Player Matchup

Aphrodite
Aphrodite
ChrisHughton187
Aphrodite
Level 8
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 1L
1,631 Elo+
Solo
Neith
Neith
M4sT3rB4iT3r
Neith
Level 8
God Stats
3W - 2L
1,294 SR
Queue Stats
26W - 32L
1,498 Elo+
Solo
Ra
Ra
Regem77
Ra
Level 25
God Stats
4W - 4L
1,490 SR
Queue Stats
43W - 37L
1,451 Elo+
Party 1
Arachne
Arachne
Seemsalabim
Arachne
Level 22
God Stats
6W - 3L
1,736 SR
Queue Stats
36W - 33L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
Wizardsoos12347
Hun Batz
Level 16
God Stats
3W - 0L
1,813 SR
Queue Stats
31W - 20L
1,535 Elo+
Solo
Team Averages
Level 16
1,606 SR
1,505 Elo+

VS

Team Averages
Level 17
1,564 SR
1,470 Elo+
Vulcan
Vulcan
BigBearKinou07
Vulcan
Level 25
God Stats
0W - 3L
1,305 SR
Queue Stats
59W - 39L
1,565 Elo+
Solo
Neith
Neith
SANDXQ2126
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,331 Elo+
Solo
Anhur
Anhur
Sillent0
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Mercury
Mercury
nyaaaichiniisann
Mercury
Level 5
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Ganesha
Ganesha
xYoungLatino
Ganesha
Level 29
God Stats
2W - 1L
1,774 SR
Queue Stats
154W - 56L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChrisHughton187
Aphrodite
14
4 / 3 / 12
10,071
530
3,725
12,825
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 4
11,699
616
6,800
12,303
5,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 6 / 10
8,924
470
7,398
12,248
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Seemsalabim
Arachne
17
12 / 1 / 6
11,212
590
12,027
12,709
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
18
10 / 2 / 7
11,459
603
13,070
15,359
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,165
482
21,214
10,213
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
9
0 / 13 / 3
6,430
338
3,962
12,801
3,691
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Sillent0
Anhur
11
1 / 18 / 4
7,501
395
4,584
17,234
4,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 6 / 5
10,200
537
12,286
14,515
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
xYoungLatino
Ganesha
3
0 / 0 / 0
5,304
279
0
730
212

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
38
Kills
14
14
Deaths
39
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
W
Aphrodite
ChrisHughton187
Aphrodite
4
3
12
3.33
W
7
2
4
4.5
W
5
6
10
1.67
L
Neith
0
13
3
0.12
W
Arachne
Seemsalabim
Arachne
12
1
6
15
L
Anhur
Sillent0
Anhur
1
18
4
0.17
W
Hun Batz
10
2
7
6.75
L
7
6
5
1.58
L
Ganesha
xYoungLatino
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
42,046
65,444
Taken
55,493
29,576
Mitigated
19,563
26,402
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,214
2,746
0
2,583
10,213
4,066
0
3,182
6,903
66,168
0
W
Aphrodite
ChrisHughton187
Aphrodite
3,725
1,238
3,320
4,806
12,825
8,395
634
5,927
6,898
15,928
0
W
6,800
3,192
0
5,002
12,303
5,069
3,341
1,924
10,379
0
102,081
W
7,398
863
912
2,978
12,248
3,915
361
6,545
5,703
39,395
0
L
Neith
3,962
787
0
588
12,801
3,691
1,130
3,099
9,664
0
15,729
W
Arachne
Seemsalabim
Arachne
12,027
7,702
0
2,613
12,709
5,787
5,576
4,084
8,625
0
45,910
L
Anhur
Sillent0
Anhur
4,584
2,234
0
818
17,234
4,680
22
2,360
14,678
0
24,467
W
Hun Batz
13,070
2,700
0
6,771
15,359
6,410
672
2,802
12,557
0
90,334
L
12,286
6,340
0
1,514
14,515
6,914
0
2,003
12,395
0
64,326
L
Ganesha
xYoungLatino
Ganesha
0
0
0
173
730
212
0
0
730
3,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
38,600
523
Minions Killed
284
0
Camps Cleared
0
1,834,551
Distance Traveled
1,329,512
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,165
482
83
4
0
388,885
4
W
Aphrodite
10,071
530
33
2
0
367,655
0
W
Neith
11,699
616
175
9
0
299,389
3
W
Ra
8,924
470
74
4
0
327,077
0
L
Neith
6,430
338
44
2
0
281,965
0
W
Arachne
11,212
590
90
5
0
432,196
0
L
Anhur
7,501
395
43
2
0
268,433
1
W
Hun Batz
11,459
603
151
8
0
408,234
4
L
Mercury
10,200
537
110
6
0
361,220
1
L
Ganesha
5,304
279
4
0
0
29,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role