Player Matchup

Yemoja
Yemoja
HateMeSenpai
Yemoja
Level 15
God Stats
51W - 50L
1,239 SR
Queue Stats
58W - 56L
1,228 Elo+
Solo
Kukulkan
Kukulkan
NEOargoNAUGHT85
Kukulkan
Level 16
God Stats
2W - 2L
1,473 SR
Queue Stats
23W - 32L
1,343 Elo+
Solo
Chang'e
Chang'e
StaticHum
Chang'e
Level 7
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 8L
1,511 Elo+
Party 2
Izanami
Izanami
beesintrees
Izanami
Level 16
God Stats
6W - 5L
1,488 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
rushto419
Sun Wukong
Level 15
God Stats
1W - 2L
1,244 SR
Queue Stats
79W - 87L
1,351 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,373 Elo+

VS

Team Averages
Level 16
1,482 SR
1,356 Elo+
Anubis
Anubis
DaddysMilk28
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Scylla
Scylla
Familia Ftm2
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,429 Elo+
Solo
Artemis
Artemis
MamisMilk
Artemis
Level 5
God Stats
5W - 5L
1,419 SR
Queue Stats
7W - 10L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
SnoopWooot8565
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,270 Elo+
Solo
Neith
Neith
sithwork666
Neith
Level 27
God Stats
17W - 17L
1,492 SR
Queue Stats
142W - 178L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 5 / 0
9,209
837
3,597
11,801
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
0 / 6 / 3
9,630
875
9,806
12,475
4,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
StaticHum
Chang'e
17
3 / 1 / 4
11,232
1,021
16,796
12,163
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
beesintrees
Izanami
17
2 / 0 / 4
10,533
958
3,965
8,011
2,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
rushto419
Sun Wukong
16
2 / 5 / 1
9,490
863
6,932
17,527
15,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

207

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 2 / 8
11,140
1,013
11,821
11,242
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
16
5 / 0 / 7
10,692
972
15,221
5,386
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MamisMilk
Artemis
17
2 / 5 / 10
10,125
920
14,215
14,433
5,012
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
17
3 / 0 / 11
10,709
974
11,789
9,297
6,992
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 0 / 8
9,693
881
4,143
6,160
2,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
7
Kills
17
17
Deaths
7
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
8
5
W
Scylla
5
0
7
8.5
L
Yemoja
0
5
0
0
W
Artemis
MamisMilk
Artemis
2
5
10
1.4
L
Kukulkan
0
6
3
0.25
W
Kukulkan
3
0
11
8.5
L
Chang'e
StaticHum
Chang'e
3
1
4
5
L
Izanami
beesintrees
Izanami
2
0
4
4
L
Sun Wukong
rushto419
Sun Wukong
2
5
1
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,096
Damage
57,189
61,977
Taken
46,518
36,612
Mitigated
21,434
12,570
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,821
1,922
0
4,161
11,242
5,354
0
6,997
4,245
39,986
0
W
Scylla
15,221
1,169
58
740
5,386
1,721
0
3,127
2,259
32,496
0
L
Yemoja
3,597
167
287
1,314
11,801
10,195
0
8,786
2,855
10,713
0
W
Artemis
MamisMilk
Artemis
14,215
7,902
0
378
14,433
5,012
0
10,361
4,072
0
24,023
L
Kukulkan
9,806
421
0
0
12,475
4,006
0
8,508
3,643
24,449
0
W
Kukulkan
11,789
2,573
0
0
9,297
6,992
0
6,431
2,866
22,675
0
L
Chang'e
StaticHum
Chang'e
16,796
493
4,218
5,723
12,163
4,248
0
5,705
6,318
56,147
0
L
Izanami
beesintrees
Izanami
3,965
2,439
0
717
8,011
2,744
0
4,147
3,550
0
22,046
L
Sun Wukong
rushto419
Sun Wukong
6,932
1,233
0
311
17,527
15,419
0
10,711
6,596
0
13,635
W
4,143
1,066
0
1,978
6,160
2,355
0
3,283
2,877
0
15,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
52,359
191
Minions Killed
180
5
Camps Cleared
2
897,498
Distance Traveled
964,276
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,140
1,013
74
7
0
188,475
1
W
Scylla
10,692
972
41
4
1
211,429
0
L
Yemoja
9,209
837
19
2
0
108,533
1
W
Artemis
10,125
920
24
2
0
191,855
1
L
Kukulkan
9,630
875
47
4
0
186,387
0
W
Kukulkan
10,709
974
28
3
0
209,911
2
L
Chang'e
11,232
1,021
77
7
2
217,601
0
L
Izanami
10,533
958
39
4
3
193,503
0
L
Sun Wukong
9,490
863
9
1
0
191,474
0
W
Neith
9,693
881
13
1
1
162,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role