Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CaptinCheech553
Ullr
Level 64
God Stats
2W - 10L
1,368 SR
Queue Stats
246W - 298L
1,352 Elo+
Solo
Apollo
Apollo
ExE Always Cold
Apollo
Level 153
God Stats
0W - 3L
1,543 SR
Queue Stats
186W - 184L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
RedAppleCrisp
Jormungandr
Level 139
God Stats
20W - 19L
1,620 SR
Queue Stats
93W - 98L
1,453 Elo+
Party 1
Eset
Eset
Squiddy4112
Eset
Level 86
God Stats
1W - 2L
1,319 SR
Queue Stats
155W - 129L
1,510 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,469 Elo+

VS

Team Averages
Level 99
1,629 SR
1,407 Elo+
Skadi
Skadi
H1GHT3CHREDNECK
Skadi
Level 104
God Stats
12W - 11L
1,608 SR
Queue Stats
637W - 627L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NosferatuZod344
Morgan Le Fay
Level 123
God Stats
5W - 5L
1,466 SR
Queue Stats
100W - 98L
1,404 Elo+
Solo
Odin
Odin
Xo-assileM-oX
Odin
Level 128
God Stats
1W - 2L
1,906 SR
Queue Stats
242W - 239L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
XxinvictusXx552
Ao Kuang
Level 81
God Stats
28W - 28L
1,506 SR
Queue Stats
76W - 88L
1,387 Elo+
Solo
Cthulhu
Cthulhu
blackout411
Cthulhu
Level 61
God Stats
2W - 1L
1,660 SR
Queue Stats
9W - 12L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 1 / 1
4,761
476
2,139
5,579
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 2
5,230
523
2,548
7,467
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,719
472
1,543
7,404
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
RedAppleCrisp
Jormungandr
8
1 / 2 / 1
4,794
479
2,095
6,679
2,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 1
5,820
582
5,552
5,410
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,119
612
3,114
3,646
926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NosferatuZod344
Morgan Le Fay
9
2 / 3 / 4
5,599
560
4,355
5,101
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
5,537
554
2,892
4,891
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
10
4 / 2 / 1
5,925
593
2,171
6,622
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
blackout411
Cthulhu
9
2 / 1 / 7
5,455
546
4,505
5,991
3,174
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
L
1
3
2
0.67
L
0
4
1
0.13
W
4
0
0
4
W
Morgan Le Fay
NosferatuZod344
Morgan Le Fay
2
3
4
1.33
L
Jormungandr
RedAppleCrisp
Jormungandr
1
2
1
0.75
L
3
3
1
1.17
W
1
0
1
1.5
W
Ao Kuang
4
2
1
2.25
W
Cthulhu
blackout411
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
17,037
32,539
Taken
26,251
11,619
Mitigated
9,602
9,689
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,139
575
0
2,582
5,579
2,547
0
212
5,023
0
16,225
L
2,548
1,165
0
2,367
7,467
2,685
0
2,622
4,845
0
25,693
L
1,543
918
0
2,278
7,404
1,784
15
1,250
6,154
0
23,735
W
3,114
1,817
0
690
3,646
926
1,078
714
2,932
0
33,155
W
Morgan Le Fay
NosferatuZod344
Morgan Le Fay
4,355
286
0
774
5,101
1,418
204
2,319
2,590
25,033
0
L
Jormungandr
RedAppleCrisp
Jormungandr
2,095
803
15
1,630
6,679
2,712
0
2,896
3,783
15,705
0
L
5,552
805
0
817
5,410
1,891
0
4,051
1,359
31,147
0
W
2,892
924
37
989
4,891
2,263
418
0
4,891
0
22,981
W
Ao Kuang
2,171
476
0
2,700
6,622
1,821
0
2,275
4,277
20,807
0
W
Cthulhu
blackout411
Cthulhu
4,505
576
0
1,315
5,991
3,174
0
2,143
3,757
19,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
28,635
227
Minions Killed
259
0
Camps Cleared
0
856,505
Distance Traveled
929,985
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,761
476
39
4
0
152,968
5
L
Ullr
5,230
523
59
6
0
176,350
0
L
Apollo
4,719
472
43
4
0
177,241
1
W
Skadi
6,119
612
64
6
0
184,081
2
W
Morgan Le Fay
5,599
560
43
4
0
186,004
0
L
Jormungandr
4,794
479
26
3
0
160,397
1
L
Eset
5,820
582
60
6
0
189,549
3
W
Odin
5,537
554
60
6
0
192,253
0
W
Ao Kuang
5,925
593
57
6
0
173,795
2
W
Cthulhu
5,455
546
35
4
0
193,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role