Player Matchup

Neith
Neith
I-Tried-I-Failed
Neith
Level 25
God Stats
1W - 1L
1,301 SR
Queue Stats
69W - 62L
1,404 Elo+
Solo
Bakasura
Bakasura
Mino4nklBrxker-
Bakasura
Level 28
God Stats
32W - 28L
1,416 SR
Queue Stats
55W - 52L
1,350 Elo+
Party 2
Sol
Sol
Snymies85
Sol
Level 17
God Stats
5W - 3L
1,779 SR
Queue Stats
109W - 103L
1,365 Elo+
Solo
Thanatos
Thanatos
angelormeche
Thanatos
Level 22
God Stats
17W - 10L
1,554 SR
Queue Stats
21W - 18L
1,416 Elo+
Party 2
Cerberus
Cerberus
ronniemc_11
Cerberus
Level 27
God Stats
2W - 1L
1,572 SR
Queue Stats
72W - 73L
1,379 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,383 Elo+

VS

Team Averages
Level 19
1,533 SR
1,269 Elo+
Olorun
Olorun
Hugito088
Olorun
Level 8
God Stats
2W - 2L
1,283 SR
Queue Stats
12W - 13L
1,036 Elo+
Party 1
Erlang Shen
Erlang Shen
Juantonio007
Erlang Shen
Level 16
God Stats
5W - 6L
1,464 SR
Queue Stats
25W - 18L
1,386 Elo+
Party 1
Chiron
Chiron
MethamKleftamine
Chiron
Level 29
God Stats
9W - 7L
1,922 SR
Queue Stats
176W - 173L
1,424 Elo+
Solo
Bakasura
Bakasura
faze_pepone06
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,107 Elo+
Party 1
Geb
Geb
lisa_is_itlairt
Geb
Level 29
God Stats
11W - 10L
1,493 SR
Queue Stats
128W - 137L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,139
476
6,519
8,857
3,572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
12
4 / 2 / 6
7,552
503
5,721
7,393
2,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 4 / 1
9,263
618
4,782
12,803
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
angelormeche
Thanatos
14
7 / 1 / 3
8,851
590
5,209
7,960
2,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ronniemc_11
Cerberus
12
3 / 1 / 4
7,618
508
8,176
10,596
7,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hugito088
Olorun
11
1 / 5 / 2
6,686
446
2,456
9,848
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Juantonio007
Erlang Shen
12
3 / 3 / 3
7,690
513
5,480
9,491
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 0
8,700
580
8,190
9,921
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
faze_pepone06
Bakasura
10
0 / 5 / 1
6,436
429
3,672
9,833
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
6,853
457
7,011
10,429
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
10
11
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Hugito088
Olorun
1
5
2
0.4
W
2
3
5
1.5
L
Erlang Shen
Juantonio007
Erlang Shen
3
3
3
1.5
L
5
2
0
2.5
W
Bakasura
4
2
6
3.5
W
2
4
1
0.63
W
Thanatos
angelormeche
Thanatos
7
1
3
8.5
L
Bakasura
faze_pepone06
Bakasura
0
5
1
0.1
L
1
3
1
0.5
W
Cerberus
ronniemc_11
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
26,809
47,609
Taken
49,522
19,753
Mitigated
23,001
18,458
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Hugito088
Olorun
2,456
732
407
2,377
9,848
2,810
434
2,691
6,797
30,772
0
W
6,519
3,005
0
1,697
8,857
3,572
537
4,454
4,403
0
35,242
L
Erlang Shen
Juantonio007
Erlang Shen
5,480
2,938
0
1,480
9,491
4,560
0
3,942
5,389
0
32,676
L
8,190
2,373
100
5,018
9,921
3,412
1,704
3,835
6,086
0
57,863
W
Bakasura
5,721
3,859
0
766
7,393
2,253
599
1,023
6,335
0
24,637
W
4,782
1,495
0
5,970
12,803
3,784
988
547
12,256
75,616
0
W
Thanatos
angelormeche
Thanatos
5,209
1,800
0
7,245
7,960
2,980
1,175
1,630
6,330
0
44,914
L
Bakasura
faze_pepone06
Bakasura
3,672
2,573
0
2,217
9,833
3,477
0
1,361
8,112
0
40,479
L
7,011
444
145
2,684
10,429
8,742
201
1,396
8,678
32,702
0
W
Cerberus
ronniemc_11
Cerberus
8,176
737
0
2,780
10,596
7,164
472
1,982
8,559
39,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
36,365
441
Minions Killed
348
0
Camps Cleared
0
1,475,964
Distance Traveled
1,526,269
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,686
446
60
4
0
261,079
0
W
Neith
7,139
476
67
4
0
249,054
1
L
Erlang Shen
7,690
513
66
4
0
321,636
0
L
Chiron
8,700
580
112
7
0
272,186
5
W
Bakasura
7,552
503
48
3
0
335,252
0
W
Sol
9,263
618
127
8
0
270,408
2
W
Thanatos
8,851
590
100
7
0
314,178
2
L
Bakasura
6,436
429
74
5
0
375,273
0
L
Geb
6,853
457
36
2
0
296,095
0
W
Cerberus
7,618
508
99
7
0
307,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role