Player Matchup

Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MykariWoW
Baron Samedi
Level 28
God Stats
2W - 1L
1,216 SR
Queue Stats
177W - 211L
1,281 Elo+
Party 1
Geb
Geb
fullekwypasek
Geb
Level 60
God Stats
1W - 0L
1,785 SR
Queue Stats
18W - 24L
1,245 Elo+
Party 1
Bacchus
Bacchus
mavvverick
Bacchus
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
177W - 217L
1,260 Elo+
Party 1
Artemis
Artemis
tvlovesme
Artemis
Level 40
God Stats
1W - 0L
1,398 SR
Queue Stats
7W - 6L
1,457 Elo+
Solo
Team Averages
Level 40
1,480 SR
1,349 Elo+

VS

Team Averages
Level 67
1,485 SR
1,315 Elo+
Arachne
Arachne
ASwitch456
Arachne
Level 27
God Stats
1W - 1L
1,127 SR
Queue Stats
155W - 191L
1,285 Elo+
Solo
Merlin
Merlin
Drachen_Damon
Merlin
Level 75
God Stats
1W - 1L
1,775 SR
Queue Stats
49W - 51L
1,340 Elo+
Solo
Hun Batz
Hun Batz
Kingromeo123
Hun Batz
Level 59
God Stats
0W - 1L
1,409 SR
Queue Stats
42W - 49L
1,329 Elo+
Solo
Geb
Geb
WholesomeAnarchy
Geb
Level 104
God Stats
4W - 3L
1,612 SR
Queue Stats
244W - 271L
1,280 Elo+
Solo
Cupid
Cupid
blaze72789
Cupid
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 168L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 4 / 17
10,432
695
11,605
16,404
8,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MykariWoW
Baron Samedi
18
5 / 5 / 21
11,417
761
18,175
18,600
14,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 21
11,866
791
10,982
28,010
33,276
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
mavvverick
Bacchus
16
4 / 5 / 17
10,675
712
11,778
18,017
15,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
tvlovesme
Artemis
20
12 / 2 / 15
12,782
852
25,852
15,359
6,871
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASwitch456
Arachne
19
10 / 6 / 6
11,563
771
12,973
16,342
7,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 3 / 13
11,724
782
22,018
14,524
6,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Kingromeo123
Hun Batz
13
1 / 10 / 7
8,674
578
9,940
18,231
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 13
10,801
720
15,176
25,918
27,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
16
1 / 3 / 10
9,624
642
10,582
13,057
5,573
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
68
28
Kills
19
19
Deaths
28
91
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
17
2.88
L
Arachne
ASwitch456
Arachne
10
6
6
2.17
L
4
3
13
3.5
L
Hun Batz
Kingromeo123
Hun Batz
1
10
7
0.45
W
Baron Samedi
MykariWoW
Baron Samedi
5
5
21
3.1
L
3
6
13
1.58
L
Cupid
1
3
10
2
W
4
3
21
4.83
W
Bacchus
mavvverick
Bacchus
4
5
17
2.5
W
Artemis
tvlovesme
Artemis
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,392
Damage
70,689
96,390
Taken
88,072
78,643
Mitigated
57,602
40,071
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,605
719
1,201
3,428
16,404
8,559
220
8,152
8,208
23,637
0
L
Arachne
ASwitch456
Arachne
12,973
9,409
1,154
3,973
16,342
7,147
567
9,618
6,724
0
18,005
L
22,018
2,316
977
3,922
14,524
6,819
350
9,104
5,420
47,185
0
L
Hun Batz
Kingromeo123
Hun Batz
9,940
1,293
1,563
2,549
18,231
10,348
549
11,470
6,761
0
17,119
W
Baron Samedi
MykariWoW
Baron Samedi
18,175
622
11,028
5,050
18,600
14,127
770
7,855
10,533
41,738
0
L
15,176
817
2,224
4,827
25,918
27,715
120
13,405
12,513
31,338
0
L
Cupid
10,582
2,661
5,243
3,074
13,057
5,573
414
8,943
4,114
0
17,209
W
10,982
777
4,326
5,479
28,010
33,276
29
8,237
19,420
19,007
0
W
Bacchus
mavvverick
Bacchus
11,778
1,706
1,847
3,050
18,017
15,810
484
4,630
13,100
23,236
0
W
Artemis
tvlovesme
Artemis
25,852
12,225
1,076
3,586
15,359
6,871
3,633
8,320
6,869
0
58,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
52,386
181
Minions Killed
122
0
Camps Cleared
0
1,387,572
Distance Traveled
1,264,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,432
695
40
3
0
252,103
0
L
Arachne
11,563
771
17
1
0
252,851
0
L
Merlin
11,724
782
56
4
0
243,984
0
L
Hun Batz
8,674
578
19
1
0
234,402
1
W
Baron Samedi
11,417
761
44
3
0
285,169
0
L
Geb
10,801
720
18
1
0
242,612
0
L
Cupid
9,624
642
12
1
0
290,502
1
W
Geb
11,866
791
4
0
0
323,773
2
W
Bacchus
10,675
712
21
1
0
285,266
0
W
Artemis
12,782
852
72
5
0
241,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role