Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
GGoBlin21Noob
Sobek
Level 87
God Stats
21W - 25L
1,510 SR
Queue Stats
421W - 443L
1,444 Elo+
Solo
Cupid
Cupid
Hichokrates
Cupid
Level 68
God Stats
2W - 2L
1,753 SR
Queue Stats
149W - 157L
1,438 Elo+
Solo
Apollo
Apollo
Kentopachi
Apollo
Level 48
God Stats
6W - 8L
1,434 SR
Queue Stats
19W - 30L
1,309 Elo+
Party 2
Poseidon
Poseidon
sb678
Poseidon
Level 119
God Stats
6W - 4L
1,310 SR
Queue Stats
340W - 345L
1,390 Elo+
Solo
Team Averages
Level 85
1,501 SR
1,416 Elo+

VS

Team Averages
Level 94
1,459 SR
1,414 Elo+
Danzaburou
Danzaburou
BesPoniki
Danzaburou
Level 105
God Stats
37W - 26L
1,527 SR
Queue Stats
945W - 1,020L
1,410 Elo+
Solo
Agni
Agni
Durkuir
Agni
Level 62
God Stats
1W - 1L
1,393 SR
Queue Stats
42W - 63L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
Reinun
Heimdallr
Level 105
God Stats
1W - 1L
1,850 SR
Queue Stats
117W - 102L
1,476 Elo+
Party 1
Thanatos
Thanatos
beasteds
Thanatos
Level 119
God Stats
21W - 34L
1,351 SR
Queue Stats
694W - 779L
1,407 Elo+
Solo
Ra
Ra
ocb92
Ra
Level 79
God Stats
0W - 3L
1,174 SR
Queue Stats
87W - 109L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 5 / 10
9,545
597
12,320
11,332
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 8
7,679
480
3,436
17,361
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 5
8,878
555
7,637
7,593
1,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Kentopachi
Apollo
13
2 / 2 / 3
8,384
524
3,871
6,584
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
sb678
Poseidon
17
13 / 5 / 5
11,037
690
14,790
9,808
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BesPoniki
Danzaburou
13
12 / 5 / 2
9,255
578
15,590
14,237
4,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Durkuir
Agni
10
0 / 6 / 3
7,051
441
2,940
8,149
2,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Reinun
Heimdallr
15
5 / 3 / 2
9,118
570
6,914
11,005
6,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
beasteds
Thanatos
12
2 / 7 / 0
7,634
477
3,335
13,481
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
12
2 / 7 / 11
8,402
525
6,666
12,608
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
28
Kills
21
21
Deaths
28
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
5
10
2.4
L
Danzaburou
BesPoniki
Danzaburou
12
5
2
2.6
L
Agni
Durkuir
Agni
0
6
3
0.25
W
1
5
8
1
W
5
4
5
1.88
W
Apollo
Kentopachi
Apollo
2
2
3
1.75
L
Heimdallr
Reinun
Heimdallr
5
3
2
2
L
Thanatos
beasteds
Thanatos
2
7
0
0.29
L
Ra
2
7
11
1.07
W
Poseidon
sb678
Poseidon
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,054
Damage
35,445
52,678
Taken
59,480
21,314
Mitigated
23,082
14,903
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,320
3,535
0
3,270
11,332
3,527
0
1,881
9,451
0
45,584
L
Danzaburou
BesPoniki
Danzaburou
15,590
9,815
0
3,800
14,237
4,655
724
5,216
8,893
0
45,354
L
Agni
Durkuir
Agni
2,940
89
0
778
8,149
2,409
521
4,706
3,193
27,712
0
W
3,436
615
0
6,154
17,361
10,510
186
3,564
13,797
14,875
0
W
7,637
4,253
485
2,211
7,593
1,990
0
914
6,679
0
50,077
W
Apollo
Kentopachi
Apollo
3,871
2,381
0
1,107
6,584
2,309
576
312
6,269
0
37,534
L
Heimdallr
Reinun
Heimdallr
6,914
1,461
0
2,844
11,005
6,468
202
376
10,593
618
48,551
L
Thanatos
beasteds
Thanatos
3,335
885
0
6,412
13,481
4,250
173
1,667
11,756
0
50,302
L
Ra
6,666
684
2,092
3,589
12,608
5,300
352
5,649
6,819
26,303
0
W
Poseidon
sb678
Poseidon
14,790
2,278
0
1,676
9,808
2,978
996
3,727
6,081
73,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
41,460
363
Minions Killed
329
0
Camps Cleared
0
1,593,173
Distance Traveled
1,331,869
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,545
597
70
4
0
344,955
1
L
Danzaburou
9,255
578
58
4
0
255,702
3
L
Agni
7,051
441
64
4
0
233,542
2
W
Sobek
7,679
480
22
1
0
299,138
5
W
Cupid
8,878
555
85
5
0
324,362
2
W
Apollo
8,384
524
73
5
0
284,518
0
L
Heimdallr
9,118
570
91
6
0
287,571
2
L
Thanatos
7,634
477
84
5
0
288,329
4
L
Ra
8,402
525
32
2
0
266,725
2
W
Poseidon
11,037
690
113
7
0
340,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role