Player Matchup

Neith
Neith
Alessia7087
Neith
Level 8
God Stats
1W - 0L
1,220 SR
Queue Stats
10W - 4L
1,488 Elo+
Party 2
Ymir
Ymir
B3S5I3
Ymir
Level 17
God Stats
2W - 0L
1,816 SR
Queue Stats
47W - 29L
1,654 Elo+
Solo
Chronos
Chronos
ElReyDeLaYerba
Chronos
Level 8
God Stats
3W - 5L
1,575 SR
Queue Stats
18W - 14L
1,561 Elo+
Solo
Janus
Janus
VvarroF
Janus
Level 23
God Stats
1W - 2L
1,287 SR
Queue Stats
52W - 30L
1,592 Elo+
Solo
Charybdis
Charybdis
Xo3xD
Charybdis
Level 125
God Stats
4W - 1L
1,515 SR
Queue Stats
83W - 64L
1,583 Elo+
Party 2
Team Averages
Level 36
1,483 SR
1,576 Elo+

VS

Team Averages
Level 15
1,458 SR
1,646 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Trabz0nleee
Bellona
Level 16
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 1
Da Ji
Da Ji
ZoolerK
Da Ji
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Hel
Hel
scarletwol1
Hel
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 1
Olorun
Olorun
ДайПатиНуб
Olorun
Level 25
God Stats
0W - 3L
1,313 SR
Queue Stats
43W - 31L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 1
3,914
652
1,883
3,056
703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
B3S5I3
Ymir
6
0 / 0 / 1
3,747
625
640
1,619
1,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
3 / 0 / 0
5,231
872
3,079
2,790
759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
VvarroF
Janus
7
1 / 0 / 1
4,161
694
1,630
2,298
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Xo3xD
Charybdis
8
1 / 0 / 0
4,381
730
410
2,446
589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
4
0 / 2 / 0
3,136
523
502
2,832
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Trabz0nleee
Bellona
4
0 / 3 / 0
3,106
518
348
2,965
1,174
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
ZoolerK
Da Ji
6
2 / 0 / 0
3,908
651
2,129
3,843
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 3 / 1
3,210
535
1,130
2,925
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,679
447
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
2
2
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
2
2
1
1.25
W
Ymir
B3S5I3
Ymir
0
0
1
0.5
W
3
0
0
3
L
Bellona
Trabz0nleee
Bellona
0
3
0
0
W
Janus
VvarroF
Janus
1
0
1
1.5
W
Charybdis
Xo3xD
Charybdis
1
0
0
1
L
Da Ji
ZoolerK
Da Ji
2
0
0
2
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,642
Damage
4,109
12,209
Taken
12,565
3,499
Mitigated
3,728
6,657
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
502
247
0
503
2,832
970
0
1,531
1,301
0
6,954
W
1,883
613
0
967
3,056
703
0
673
2,271
0
8,875
W
Ymir
B3S5I3
Ymir
640
292
0
528
1,619
1,046
0
73
1,506
12,974
0
W
3,079
1,415
0
1,738
2,790
759
252
0
2,790
26,214
0
L
Bellona
Trabz0nleee
Bellona
348
0
0
42
2,965
1,174
0
2,044
921
0
3,606
W
Janus
VvarroF
Janus
1,630
208
0
1,524
2,298
402
0
82
2,176
16,850
0
W
Charybdis
Xo3xD
Charybdis
410
243
0
1,900
2,446
589
93
88
2,336
0
22,302
L
Da Ji
ZoolerK
Da Ji
2,129
528
0
1,448
3,843
1,008
0
901
2,942
0
13,434
L
1,130
121
485
719
2,925
576
0
873
2,052
8,445
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,434
Gold Earned
16,039
192
Minions Killed
74
0
Camps Cleared
0
572,479
Distance Traveled
490,448
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,136
523
17
3
0
125,744
1
W
Neith
3,914
652
22
4
0
111,228
0
W
Ymir
3,747
625
23
4
0
120,214
3
W
Chronos
5,231
872
57
10
0
110,370
1
L
Bellona
3,106
518
7
1
0
112,558
0
W
Janus
4,161
694
38
6
0
119,653
0
W
Charybdis
4,381
730
52
9
0
111,014
2
L
Da Ji
3,908
651
34
6
0
141,953
1
L
Hel
3,210
535
16
3
0
110,193
2
L
Olorun
2,679
447
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role