Player Matchup

He Bo
He Bo
Deepression
He Bo
Level 147
God Stats
2W - 2L
1,548 SR
Queue Stats
283W - 181L
1,693 Elo+
Party 1
Chaac
Chaac
Weavsters
Chaac
Level 87
God Stats
28W - 18L
1,600 SR
Queue Stats
174W - 120L
1,680 Elo+
Party 1
Hera
Hera
bnasti97
Hera
Level 125
God Stats
15W - 10L
1,625 SR
Queue Stats
371W - 291L
1,686 Elo+
Party 1
Team Averages
Level 120
1,591 SR
1,686 Elo+

VS

Team Averages
Level 103
1,545 SR
1,506 Elo+
Kukulkan
Kukulkan
Calmar Frit
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,579 Elo+
Solo
Cupid
Cupid
SaNtGameR2003
Cupid
Level 85
God Stats
2W - 3L
1,656 SR
Queue Stats
98W - 127L
1,413 Elo+
Solo
Chaac
Chaac
ima_beast_175
Chaac
Level 124
God Stats
20W - 23L
1,480 SR
Queue Stats
258W - 301L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 9
9,747
750
11,813
11,118
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Weavsters
Chaac
15
10 / 1 / 8
10,924
840
14,121
13,459
8,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
5 / 4 / 10
10,004
770
10,099
7,622
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Calmar Frit
Kukulkan
12
1 / 6 / 2
8,515
655
3,438
9,899
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 7 / 4
8,923
686
5,541
11,816
3,208
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 8 / 3
9,256
712
12,302
16,357
7,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
7
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Calmar Frit
Kukulkan
1
6
2
0.33
W
6
3
9
3.5
L
2
7
4
0.57
W
Chaac
Weavsters
Chaac
10
1
8
14
W
Hera
5
4
10
2.5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,033
Damage
21,281
32,199
Taken
38,072
22,707
Mitigated
13,521
11,573
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Calmar Frit
Kukulkan
3,438
100
0
720
9,899
3,173
0
6,149
3,204
33,011
0
W
11,813
622
0
3,371
11,118
11,770
104
1,739
9,379
19,169
0
L
5,541
2,768
198
1,902
11,816
3,208
0
6,283
4,991
0
14,271
W
Chaac
Weavsters
Chaac
14,121
2,286
530
6,563
13,459
8,637
957
1,461
11,998
0
61,139
W
Hera
10,099
3,077
0
1,109
7,622
2,300
650
642
6,980
32,019
0
L
12,302
3,287
49
3,620
16,357
7,140
0
8,625
7,434
0
28,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
26,694
147
Minions Killed
122
8
Camps Cleared
4
735,402
Distance Traveled
692,909
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,515
655
75
6
3
234,831
6
W
He Bo
9,747
750
23
2
1
237,937
4
L
Cupid
8,923
686
21
2
1
225,116
1
W
Chaac
10,924
840
76
6
3
273,455
3
W
Hera
10,004
770
48
4
4
224,010
2
L
Chaac
9,256
712
26
2
0
232,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role