaburou
3,950
2,349
0
2,216
5,927
1,658
167
2,164
3,369
0
36,659
W
5,307
1,860
0
4,900
6,197
2,086
0
991
5,206
0
44,092
L
Persephone
Reazм
Persephone
3,591
305
0
664
4,126
675
0
362
3,683
30,954
0
L
Serqet
Seroniс
Serqet
2,356
496
0
2,354
6,007
1,517
0
308
5,687
0
19,535
L
Tiamat
ZETTOGi
Tiamat
2,571
520
0
1,550
6,024
2,339
48
0
6,024
27,215
0
W
5,318
1,429
0
3,339
6,670
3,916
376
2,571
4,078
0
39,803
L
Achilles
kyro_anfi
Achilles
3,041
1,322
0
1,529
6,940
2,863
0
210
6,686
0
18,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
30,687
265
Minions Killed
337
0
Camps Cleared
0
920,043
Distance Traveled
1,013,041
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,032
503
23
2
0
200,149
3
L
Zhong Kui
4,832
483
54
5
0
165,310
1
W
Merlin
5,565
557
65
7
0
192,048
5
W
Danzaburou
6,160
616
68
7
0
191,426
3
W
Loki
7,394
739
92
9
0
217,742
2
L
Persephone
5,665
567
62
6
0
196,455
1
L
Serqet
4,870
487
52
5
0
215,356
3
L
Tiamat
5,082
508
66
7
0
172,345
3
W
Nike
6,536
654
89
9
0
211,676
0
L
Achilles
4,536
454
31
3
0
170,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role