Player Matchup

Pele
Pele
DumDums v4
Pele
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 50L
1,528 Elo+
Solo
Nemesis
Nemesis
RelativZEW
Nemesis
Level 24
God Stats
8W - 11L
1,630 SR
Queue Stats
142W - 169L
1,452 Elo+
Solo
Cupid
Cupid
SwayShadow
Cupid
Level 28
God Stats
103W - 84L
1,538 SR
Queue Stats
123W - 112L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
TacoTarantino
Sun Wukong
Level 27
God Stats
4W - 6L
1,396 SR
Queue Stats
71W - 76L
1,474 Elo+
Solo
Kukulkan
Kukulkan
neuro-illogic
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,432 Elo+

VS

Team Averages
Level 22
1,517 SR
1,514 Elo+
Camazotz
Camazotz
Agustinslash
Camazotz
Level 28
God Stats
15W - 10L
1,539 SR
Queue Stats
233W - 299L
1,373 Elo+
Solo
Chang'e
Chang'e
ChapeleiroCrazyB
Chang'e
Level 16
God Stats
37W - 20L
1,664 SR
Queue Stats
155W - 116L
1,610 Elo+
Solo
Jormungandr
Jormungandr
Iris_The_Goblin
Jormungandr
Level 29
God Stats
34W - 27L
1,603 SR
Queue Stats
202W - 206L
1,440 Elo+
Solo
Izanami
Izanami
Midoriya XX
Izanami
Level 14
God Stats
2W - 0L
1,480 SR
Queue Stats
9W - 6L
1,484 Elo+
Solo
Sol
Sol
Walmart_Giftbag
Sol
Level 24
God Stats
1W - 3L
1,300 SR
Queue Stats
31W - 24L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,950
495
2,565
8,740
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
RelativZEW
Nemesis
8
4 / 5 / 1
5,353
535
3,547
7,401
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
9
3 / 3 / 2
5,535
554
2,812
6,294
1,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TacoTarantino
Sun Wukong
7
1 / 1 / 2
4,626
463
2,958
6,051
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
neuro-illogic
Kukulkan
7
0 / 8 / 0
4,376
438
434
5,837
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Agustinslash
Camazotz
10
0 / 2 / 2
5,896
590
1,453
6,164
1,599
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 2
7,159
716
7,270
4,769
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Iris_The_Goblin
Jormungandr
10
3 / 3 / 3
5,794
579
4,308
7,407
4,955
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Midoriya XX
Izanami
9
1 / 4 / 2
5,612
561
2,735
5,694
1,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
10 / 0 / 0
8,120
812
6,040
4,907
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
21
21
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Agustinslash
Camazotz
0
2
2
0.5
W
7
0
2
8
L
0
4
2
0.25
W
Jormungandr
Iris_The_Goblin
Jormungandr
3
3
3
1.5
W
Izanami
Midoriya XX
Izanami
1
4
2
0.5
L
Nemesis
RelativZEW
Nemesis
4
5
1
0.9
L
Cupid
3
3
2
1.33
L
Sun Wukong
TacoTarantino
Sun Wukong
1
1
2
2
W
10
0
0
10
L
Kukulkan
neuro-illogic
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,316
Damage
21,806
34,323
Taken
28,941
12,079
Mitigated
11,289
7,741
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Agustinslash
Camazotz
1,453
144
0
2,215
6,164
1,599
741
0
6,164
0
30,618
W
7,270
409
519
2,793
4,769
1,494
480
180
4,589
37,623
0
L
2,565
334
0
2,254
8,740
3,145
0
5,028
3,712
0
23,884
W
Jormungandr
Iris_The_Goblin
Jormungandr
4,308
1,806
545
1,242
7,407
4,955
344
106
7,142
18,406
0
W
Izanami
Midoriya XX
Izanami
2,735
1,767
0
583
5,694
1,253
1,232
108
5,153
0
21,974
L
Nemesis
RelativZEW
Nemesis
3,547
1,173
0
1,869
7,401
2,118
134
3,291
4,110
0
17,973
L
Cupid
2,812
1,676
69
2,199
6,294
1,488
256
3,067
3,227
0
30,048
L
Sun Wukong
TacoTarantino
Sun Wukong
2,958
237
0
1,350
6,051
3,700
64
1,981
4,070
887
13,629
W
6,040
1,648
0
2,420
4,907
1,988
2,436
148
4,759
44,922
4,533
L
Kukulkan
neuro-illogic
Kukulkan
434
434
0
0
5,837
1,628
252
4,010
1,827
11,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
32,581
207
Minions Killed
324
0
Camps Cleared
0
881,143
Distance Traveled
930,744
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,896
590
71
7
0
166,025
1
W
Chang'e
7,159
716
74
7
0
186,095
2
L
Pele
4,950
495
50
5
0
209,273
1
W
Jormungandr
5,794
579
24
2
0
192,208
2
W
Izanami
5,612
561
49
5
0
183,594
3
L
Nemesis
5,353
535
39
4
0
189,036
0
L
Cupid
5,535
554
61
6
0
175,337
0
L
Sun Wukong
4,626
463
29
3
0
170,115
0
W
Sol
8,120
812
106
11
0
202,822
1
L
Kukulkan
4,376
438
28
3
0
137,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role