Player Matchup

Anubis
Anubis
ArcticEagle7
Anubis
Level 29
God Stats
21W - 11L
1,702 SR
Queue Stats
57W - 54L
1,466 Elo+
Solo
Fenrir
Fenrir
CrossMatched
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,522 Elo+
Solo
Ganesha
Ganesha
GrimGooner
Ganesha
Level 16
God Stats
9W - 10L
1,590 SR
Queue Stats
59W - 66L
1,449 Elo+
Solo
Heimdallr
Heimdallr
MegaHamSandwich
Heimdallr
Level 30
God Stats
21W - 20L
1,510 SR
Queue Stats
192W - 216L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
bag_senpai
Amaterasu
Level 14
God Stats
1W - 1L
1,349 SR
Queue Stats
20W - 9L
1,535 Elo+
Party 1
Team Averages
Level 24
1,530 SR
1,483 Elo+

VS

Team Averages
Level 22
1,496 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Just Human o
Horus
Level 27
God Stats
0W - 4L
1,379 SR
Queue Stats
33W - 42L
1,448 Elo+
Solo
Scylla
Scylla
Pocketbooks
Scylla
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
57W - 54L
1,500 Elo+
Solo
Ymir
Ymir
Ruroni_Toni
Ymir
Level 26
God Stats
9W - 14L
1,386 SR
Queue Stats
56W - 63L
1,439 Elo+
Solo
Skadi
Skadi
hallelujah_Z
Skadi
Level 26
God Stats
4W - 6L
1,715 SR
Queue Stats
63W - 40L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
13 / 7 / 5
11,934
628
18,861
16,831
7,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
6 / 6 / 8
10,159
535
13,443
16,152
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
GrimGooner
Ganesha
13
0 / 2 / 18
9,567
504
6,726
14,444
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MegaHamSandwich
Heimdallr
14
0 / 7 / 1
9,005
474
786
11,464
3,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
bag_senpai
Amaterasu
16
5 / 1 / 5
10,688
563
10,781
15,748
15,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 3 / 1
6,229
328
1,261
4,940
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 7 / 7
6,949
366
3,931
17,670
11,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
14
7 / 5 / 4
9,202
484
17,432
12,186
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 7 / 6
8,372
441
6,381
17,319
12,867
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 4 / 4
11,203
590
23,177
15,573
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
24
Kills
23
23
Deaths
26
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Anubis
13
7
5
2.21
W
Fenrir
6
6
8
1.67
W
Ganesha
GrimGooner
Ganesha
0
2
18
4.5
L
1
7
7
0.64
W
Heimdallr
MegaHamSandwich
Heimdallr
0
7
1
0.07
L
Scylla
7
5
4
1.8
L
2
7
6
0.71
W
Amaterasu
bag_senpai
Amaterasu
5
1
5
7.5
L
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,597
Damage
52,182
74,639
Taken
67,688
47,866
Mitigated
33,600
23,192
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,261
198
0
1,264
4,940
1,315
0
1,199
3,741
0
16,695
W
Anubis
18,861
1,791
0
8,449
16,831
7,104
108
5,766
10,684
61,426
0
W
Fenrir
13,443
4,303
0
4,031
16,152
6,136
67
4,128
11,832
0
51,554
W
Ganesha
GrimGooner
Ganesha
6,726
449
0
1,552
14,444
15,829
103
5,376
8,825
17,898
0
L
3,931
1,882
1,421
2,436
17,670
11,909
288
8,916
8,754
0
11,800
W
Heimdallr
MegaHamSandwich
Heimdallr
786
273
0
2,922
11,464
3,308
126
1,561
9,821
0
57,652
L
Scylla
17,432
2,925
0
912
12,186
3,357
512
4,770
7,416
52,218
0
L
6,381
2,721
0
1,254
17,319
12,867
0
5,750
11,569
34,652
0
W
Amaterasu
bag_senpai
Amaterasu
10,781
4,607
0
6,238
15,748
15,489
222
6,174
9,416
4,260
67,274
L
23,177
9,425
0
2,635
15,573
4,152
1,285
6,191
9,382
0
97,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
41,955
390
Minions Killed
322
0
Camps Cleared
0
1,836,385
Distance Traveled
1,472,838
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,229
328
31
2
0
182,422
0
W
Anubis
11,934
628
97
5
0
314,403
0
W
Fenrir
10,159
535
78
4
0
382,887
2
W
Ganesha
9,567
504
8
0
0
398,015
2
L
Horus
6,949
366
14
1
0
300,295
1
W
Heimdallr
9,005
474
93
5
0
340,753
3
L
Scylla
9,202
484
85
4
0
347,283
2
L
Ymir
8,372
441
55
3
0
281,931
0
W
Amaterasu
10,688
563
114
6
0
400,327
2
L
Skadi
11,203
590
137
7
0
360,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role