Player Matchup

Thor
Thor
NOLAPRINCESS_504
Thor
Level 28
God Stats
0W - 1L
1,836 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
drosmily
Sol
Level 18
God Stats
22W - 25L
1,463 SR
Queue Stats
269W - 266L
1,512 Elo+
Solo
Ares
Ares
minesword7899
Ares
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 27L
1,291 Elo+
Solo
Team Averages
Level 31
1,677 SR
1,435 Elo+

VS

Team Averages
Level 28
1,593 SR
1,512 Elo+
Gilgamesh
Gilgamesh
DEADLYYKIN
Gilgamesh
Level 7
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 9L
1,487 Elo+
Solo
Danzaburou
Danzaburou
GoodNightBandit
Danzaburou
Level 63
God Stats
16W - 27L
1,281 SR
Queue Stats
268W - 387L
1,256 Elo+
Solo
Anubis
Anubis
Smiteban85
Anubis
Level 13
God Stats
13W - 12L
1,760 SR
Queue Stats
302W - 307L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
10,034
627
7,659
12,661
4,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 4
10,063
629
16,158
13,978
6,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 5
9,671
604
5,753
18,800
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEADLYYKIN
Gilgamesh
15
9 / 1 / 4
12,080
755
14,157
16,118
15,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
GoodNightBandit
Danzaburou
12
2 / 3 / 8
10,463
654
7,380
9,970
3,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Smiteban85
Anubis
16
4 / 3 / 9
11,747
734
14,892
14,501
7,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
15
15
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEADLYYKIN
Gilgamesh
9
1
4
11
W
Danzaburou
GoodNightBandit
Danzaburou
2
3
8
2
L
4
7
3
0.79
W
Anubis
Smiteban85
Anubis
4
3
9
2.83
L
2
3
4
1.33
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
36,429
45,439
Taken
40,589
31,382
Mitigated
26,053
6,900
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEADLYYKIN
Gilgamesh
14,157
1,980
555
3,551
16,118
15,745
273
7,565
8,553
4,400
23,277
W
Danzaburou
GoodNightBandit
Danzaburou
7,380
2,894
0
2,232
9,970
3,160
1,683
5,429
4,541
0
26,202
L
7,659
585
0
470
12,661
4,412
0
5,370
7,291
0
30,314
W
Anubis
Smiteban85
Anubis
14,892
578
0
7,676
14,501
7,148
702
7,883
6,618
72,254
0
L
16,158
5,299
169
5,695
13,978
6,000
0
3,862
10,116
53,387
5,723
L
5,753
242
0
566
18,800
20,970
0
8,166
10,634
15,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
34,290
162
Minions Killed
177
8
Camps Cleared
7
760,879
Distance Traveled
874,871
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,080
755
24
2
1
343,154
1
W
Danzaburou
10,463
654
30
2
1
284,670
0
L
Thor
10,034
627
39
2
3
243,491
7
W
Anubis
11,747
734
123
8
5
247,047
3
L
Sol
10,063
629
96
6
3
259,073
2
L
Ares
9,671
604
27
2
2
258,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role