Player Matchup

Danzaburou
Danzaburou
Benignusz
Danzaburou
Level 31
God Stats
15W - 13L
1,614 SR
Queue Stats
240W - 243L
1,457 Elo+
Party 2
Izanami
Izanami
Cavalorth
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,791 Elo+
Party 4
Discordia
Discordia
FrostWillBite
Discordia
Level 28
God Stats
18W - 20L
1,500 SR
Queue Stats
310W - 314L
1,529 Elo+
Solo
Ymir
Ymir
HUNDemon1000
Ymir
Level 24
God Stats
61W - 48L
1,625 SR
Queue Stats
101W - 97L
1,500 Elo+
Party 2
Hel
Hel
ORALARALJAKAKLAK
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 28
1,548 SR
1,555 Elo+

VS

Team Averages
Level 33
1,437 SR
1,501 Elo+
Kukulkan
Kukulkan
AngelsDustz
Kukulkan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,433 Elo+
Party 3
Achilles
Achilles
CrazyWakeUp
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,593 Elo+
Solo
Ullr
Ullr
Yatutsluchaino
Ullr
Level 30
God Stats
7W - 6L
1,494 SR
Queue Stats
124W - 111L
1,518 Elo+
Party 1
Bacchus
Bacchus
nixeee
Bacchus
Level 17
God Stats
6W - 5L
1,192 SR
Queue Stats
33W - 21L
1,556 Elo+
Party 1
Thor
Thor
totothepinkkitty
Thor
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benignusz
Danzaburou
17
6 / 9 / 3
10,843
516
13,320
20,673
8,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Cavalorth
Izanami
12
0 / 13 / 8
8,125
387
12,282
17,358
6,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
FrostWillBite
Discordia
17
8 / 9 / 6
12,007
572
21,445
18,448
8,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 7 / 4
8,475
404
6,827
15,379
13,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 9 / 5
8,772
418
5,085
19,850
20,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AngelsDustz
Kukulkan
16
9 / 8 / 7
10,839
516
15,852
16,228
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CrazyWakeUp
Achilles
17
6 / 1 / 9
10,764
513
14,426
17,404
23,622
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
19 / 3 / 10
11,974
570
24,266
19,707
9,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
nixeee
Bacchus
15
2 / 1 / 22
9,918
472
6,341
17,453
22,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 4 / 10
11,345
540
13,903
15,837
7,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
17
Kills
47
47
Deaths
17
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AngelsDustz
Kukulkan
9
8
7
1.56
L
Danzaburou
Benignusz
Danzaburou
6
9
3
0.83
L
Izanami
Cavalorth
Izanami
0
13
8
0.31
W
Achilles
CrazyWakeUp
Achilles
6
1
9
10.5
L
Discordia
FrostWillBite
Discordia
8
9
6
1.22
L
2
7
4
0.57
L
1
9
5
0.39
W
19
3
10
8
W
Bacchus
nixeee
Bacchus
2
1
22
13
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,959
Damage
74,788
91,708
Taken
86,629
57,310
Mitigated
71,253
18,199
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AngelsDustz
Kukulkan
15,852
2,837
0
1,398
16,228
7,598
1,190
7,455
8,247
57,006
0
L
Danzaburou
Benignusz
Danzaburou
13,320
6,739
0
5,522
20,673
8,782
1,784
5,461
15,061
0
68,101
L
Izanami
Cavalorth
Izanami
12,282
7,006
0
1,225
17,358
6,346
444
4,899
12,367
0
54,664
W
Achilles
CrazyWakeUp
Achilles
14,426
4,110
0
1,071
17,404
23,622
1,143
5,466
11,844
66
67,012
L
Discordia
FrostWillBite
Discordia
21,445
3,155
410
2,611
18,448
8,483
585
3,878
14,332
65,890
0
L
6,827
1,360
0
1,738
15,379
13,132
461
4,374
10,903
33,420
1,012
L
5,085
864
2,942
3,751
19,850
20,567
75
3,414
16,383
17,379
0
W
24,266
13,440
0
5,339
19,707
9,717
2,071
7,195
12,204
0
86,011
W
Bacchus
nixeee
Bacchus
6,341
946
0
3,838
17,453
22,856
190
6,104
11,131
27,301
0
W
13,903
2,359
0
250
15,837
7,460
432
5,739
9,996
183
79,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
54,840
402
Minions Killed
496
0
Camps Cleared
0
1,614,913
Distance Traveled
1,949,811
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,839
516
106
5
0
328,798
3
L
Danzaburou
10,843
516
118
6
0
345,686
4
L
Izanami
8,125
387
98
5
0
308,325
0
W
Achilles
10,764
513
102
5
0
435,860
5
L
Discordia
12,007
572
100
5
0
346,929
1
L
Ymir
8,475
404
68
3
0
277,887
0
L
Hel
8,772
418
18
1
0
336,086
0
W
Ullr
11,974
570
138
7
0
374,657
2
W
Bacchus
9,918
472
28
1
0
407,875
3
W
Thor
11,345
540
122
6
0
402,621
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role