Player Matchup

Ymir
Ymir
FERVII
Ymir
Level 27
God Stats
1W - 2L
1,726 SR
Queue Stats
85W - 94L
1,434 Elo+
Solo
Artemis
Artemis
Makkå
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Randomllzer
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,721 Elo+
Party 1
Fenrir
Fenrir
pabculerocky72
Fenrir
Level 11
God Stats
6W - 7L
1,336 SR
Queue Stats
134W - 122L
1,431 Elo+
Solo
Ra
Ra
simmå
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 1
Team Averages
Level 10
1,512 SR
1,561 Elo+

VS

Team Averages
Level 22
1,501 SR
1,427 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Honorkapwn
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,497 Elo+
Solo
Neith
Neith
JinFrost7
Neith
Level 19
God Stats
31W - 32L
1,557 SR
Queue Stats
136W - 149L
1,471 Elo+
Solo
Susano
Susano
Kojotix
Susano
Level 7
God Stats
2W - 2L
1,534 SR
Queue Stats
23W - 23L
1,512 Elo+
Solo
Thanatos
Thanatos
kubapotter
Thanatos
Level 28
God Stats
1W - 1L
1,413 SR
Queue Stats
2W - 2L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FERVII
Ymir
6
0 / 7 / 0
4,377
438
1,675
8,251
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Makkå
Artemis
7
0 / 5 / 3
4,822
482
4,991
5,001
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
4,990
499
913
2,989
2,410
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
9 / 2 / 0
7,133
713
6,085
8,138
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
7
0 / 5 / 5
5,011
501
2,110
4,677
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
4 / 2 / 8
5,814
581
3,979
7,123
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Honorkapwn
Bakasura
9
5 / 2 / 1
5,918
592
3,514
4,928
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
JinFrost7
Neith
10
7 / 0 / 6
6,267
627
6,125
4,094
1,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Kojotix
Susano
8
1 / 3 / 3
4,956
496
2,157
5,179
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
kubapotter
Thanatos
8
4 / 2 / 5
5,633
563
4,429
4,287
1,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
21
21
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
8
4
L
Ymir
FERVII
Ymir
0
7
0
0
W
Bakasura
Honorkapwn
Bakasura
5
2
1
2.75
W
Neith
JinFrost7
Neith
7
0
6
10
W
Susano
Kojotix
Susano
1
3
3
0.83
L
Artemis
Makkå
Artemis
0
5
3
0.3
L
0
2
0
0
W
Thanatos
kubapotter
Thanatos
4
2
5
3.25
L
9
2
0
4.5
L
Ra
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,774
Damage
20,204
29,056
Taken
25,611
12,510
Mitigated
10,676
5,983
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,979
625
0
2,404
7,123
5,001
141
999
6,124
11,141
0
L
Ymir
FERVII
Ymir
1,675
505
0
788
8,251
5,184
224
1,584
6,667
8,783
0
W
Bakasura
Honorkapwn
Bakasura
3,514
2,214
0
1,521
4,928
1,782
0
220
4,624
0
25,046
W
Neith
JinFrost7
Neith
6,125
3,187
375
1,064
4,094
1,203
1,663
1,013
3,081
0
25,352
W
Susano
Kojotix
Susano
2,157
383
0
987
5,179
1,302
0
1,110
3,903
0
18,008
L
Artemis
Makkå
Artemis
4,991
3,529
0
722
5,001
1,222
679
1,613
3,388
0
19,499
L
913
108
0
0
2,989
2,410
574
0
2,989
13,860
0
W
Thanatos
kubapotter
Thanatos
4,429
1,687
0
2,058
4,287
1,388
95
1,062
3,181
0
12,494
L
6,085
1,467
0
3,883
8,138
2,756
0
717
7,238
0
37,266
L
Ra
2,110
789
30
560
4,677
938
175
65
4,580
11,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
28,588
190
Minions Killed
169
0
Camps Cleared
0
865,341
Distance Traveled
937,838
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,814
581
20
2
0
180,983
2
L
Ymir
4,377
438
16
2
0
188,606
2
W
Bakasura
5,918
592
53
5
0
162,685
1
W
Neith
6,267
627
46
5
0
182,714
3
W
Susano
4,956
496
32
3
0
200,998
2
L
Artemis
4,822
482
42
4
0
159,636
2
L
Ares
4,990
499
34
3
0
172,274
0
W
Thanatos
5,633
563
18
2
0
210,458
0
L
Fenrir
7,133
713
71
7
0
196,182
1
L
Ra
5,011
501
27
3
0
148,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role