Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bettersolowin
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 19L
1,795 Elo+
Solo
Hel
Hel
CapaciT
Hel
Level 24
God Stats
2W - 1L
1,790 SR
Queue Stats
56W - 51L
1,565 Elo+
Solo
Cupid
Cupid
LittleМisfortune
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 87L
1,597 Elo+
Solo
Anubis
Anubis
RomesPompeii
Anubis
Level 29
God Stats
36W - 33L
1,564 SR
Queue Stats
98W - 103L
1,532 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,598 Elo+

VS

Team Averages
Level 27
1,640 SR
1,625 Elo+
Medusa
Medusa
BiloBandit
Medusa
Level 18
God Stats
1W - 2L
1,233 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 1
Vulcan
Vulcan
CocoHammer2
Vulcan
Level 27
God Stats
5W - 4L
1,616 SR
Queue Stats
125W - 98L
1,680 Elo+
Solo
Ares
Ares
Wodansson
Ares
Level 14
God Stats
4W - 3L
1,931 SR
Queue Stats
29W - 34L
1,720 Elo+
Party 1
Cerberus
Cerberus
apolosungod22
Cerberus
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 58L
1,642 Elo+
Solo
Chaac
Chaac
god_of_olymp1
Chaac
Level 56
God Stats
5W - 2L
1,919 SR
Queue Stats
266W - 214L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 5 / 3
8,668
542
7,033
11,856
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
15
8 / 2 / 3
9,325
583
8,112
8,116
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
6
0 / 4 / 0
5,388
337
1,975
5,142
1,395
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
10 / 5 / 4
9,518
595
13,553
10,446
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
2 / 5 / 1
7,809
488
4,224
13,119
4,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiloBandit
Medusa
12
2 / 9 / 3
8,077
505
3,675
12,877
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
16
6 / 3 / 5
9,974
623
11,774
6,715
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
1 / 6 / 6
7,967
498
1,901
12,115
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
apolosungod22
Cerberus
16
9 / 0 / 4
9,820
614
9,838
10,200
6,878
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 6 / 6
8,707
544
5,682
13,899
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
24
Kills
21
21
Deaths
24
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
3
1.1
L
Bellona
8
2
3
4.75
W
Medusa
BiloBandit
Medusa
2
9
3
0.39
L
Hel
0
4
0
0
W
Vulcan
6
3
5
2.83
L
10
5
4
2.4
L
Anubis
2
5
1
0.5
W
Ares
1
6
6
0.67
W
Cerberus
apolosungod22
Cerberus
9
0
4
11
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,897
Damage
32,870
48,679
Taken
55,806
18,858
Mitigated
27,069
15,358
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,033
2,382
0
2,402
11,856
3,768
871
4,756
7,056
0
62,863
L
Bellona
8,112
3,271
0
2,361
8,116
5,346
0
1,887
6,191
0
64,788
W
Medusa
BiloBandit
Medusa
3,675
1,401
0
1,692
12,877
2,313
964
2,465
10,412
0
37,307
L
Hel
1,975
424
133
1,786
5,142
1,395
0
3,892
1,250
12,172
0
W
Vulcan
11,774
2,720
0
1,827
6,715
1,658
0
1,192
5,523
63,333
0
L
13,553
6,164
80
2,827
10,446
3,629
742
4,045
6,345
0
66,033
L
Anubis
4,224
40
0
5,769
13,119
4,720
324
8,476
4,267
48,810
0
W
Ares
1,901
308
0
938
12,115
7,951
54
592
11,523
19,411
0
W
Cerberus
apolosungod22
Cerberus
9,838
536
0
4,786
10,200
6,878
0
1,975
8,225
48,098
0
W
5,682
1,039
0
4,340
13,899
8,269
0
235
13,664
0
58,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
44,545
467
Minions Killed
396
0
Camps Cleared
0
1,231,108
Distance Traveled
1,512,689
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,668
542
124
8
0
319,347
3
L
Bellona
9,325
583
124
8
0
317,777
2
W
Medusa
8,077
505
68
4
0
267,941
5
L
Hel
5,388
337
23
1
0
110,000
0
W
Vulcan
9,974
623
118
7
0
328,901
5
L
Cupid
9,518
595
97
6
0
240,369
1
L
Anubis
7,809
488
99
6
0
243,615
5
W
Ares
7,967
498
29
2
0
275,053
6
W
Cerberus
9,820
614
99
6
0
333,122
1
W
Chaac
8,707
544
82
5
0
307,672
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role