Player Matchup

Ullr
Ullr
 
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Unkle1984
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 54L
1,148 Elo+
Solo
Merlin
Merlin
biel-atn
Merlin
Level 7
God Stats
2W - 1L
1,387 SR
Queue Stats
15W - 29L
1,130 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,259 Elo+

VS

Team Averages
Level 44
1,516 SR
1,225 Elo+
Bakasura
Bakasura
EwenStorm
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,101 Elo+
Solo
Cerberus
Cerberus
Yourmomthrewneck
Cerberus
Level 101
God Stats
12W - 10L
1,547 SR
Queue Stats
111W - 136L
1,287 Elo+
Party 1
Olorun
Olorun
sorcerer589
Olorun
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
113W - 144L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
18 / 3 / 1
13,117
874
27,233
12,223
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Unkle1984
Nemesis
12
3 / 2 / 9
10,030
669
3,661
9,908
3,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
biel-atn
Merlin
14
1 / 1 / 12
10,457
697
4,372
3,487
1,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EwenStorm
Bakasura
9
0 / 8 / 0
7,871
525
424
12,597
2,405
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 4 / 2
9,472
631
7,781
13,831
8,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
2 / 10 / 3
9,265
618
7,285
14,461
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
18
3
1
6.17
L
Bakasura
EwenStorm
Bakasura
0
8
0
0
W
Nemesis
Unkle1984
Nemesis
3
2
9
3.75
L
4
4
2
1.25
W
Merlin
biel-atn
Merlin
1
1
12
7
L
Olorun
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
15,490
25,618
Taken
40,889
8,460
Mitigated
15,065
2,151
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
27,233
12,387
0
530
12,223
4,264
1,501
7,416
4,807
0
55,509
L
Bakasura
EwenStorm
Bakasura
424
424
0
553
12,597
2,405
0
1,802
10,795
0
3,002
W
Nemesis
Unkle1984
Nemesis
3,661
1,646
0
792
9,908
3,108
171
6,444
3,464
0
13,995
L
7,781
678
0
2,041
13,831
8,732
0
1,413
12,418
22,491
0
W
Merlin
biel-atn
Merlin
4,372
355
15
814
3,487
1,088
423
1,439
2,048
30,617
0
L
Olorun
7,285
4,761
656
1,903
14,461
3,928
0
1,641
12,820
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
26,608
136
Minions Killed
107
4
Camps Cleared
4
806,123
Distance Traveled
625,018
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,117
874
49
3
3
233,257
0
L
Bakasura
7,871
525
12
1
0
234,058
0
W
Nemesis
10,030
669
14
1
1
311,161
2
L
Cerberus
9,472
631
61
4
0
180,246
0
W
Merlin
10,457
697
73
5
0
261,705
0
L
Olorun
9,265
618
34
2
4
210,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role