Player Matchup

Loki
Loki
Alergiacheetos
Loki
Level 101
God Stats
1W - 1L
1,301 SR
Queue Stats
33W - 41L
1,367 Elo+
Solo
Anubis
Anubis
AliasNastyPR
Anubis
Level 29
God Stats
3W - 2L
1,640 SR
Queue Stats
250W - 276L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Ron Weasley Jr
Nu Wa
Level 107
God Stats
3W - 0L
1,705 SR
Queue Stats
30W - 46L
1,329 Elo+
Party 1
Fenrir
Fenrir
ThatDudeG221
Fenrir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 176L
1,370 Elo+
Solo
Zeus
Zeus
ThraxLife
Zeus
Level 119
God Stats
8W - 2L
1,631 SR
Queue Stats
220W - 246L
1,407 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,382 Elo+

VS

Team Averages
Level 101
1,408 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
ALFARTANO21
Tsukuyomi
Level 68
God Stats
0W - 1L
1,412 SR
Queue Stats
54W - 68L
1,334 Elo+
Solo
Merlin
Merlin
CloserDiagram75
Merlin
Level 160
God Stats
5W - 9L
1,435 SR
Queue Stats
487W - 502L
1,434 Elo+
Solo
Janus
Janus
JerEv12
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,463 Elo+
Solo
Cabrakan
Cabrakan
Mayo9500
Cabrakan
Level 118
God Stats
0W - 3L
1,192 SR
Queue Stats
80W - 101L
1,324 Elo+
Solo
Scylla
Scylla
hakame
Scylla
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 149L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
9,545
682
5,952
11,075
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
4 / 3 / 14
11,224
802
15,242
6,562
3,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 12
10,271
734
10,747
11,360
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
6 / 3 / 10
10,670
762
8,974
12,349
11,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
18
7 / 2 / 12
11,132
795
22,543
6,067
2,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALFARTANO21
Tsukuyomi
16
2 / 6 / 8
9,033
645
8,254
14,091
5,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 4 / 5
9,974
712
11,608
10,960
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
JerEv12
Janus
18
5 / 2 / 6
10,028
716
4,725
11,800
4,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Mayo9500
Cabrakan
14
0 / 6 / 7
8,105
579
5,781
21,536
27,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
hakame
Scylla
15
3 / 4 / 4
8,631
617
7,370
10,675
4,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
22
Kills
14
14
Deaths
22
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ALFARTANO21
Tsukuyomi
2
6
8
1
W
0
3
13
2.17
W
Anubis
4
3
14
3.67
L
4
4
5
1.63
L
Janus
JerEv12
Janus
5
2
6
4
L
Cabrakan
Mayo9500
Cabrakan
0
6
7
0.58
W
5
3
12
3.67
W
Fenrir
6
3
10
3.67
W
Zeus
7
2
12
6.5
L
Scylla
hakame
Scylla
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,458
Damage
37,738
47,413
Taken
69,062
29,750
Mitigated
47,351
19,982
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ALFARTANO21
Tsukuyomi
8,254
615
1,836
1,722
14,091
5,926
0
11,655
2,436
0
25,552
W
5,952
1,122
1,610
3,149
11,075
7,766
693
6,646
4,429
0
15,702
W
Anubis
15,242
494
2,206
440
6,562
3,997
785
4,400
2,162
44,350
0
L
11,608
174
1,432
2,163
10,960
4,937
52
7,311
3,649
42,433
0
L
Janus
JerEv12
Janus
4,725
624
2,358
3,793
11,800
4,749
0
7,866
3,934
23,217
0
L
Cabrakan
Mayo9500
Cabrakan
5,781
414
935
2,860
21,536
27,005
0
14,736
6,800
11,109
0
W
10,747
3,768
553
4,706
11,360
4,332
1,320
7,754
3,606
18,800
0
W
Fenrir
8,974
1,709
1,451
3,446
12,349
11,119
957
7,293
5,056
545
12,038
W
Zeus
22,543
1,564
1,227
1,194
6,067
2,536
2,123
3,391
2,676
43,780
0
L
Scylla
hakame
Scylla
7,370
145
1,181
1,491
10,675
4,734
0
7,315
3,360
13,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
45,771
150
Minions Killed
163
0
Camps Cleared
0
1,343,837
Distance Traveled
1,211,993
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,033
645
20
1
0
249,725
1
W
Loki
9,545
682
26
2
0
260,788
1
W
Anubis
11,224
802
56
4
0
250,978
0
L
Merlin
9,974
712
65
5
0
260,837
0
L
Janus
10,028
716
41
3
0
259,127
0
L
Cabrakan
8,105
579
8
1
0
229,496
1
W
Nu Wa
10,271
734
23
2
0
247,969
0
W
Fenrir
10,670
762
8
1
0
303,919
0
W
Zeus
11,132
795
37
3
0
280,183
1
L
Scylla
8,631
617
29
2
0
212,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role