Player Matchup

Fenrir
Fenrir
Gold IV
Epickristian
Fenrir
Gold IV
Level 87
God Stats
14W - 7L
1,478 SR
Queue Stats
75W - 70L
1,409 MMR
Party 2
Bacchus
Bacchus
Gold IV
Killengreen
Bacchus
Gold IV
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
61W - 60L
1,409 MMR
Party 2
Freya
Freya
Silver IV
qulzin
Freya
Silver IV
Level 105
God Stats
0W - 1L
1,664 SR
Queue Stats
27W - 25L
1,375 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,476 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,620 SR
1,387 MMR
Merlin
Merlin
Silver I
Fallefel
Merlin
Silver I
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 41L
1,391 MMR
Party 1
Anhur
Anhur
Silver I
GankMast3r
Anhur
Silver I
Level 147
God Stats
2W - 3L
1,771 SR
Queue Stats
44W - 41L
1,391 MMR
Party 1
Chaac
Chaac
Gold V
marcosrows
Chaac
Gold V
Level 119
God Stats
12W - 7L
1,590 SR
Queue Stats
23W - 26L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 0
7,104
646
4,969
12,499
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Killengreen
Bacchus
10
1 / 4 / 1
7,629
694
3,964
12,272
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
qulzin
Freya
11
1 / 5 / 1
7,300
664
4,855
12,161
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
Morgan Le FayTiamatThothGilgameshAchilles

VS

Bans
AthenaHerculesNoxOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fallefel
Merlin
12
3 / 1 / 8
8,064
733
8,551
5,096
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
13
6 / 0 / 6
8,931
812
9,401
5,137
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
12
4 / 2 / 9
8,403
764
11,697
11,708
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
13
13
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
0
0.25
W
Merlin
Fallefel
Merlin
3
1
8
7
W
Anhur
6
0
6
9
L
Bacchus
Killengreen
Bacchus
1
4
1
0.38
W
Chaac
4
2
9
4.25
L
Freya
qulzin
Freya
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
29,649
36,932
Taken
21,941
18,665
Mitigated
12,284
6,729
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,969
940
0
1,526
12,499
5,056
0
1,903
10,114
0
16,520
W
Merlin
Fallefel
Merlin
8,551
292
0
201
5,096
1,766
964
2,172
2,802
24,296
0
W
Anhur
9,401
4,907
0
1,336
5,137
1,871
1,570
1,746
3,308
0
35,703
L
Bacchus
Killengreen
Bacchus
3,964
225
0
1,628
12,272
10,276
0
3,432
8,167
11,105
0
W
Chaac
11,697
1,506
0
5,109
11,708
8,647
270
5,080
6,357
0
23,635
L
Freya
qulzin
Freya
4,855
1,495
0
3,575
12,161
3,333
0
2,946
8,614
33,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
25,398
97
Minions Killed
137
4
Camps Cleared
6
658,092
Distance Traveled
660,745
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,104
646
20
2
2
223,534
8
W
Merlin
8,064
733
41
4
3
211,058
4
W
Anhur
8,931
812
66
6
1
218,497
4
L
Bacchus
7,629
694
14
1
1
236,409
3
W
Chaac
8,403
764
30
3
2
231,190
7
L
Freya
7,300
664
63
6
1
198,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role