Player Matchup

Heimdallr
Heimdallr
GSemilio
Heimdallr
Level 61
God Stats
33W - 20L
1,533 SR
Queue Stats
287W - 302L
1,397 Elo+
Party 3
Ares
Ares
Oskotot
Ares
Level 7
God Stats
10W - 7L
1,472 SR
Queue Stats
17W - 15L
1,285 Elo+
Party 3
Bellona
Bellona
SuperPants114
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
Xyphree
Zeus
Level 26
God Stats
4W - 6L
1,756 SR
Queue Stats
26W - 28L
1,629 Elo+
Party 2
Bakasura
Bakasura
bodos1
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,462 Elo+

VS

Team Averages
Level 18
1,442 SR
1,352 Elo+
Thor
Thor
Cris_Intri
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,361 Elo+
Party 1
Neith
Neith
ProcrastinatorMD
Neith
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 122L
1,344 Elo+
Solo
Sol
Sol
TFA_Rmichael093
Sol
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 302L
1,321 Elo+
Party 1
Ymir
Ymir
lucavalnic9568
Ymir
Level 5
God Stats
1W - 2L
1,211 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Amaterasu
Amaterasu
vashaviagni
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GSemilio
Heimdallr
9
4 / 2 / 0
5,524
552
2,985
4,361
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Oskotot
Ares
7
0 / 2 / 3
4,793
479
1,610
5,263
2,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
13
7 / 0 / 0
7,712
771
7,648
6,181
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Xyphree
Zeus
10
4 / 3 / 0
6,044
604
4,881
5,031
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
bodos1
Bakasura
8
0 / 2 / 2
4,761
476
757
5,226
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 3 / 1
5,652
565
3,991
7,048
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 3
4,751
475
2,999
4,628
1,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 5
5,122
512
2,944
5,473
1,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 0
4,270
427
511
7,719
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
vashaviagni
Amaterasu
3
0 / 3 / 0
3,608
361
371
2,856
1,041
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
15
Kills
7
9
Deaths
15
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Heimdallr
GSemilio
Heimdallr
4
2
0
2
W
Ares
Oskotot
Ares
0
2
3
0.75
L
0
2
3
0.75
W
Bellona
7
0
0
7
L
1
2
5
1.75
W
Zeus
Xyphree
Zeus
4
3
0
1.33
W
Bakasura
bodos1
Bakasura
0
2
2
0.5
L
0
5
0
0
L
Amaterasu
vashaviagni
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
10,816
26,062
Taken
27,724
11,967
Mitigated
10,651
7,633
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
1,180
0
1,580
7,048
2,045
0
2,023
4,997
0
19,610
W
Heimdallr
GSemilio
Heimdallr
2,985
1,591
0
960
4,361
1,273
905
164
4,197
0
28,802
W
Ares
Oskotot
Ares
1,610
108
0
1,356
5,263
2,202
134
0
5,263
10,358
0
L
2,999
1,438
0
1,496
4,628
1,179
0
1,117
3,511
0
22,378
W
Bellona
7,648
2,112
0
3,378
6,181
5,025
365
760
5,421
0
49,344
L
2,944
858
0
1,093
5,473
1,659
0
2,782
2,691
18,980
0
W
Zeus
Xyphree
Zeus
4,881
288
0
1,517
5,031
1,642
1,432
1,653
3,378
31,147
0
W
Bakasura
bodos1
Bakasura
757
302
0
422
5,226
1,825
831
878
4,348
0
10,885
L
511
269
0
2,117
7,719
4,727
0
0
7,719
12,950
0
L
Amaterasu
vashaviagni
Amaterasu
371
240
0
542
2,856
1,041
0
569
2,287
0
2,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
23,403
271
Minions Killed
146
0
Camps Cleared
0
904,652
Distance Traveled
856,520
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,652
565
42
4
0
197,420
3
W
Heimdallr
5,524
552
56
6
0
177,136
0
W
Ares
4,793
479
19
2
0
186,406
0
L
Neith
4,751
475
39
4
0
188,684
2
W
Bellona
7,712
771
103
10
0
216,906
2
L
Sol
5,122
512
33
3
0
180,364
0
W
Zeus
6,044
604
64
6
0
141,676
1
W
Bakasura
4,761
476
29
3
0
182,528
0
L
Ymir
4,270
427
30
3
0
160,259
4
L
Amaterasu
3,608
361
2
0
0
129,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role