Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Gilgammesh8
Vamana
Level 29
God Stats
8W - 5L
1,280 SR
Queue Stats
216W - 219L
1,447 Elo+
Party 2
Tyr
Tyr
NorseShadows
Tyr
Level 27
God Stats
6W - 7L
1,374 SR
Queue Stats
183W - 160L
1,472 Elo+
Party 2
Merlin
Merlin
blitzo91
Merlin
Level 142
God Stats
7W - 3L
1,717 SR
Queue Stats
256W - 254L
1,521 Elo+
Solo
Da Ji
Da Ji
stonerman992
Da Ji
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 204L
1,443 Elo+
Party 2
Team Averages
Level 76
1,474 SR
1,477 Elo+

VS

Team Averages
Level 19
1,546 SR
1,408 Elo+
Agni
Agni
Belorok
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 1
Cabrakan
Cabrakan
Flugenheimer
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,458 Elo+
Party 1
Athena
Athena
JopelopiXD
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 3
Artemis
Artemis
rexsar1
Artemis
Level 18
God Stats
0W - 1L
1,730 SR
Queue Stats
8W - 15L
1,462 Elo+
Solo
Bakasura
Bakasura
xXMamertoXx
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 2 / 20
10,254
932
15,525
10,435
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
4 / 5 / 18
9,464
860
8,375
12,527
10,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 3 / 18
10,620
965
15,155
11,320
11,112
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
blitzo91
Merlin
18
10 / 2 / 21
10,766
979
20,491
6,755
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 4 / 21
9,690
881
9,244
9,113
9,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Belorok
Agni
13
0 / 9 / 12
7,721
702
6,030
14,342
6,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Flugenheimer
Cabrakan
13
3 / 8 / 9
7,982
726
6,299
21,099
25,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
JopelopiXD
Athena
13
2 / 5 / 10
7,833
712
9,299
19,178
21,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
rexsar1
Artemis
15
5 / 9 / 7
9,062
824
9,763
12,156
5,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
xXMamertoXx
Bakasura
14
5 / 8 / 7
8,355
760
4,842
14,512
7,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
60
39
Kills
15
16
Deaths
39
98
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
20
8
L
Agni
Belorok
Agni
0
9
12
0.67
L
Cabrakan
Flugenheimer
Cabrakan
3
8
9
0.94
W
Vamana
4
5
18
2.6
L
Athena
JopelopiXD
Athena
2
5
10
1.4
W
11
3
18
6.67
W
Merlin
blitzo91
Merlin
10
2
21
10.25
L
Artemis
rexsar1
Artemis
5
9
7
0.94
W
8
4
21
4.63
L
Bakasura
xXMamertoXx
Bakasura
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,790
Damage
36,233
50,150
Taken
81,287
39,629
Mitigated
66,404
19,791
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,525
2,136
1,827
3,061
10,435
5,100
1,441
5,985
4,373
34,717
0
L
Agni
Belorok
Agni
6,030
781
846
1,804
14,342
6,661
223
5,134
9,208
20,259
0
L
Cabrakan
Flugenheimer
Cabrakan
6,299
546
646
3,675
21,099
25,872
0
11,408
9,691
13,317
0
W
Vamana
8,375
5,344
2,320
4,102
12,527
10,762
477
4,423
7,591
0
12,538
L
Athena
JopelopiXD
Athena
9,299
1,688
1,782
3,029
19,178
21,284
0
7,723
11,455
15,140
0
W
15,155
968
930
2,385
11,320
11,112
1,042
3,730
7,513
997
23,402
W
Merlin
blitzo91
Merlin
20,491
1,438
2,693
1,595
6,755
3,010
1,941
2,304
4,241
43,196
0
L
Artemis
rexsar1
Artemis
9,763
5,392
1,377
546
12,156
5,583
1,221
4,802
7,354
0
18,983
W
9,244
2,609
330
548
9,113
9,645
441
5,186
3,927
0
11,946
L
Bakasura
xXMamertoXx
Bakasura
4,842
3,078
1,304
945
14,512
7,004
120
7,389
7,123
0
8,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
40,953
116
Minions Killed
70
0
Camps Cleared
0
991,367
Distance Traveled
917,397
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,254
932
39
4
0
174,819
0
L
Agni
7,721
702
25
2
0
165,158
0
L
Cabrakan
7,982
726
5
0
0
171,022
0
W
Vamana
9,464
860
4
0
0
193,873
0
L
Athena
7,833
712
12
1
0
204,186
5
W
Tyr
10,620
965
15
1
0
213,639
0
W
Merlin
10,766
979
47
4
0
206,667
3
L
Artemis
9,062
824
16
1
0
168,673
0
W
Da Ji
9,690
881
11
1
0
202,369
0
L
Bakasura
8,355
760
12
1
0
208,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role