Player Matchup

Charybdis
Charybdis
LagartixaDoAcre
Charybdis
Level 145
God Stats
3W - 5L
1,278 SR
Queue Stats
674W - 610L
1,497 Elo+
Solo
Aphrodite
Aphrodite
MzinhoBR
Aphrodite
Level 148
God Stats
26W - 11L
1,678 SR
Queue Stats
1,125W - 945L
1,616 Elo+
Party 2
Nemesis
Nemesis
SoledByZarbo
Nemesis
Level 127
God Stats
14W - 13L
1,451 SR
Queue Stats
1,105W - 971L
1,565 Elo+
Party 2
Ymir
Ymir
crash_brr
Ymir
Level 45
God Stats
9W - 16L
1,355 SR
Queue Stats
150W - 116L
1,499 Elo+
Party 2
Tiamat
Tiamat
desamatheus
Tiamat
Level 129
God Stats
37W - 31L
1,488 SR
Queue Stats
345W - 343L
1,468 Elo+
Solo
Team Averages
Level 119
1,450 SR
1,529 Elo+

VS

Team Averages
Level 89
1,498 SR
1,507 Elo+
Bellona
Bellona
ALuuck
Bellona
Level 112
God Stats
7W - 10L
1,492 SR
Queue Stats
131W - 119L
1,583 Elo+
Solo
Athena
Athena
Avorzy
Athena
Level 88
God Stats
35W - 34L
1,472 SR
Queue Stats
703W - 762L
1,465 Elo+
Party 1
Ullr
Ullr
FxsioNz6479
Ullr
Level 71
God Stats
3W - 4L
1,671 SR
Queue Stats
306W - 274L
1,572 Elo+
Party 1
Set
Set
MrLouis2244
Set
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
258W - 298L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
eduardodbz__
Zhong Kui
Level 66
God Stats
1W - 4L
1,354 SR
Queue Stats
288W - 340L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LagartixaDoAcre
Charybdis
17
4 / 4 / 7
10,868
543
10,413
15,535
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MzinhoBR
Aphrodite
20
9 / 1 / 4
12,327
616
10,117
10,056
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SoledByZarbo
Nemesis
19
8 / 0 / 6
11,828
591
15,526
13,118
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
1 / 0 / 14
9,426
471
5,318
11,881
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
0 / 3 / 4
10,920
546
11,636
12,400
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALuuck
Bellona
19
2 / 0 / 0
10,545
527
5,515
11,302
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Avorzy
Athena
12
1 / 5 / 5
8,445
422
4,518
17,743
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 5 / 0
9,592
480
9,203
14,692
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 2
9,973
499
10,022
18,121
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
eduardodbz__
Zhong Kui
14
0 / 6 / 3
8,550
428
7,757
11,874
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
8
8
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALuuck
Bellona
2
0
0
2
L
Athena
Avorzy
Athena
1
5
5
0.7
L
2
5
0
0.4
W
Charybdis
LagartixaDoAcre
Charybdis
4
4
7
1.88
L
3
6
2
0.67
W
Aphrodite
MzinhoBR
Aphrodite
9
1
4
11
W
Nemesis
SoledByZarbo
Nemesis
8
0
6
11
W
Ymir
1
0
14
8
W
Tiamat
0
3
4
0.67
L
Zhong Kui
eduardodbz__
Zhong Kui
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
37,015
62,990
Taken
73,732
35,704
Mitigated
46,098
27,790
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALuuck
Bellona
5,515
1,303
0
1,927
11,302
10,082
0
5,628
5,102
0
74,767
L
Athena
Avorzy
Athena
4,518
1,403
117
1,820
17,743
14,657
0
6,229
11,459
18,922
0
L
9,203
4,247
0
2,485
14,692
4,244
0
2,426
12,266
0
85,352
W
Charybdis
LagartixaDoAcre
Charybdis
10,413
5,215
0
3,766
15,535
5,081
2,120
2,425
13,110
0
73,885
L
10,022
4,754
0
2,653
18,121
9,948
0
8,794
9,201
0
73,957
W
Aphrodite
MzinhoBR
Aphrodite
10,117
1,794
4,083
6,642
10,056
5,107
707
2,942
7,114
108,034
0
W
Nemesis
SoledByZarbo
Nemesis
15,526
7,324
0
5,853
13,118
5,940
0
3,189
9,929
0
99,168
W
Ymir
5,318
1,308
0
2,182
11,881
11,824
27
2,718
9,163
23,983
0
W
Tiamat
11,636
1,191
132
5,132
12,400
7,752
1,361
1,001
11,399
74,342
0
L
Zhong Kui
eduardodbz__
Zhong Kui
7,757
1,117
0
2,646
11,874
7,167
0
3,379
8,455
50,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
47,105
703
Minions Killed
566
0
Camps Cleared
0
1,978,727
Distance Traveled
2,024,224
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,545
527
196
10
0
394,382
0
L
Athena
8,445
422
34
2
0
437,774
3
L
Ullr
9,592
480
120
6
0
370,703
3
W
Charybdis
10,868
543
150
8
0
347,754
7
L
Set
9,973
499
118
6
0
431,026
1
W
Aphrodite
12,327
616
201
10
0
399,311
1
W
Nemesis
11,828
591
158
8
0
477,180
2
W
Ymir
9,426
471
31
2
0
417,238
2
W
Tiamat
10,920
546
163
8
0
337,244
6
L
Zhong Kui
8,550
428
98
5
0
390,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role