Player Matchup

Baron Samedi
Baron Samedi
ArcaneCoop
Baron Samedi
Level 40
God Stats
1W - 1L
1,235 SR
Queue Stats
16W - 20L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
VinnyBoii
Guan Yu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 103L
1,545 Elo+
Party 2
Neith
Neith
teAmoTamiPerra
Neith
Level 46
God Stats
2W - 7L
1,365 SR
Queue Stats
165W - 191L
1,466 Elo+
Solo
Team Averages
Level 50
1,367 SR
1,458 Elo+

VS

Team Averages
Level 91
1,458 SR
1,565 Elo+
Tsukuyomi
Tsukuyomi
KsShiro
Tsukuyomi
Level 47
God Stats
0W - 2L
1,434 SR
Queue Stats
135W - 132L
1,511 Elo+
Party 1
Bacchus
Bacchus
Omnipotentt
Bacchus
Level 159
God Stats
11W - 20L
1,364 SR
Queue Stats
361W - 330L
1,638 Elo+
Solo
Chronos
Chronos
SouthPaw47
Chronos
Level 68
God Stats
2W - 1L
1,576 SR
Queue Stats
96W - 86L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcaneCoop
Baron Samedi
16
1 / 7 / 11
12,243
680
11,927
17,950
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
VinnyBoii
Guan Yu
17
9 / 2 / 8
14,381
799
15,357
18,871
20,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 8 / 4
12,584
699
13,856
20,375
7,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KsShiro
Tsukuyomi
13
4 / 11 / 7
11,298
628
15,503
17,239
5,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Omnipotentt
Bacchus
14
6 / 2 / 8
12,282
682
14,454
15,153
24,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
SouthPaw47
Chronos
17
7 / 5 / 8
13,526
751
15,048
15,448
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
18
Kills
17
17
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcaneCoop
Baron Samedi
1
7
11
0.93
L
Tsukuyomi
KsShiro
Tsukuyomi
4
11
7
0.68
L
Bacchus
Omnipotentt
Bacchus
6
2
8
5
L
Chronos
SouthPaw47
Chronos
7
5
8
2.2
W
Guan Yu
VinnyBoii
Guan Yu
9
2
8
6.5
W
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
45,005
57,196
Taken
47,840
34,831
Mitigated
35,624
22,557
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcaneCoop
Baron Samedi
11,927
512
1,639
4,760
17,950
7,368
749
9,668
8,282
42,795
0
L
Tsukuyomi
KsShiro
Tsukuyomi
15,503
3,945
0
19
17,239
5,107
46
3,344
13,895
0
34,349
L
Bacchus
Omnipotentt
Bacchus
14,454
2,541
0
1,676
15,153
24,111
0
3,537
11,616
21,595
0
L
Chronos
SouthPaw47
Chronos
15,048
5,675
0
5,597
15,448
6,406
1,144
5,321
10,127
64,039
3,513
W
Guan Yu
VinnyBoii
Guan Yu
15,357
2,905
1,185
6,301
18,871
20,310
1,213
6,890
11,981
0
35,020
W
13,856
8,060
610
8,062
20,375
7,153
841
11,786
8,589
0
65,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
37,106
202
Minions Killed
176
8
Camps Cleared
9
939,460
Distance Traveled
924,133
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,243
680
77
4
1
304,291
3
L
Tsukuyomi
11,298
628
31
2
2
330,858
3
L
Bacchus
12,282
682
12
1
0
278,576
8
L
Chronos
13,526
751
133
7
7
314,699
3
W
Guan Yu
14,381
799
42
2
2
360,012
5
W
Neith
12,584
699
83
5
5
275,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role