Player Matchup

Nu Wa
Nu Wa
Lokomofeilov
Nu Wa
Level 89
God Stats
14W - 7L
1,778 SR
Queue Stats
289W - 253L
1,544 Elo+
Party 3
Vamana
Vamana
cristalmephis
Vamana
Level 85
God Stats
0W - 3L
1,202 SR
Queue Stats
195W - 188L
1,519 Elo+
Party 3
Ymir
Ymir
krewznosa
Ymir
Level 80
God Stats
4W - 6L
1,495 SR
Queue Stats
72W - 80L
1,489 Elo+
Party 4
Thanatos
Thanatos
strock
Thanatos
Level 125
God Stats
12W - 15L
1,599 SR
Queue Stats
305W - 281L
1,531 Elo+
Party 4
Artemis
Artemis
xMalth
Artemis
Level 155
God Stats
1W - 2L
1,748 SR
Queue Stats
163W - 145L
1,564 Elo+
Party 4
Team Averages
Level 107
1,564 SR
1,529 Elo+

VS

Team Averages
Level 98
1,465 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Deerie Me
Scylla
Level 63
God Stats
2W - 1L
1,248 SR
Queue Stats
206W - 215L
1,437 Elo+
Party 1
Achilles
Achilles
VikkstarDoom
Achilles
Level 108
God Stats
12W - 10L
1,582 SR
Queue Stats
538W - 489L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
pradles
Xing Tian
Level 86
God Stats
42W - 47L
1,493 SR
Queue Stats
385W - 350L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,309
582
10,065
9,113
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 1
7,013
438
4,789
15,901
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
10
1 / 5 / 4
6,536
409
3,791
12,122
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
strock
Thanatos
15
13 / 6 / 2
9,569
598
14,347
15,044
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
xMalth
Artemis
12
2 / 5 / 5
7,375
461
8,203
10,287
3,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 1 / 2
8,527
533
11,045
13,304
11,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
 
Neith
14
2 / 4 / 11
8,455
528
10,309
11,702
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Deerie Me
Scylla
14
0 / 3 / 1
7,991
499
2,772
7,072
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
VikkstarDoom
Achilles
16
12 / 5 / 3
10,327
645
12,152
12,388
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
pradles
Xing Tian
15
8 / 5 / 8
10,140
634
10,441
17,571
16,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
18
Kills
24
24
Deaths
18
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
W
Neith
 
Neith
2
4
11
1.88
W
Scylla
Deerie Me
Scylla
0
3
1
0.17
L
2
4
6
1.25
W
Achilles
VikkstarDoom
Achilles
12
5
3
2.7
L
0
4
1
0.13
L
Ymir
1
5
4
0.6
W
Xing Tian
pradles
Xing Tian
8
5
8
2.4
L
Thanatos
strock
Thanatos
13
6
2
2.33
L
Artemis
xMalth
Artemis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
46,719
62,467
Taken
62,037
32,989
Mitigated
39,627
25,064
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,045
751
0
4,360
13,304
11,556
49
2,537
9,886
48,878
0
W
Neith
 
Neith
10,309
4,568
0
3,614
11,702
3,627
192
2,287
9,415
0
56,303
W
Scylla
Deerie Me
Scylla
2,772
102
0
934
7,072
2,139
1,160
1,382
5,690
53,288
0
L
10,065
1,713
139
2,710
9,113
2,938
216
4,392
4,463
68,355
0
W
Achilles
VikkstarDoom
Achilles
12,152
4,748
0
2,645
12,388
5,632
0
4,413
7,845
0
56,355
L
4,789
1,774
0
5,970
15,901
12,533
76
7,839
8,062
0
32,769
L
Ymir
3,791
343
0
1,573
12,122
8,340
0
3,384
8,738
16,538
0
W
Xing Tian
pradles
Xing Tian
10,441
1,090
1,697
1,843
17,571
16,673
0
3,237
14,334
47,529
0
L
Thanatos
strock
Thanatos
14,347
4,475
0
11,958
15,044
5,685
0
5,087
9,917
0
50,901
L
Artemis
xMalth
Artemis
8,203
4,133
0
2,714
10,287
3,493
0
3,258
7,029
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
45,440
383
Minions Killed
437
0
Camps Cleared
0
1,390,642
Distance Traveled
1,506,263
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,527
533
78
5
0
313,941
2
W
Neith
8,455
528
97
6
0
272,934
4
W
Scylla
7,991
499
112
7
0
287,799
5
L
Nu Wa
9,309
582
143
9
0
291,465
2
W
Achilles
10,327
645
87
5
0
340,312
2
L
Vamana
7,013
438
63
4
0
292,012
3
L
Ymir
6,536
409
16
1
0
275,915
11
W
Xing Tian
10,140
634
63
4
0
291,277
4
L
Thanatos
9,569
598
75
5
0
300,977
4
L
Artemis
7,375
461
86
5
0
230,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role