Player Matchup

Scylla
Scylla
Dmitry55Cas
Scylla
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Fizzdi
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Solo
Kukulkan
Kukulkan
HollowCord3327
Kukulkan
Level 17
God Stats
0W - 1L
1,594 SR
Queue Stats
7W - 11L
1,412 Elo+
Solo
Cernunnos
Cernunnos
LudiLuca
Cernunnos
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,441 Elo+
Party 1
Nemesis
Nemesis
joe_cool_th
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 1
Team Averages
Level 19
1,475 SR
1,445 Elo+

VS

Team Averages
Level 24
1,518 SR
1,450 Elo+
Cthulhu
Cthulhu
Diabolosfight
Cthulhu
Level 27
God Stats
7W - 9L
1,846 SR
Queue Stats
96W - 104L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
Level 50
God Stats
1W - 4L
1,540 SR
Queue Stats
7W - 11L
1,372 Elo+
Party 2
Nemesis
Nemesis
Sékiro
Nemesis
Level 26
God Stats
468W - 412L
1,558 SR
Queue Stats
613W - 547L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Teramikat
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
volplasma
Artemis
Level 15
God Stats
1W - 1L
1,147 SR
Queue Stats
20W - 16L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 7 / 6
9,713
971
9,699
15,662
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Fizzdi
Bakasura
16
5 / 16 / 3
10,237
1,024
10,745
25,452
11,424
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
15
0 / 7 / 2
8,912
891
5,931
16,034
6,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LudiLuca
Cernunnos
16
7 / 9 / 6
11,383
1,138
21,757
25,475
9,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
joe_cool_th
Nemesis
16
4 / 13 / 6
10,759
1,076
8,986
22,809
10,439
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
6 / 5 / 21
11,943
1,194
9,878
18,759
14,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
19
14 / 2 / 15
12,794
1,279
27,616
10,944
5,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sékiro
Nemesis
20
18 / 1 / 22
14,687
1,469
26,208
12,745
4,839
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Teramikat
Amaterasu
18
0 / 4 / 18
9,923
992
2,938
10,270
5,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
volplasma
Artemis
19
14 / 5 / 13
12,399
1,240
31,810
11,664
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
141
17
Kills
52
52
Deaths
17
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
5
21
3.3
L
Scylla
1
7
6
0.57
L
Bakasura
Fizzdi
Bakasura
5
16
3
0.41
L
Kukulkan
0
7
2
0.14
L
Cernunnos
LudiLuca
Cernunnos
7
9
6
1.11
W
Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
14
2
15
10.75
W
Nemesis
Sékiro
Nemesis
18
1
22
29
W
Amaterasu
Teramikat
Amaterasu
0
4
18
2.25
L
Nemesis
joe_cool_th
Nemesis
4
13
6
0.54
W
Artemis
volplasma
Artemis
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
98,450
105,432
Taken
64,382
43,906
Mitigated
35,274
3,776
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,878
1,528
1,416
3,105
18,759
14,451
0
5,021
13,298
27,858
0
L
Scylla
9,699
2,028
0
0
15,662
5,681
0
7,188
8,474
21,082
0
L
Bakasura
Fizzdi
Bakasura
10,745
7,860
0
1,282
25,452
11,424
0
7,213
18,239
0
19,116
L
Kukulkan
5,931
1,190
0
0
16,034
6,525
0
6,454
9,580
25,792
0
L
Cernunnos
LudiLuca
Cernunnos
21,757
10,941
0
1,524
25,475
9,837
0
10,424
15,051
0
41,519
W
Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
27,616
2,019
0
3,345
10,944
5,602
0
2,515
8,359
43,379
0
W
Nemesis
Sékiro
Nemesis
26,208
17,178
0
2,588
12,745
4,839
0
3,313
8,351
0
36,004
W
Amaterasu
Teramikat
Amaterasu
2,938
566
0
1,428
10,270
5,699
0
2,017
7,967
0
5,767
L
Nemesis
joe_cool_th
Nemesis
8,986
4,726
0
970
22,809
10,439
0
6,215
16,594
0
18,691
W
Artemis
volplasma
Artemis
31,810
22,439
0
2,060
11,664
4,683
0
2,764
8,559
0
48,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
61,746
148
Minions Killed
140
5
Camps Cleared
5
939,206
Distance Traveled
912,380
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,943
1,194
43
4
0
177,270
0
L
Scylla
9,713
971
20
2
0
182,390
1
L
Bakasura
10,237
1,024
26
3
5
188,745
1
L
Kukulkan
8,912
891
35
4
0
175,528
0
L
Cernunnos
11,383
1,138
45
5
0
178,568
0
W
Morgan Le Fay
12,794
1,279
31
3
2
201,535
0
W
Nemesis
14,687
1,469
26
3
2
246,295
1
W
Amaterasu
9,923
992
10
1
0
132,858
0
L
Nemesis
10,759
1,076
22
2
0
213,975
0
W
Artemis
12,399
1,240
30
3
1
154,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role