Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BLoodburniNG-29
Gilgamesh
Level 156
God Stats
9W - 2L
1,979 SR
Queue Stats
163W - 65L
1,717 Elo+
Party 2
Ullr
Ullr
CamelIia47
Ullr
Level 16
God Stats
16W - 3L
1,949 SR
Queue Stats
135W - 24L
1,983 Elo+
Party 2
Ratatoskr
Ratatoskr
PeachBuffalo30
Ratatoskr
Level 86
God Stats
1W - 1L
1,360 SR
Queue Stats
303W - 273L
1,496 Elo+
Solo
Eset
Eset
PoneyDeKombat
Eset
Level 157
God Stats
1W - 0L
1,635 SR
Queue Stats
51W - 22L
1,731 Elo+
Party 2
Team Averages
Level 115
1,684 SR
1,686 Elo+

VS

Team Averages
Level 68
1,423 SR
1,354 Elo+
Nemesis
Nemesis
Aokiri-_-
Nemesis
Level 83
God Stats
4W - 7L
1,449 SR
Queue Stats
68W - 91L
1,330 Elo+
Party 3
Ao Kuang
Ao Kuang
HunterZz_TTV
Ao Kuang
Level 45
God Stats
1W - 5L
1,297 SR
Queue Stats
94W - 125L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
LBB_MarieXJuana
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,332 Elo+
Party 3
Charybdis
Charybdis
TOPMAN_545
Charybdis
Level 124
God Stats
1W - 3L
1,350 SR
Queue Stats
107W - 74L
1,555 Elo+
Party 1
Janus
Janus
twitch_sublime
Janus
Level 52
God Stats
1W - 3L
1,516 SR
Queue Stats
35W - 58L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
7 / 3 / 25
10,846
603
14,083
15,428
17,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
BLoodburniNG-29
Gilgamesh
15
14 / 0 / 18
11,112
617
12,502
8,353
4,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 0 / 11
11,907
662
18,047
11,894
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
PeachBuffalo30
Ratatoskr
16
5 / 3 / 12
10,778
599
7,482
12,993
6,729
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 1 / 20
11,795
655
15,924
9,093
3,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aokiri-_-
Nemesis
12
2 / 8 / 1
7,611
423
3,115
17,492
11,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
HunterZz_TTV
Ao Kuang
11
3 / 12 / 1
7,427
413
5,795
20,669
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LBB_MarieXJuana
Gilgamesh
10
0 / 11 / 1
6,548
364
6,196
17,953
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TOPMAN_545
Charybdis
10
0 / 11 / 1
6,643
369
3,092
16,597
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 8 / 1
6,782
377
4,482
10,879
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
10
50
Kills
5
7
Deaths
50
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
3
25
6.5
L
Nemesis
Aokiri-_-
Nemesis
2
8
1
0.31
W
Gilgamesh
BLoodburniNG-29
Gilgamesh
14
0
18
23
W
11
0
11
16.5
L
Ao Kuang
HunterZz_TTV
Ao Kuang
3
12
1
0.29
L
Gilgamesh
LBB_MarieXJuana
Gilgamesh
0
11
1
0.05
W
Ratatoskr
PeachBuffalo30
Ratatoskr
5
3
12
3.67
W
13
1
20
23
L
Charybdis
TOPMAN_545
Charybdis
0
11
1
0.05
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,038
Damage
22,680
57,761
Taken
83,590
36,384
Mitigated
33,411
20,881
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,083
1,809
931
4,075
15,428
17,927
207
2,798
12,418
45,928
0
L
Nemesis
Aokiri-_-
Nemesis
3,115
482
45
1,240
17,492
11,984
0
7,980
9,512
0
21,848
W
Gilgamesh
BLoodburniNG-29
Gilgamesh
12,502
3,660
240
1,766
8,353
4,172
0
1,168
7,021
0
44,528
W
18,047
7,053
0
5,639
11,894
4,110
8,342
1,092
10,304
0
94,087
L
Ao Kuang
HunterZz_TTV
Ao Kuang
5,795
886
7
2,707
20,669
4,855
0
5,513
15,156
24,809
0
L
Gilgamesh
LBB_MarieXJuana
Gilgamesh
6,196
1,259
0
888
17,953
11,248
0
8,163
9,790
0
24,898
W
Ratatoskr
PeachBuffalo30
Ratatoskr
7,482
1,439
0
2,971
12,993
6,729
980
2,152
10,675
0
76,932
W
15,924
1,162
1,275
3,984
9,093
3,446
0
2,163
6,590
61,042
0
L
Charybdis
TOPMAN_545
Charybdis
3,092
936
145
3,345
16,597
3,450
0
4,171
12,426
0
33,277
L
4,482
439
60
360
10,879
1,874
0
4,180
6,699
25,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
35,011
490
Minions Killed
238
0
Camps Cleared
0
1,815,800
Distance Traveled
1,468,565
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,846
603
80
4
0
359,534
0
L
Nemesis
7,611
423
45
3
0
325,551
3
W
Gilgamesh
11,112
617
48
3
0
387,881
4
W
Ullr
11,907
662
154
9
0
329,292
1
L
Ao Kuang
7,427
413
34
2
0
293,449
1
L
Gilgamesh
6,548
364
46
3
0
336,070
6
W
Ratatoskr
10,778
599
114
6
0
377,353
4
W
Eset
11,795
655
94
5
0
361,740
6
L
Charybdis
6,643
369
57
3
0
293,111
1
L
Janus
6,782
377
56
3
0
220,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role