Player Matchup

Tiamat
Tiamat
KadjitBisha
Tiamat
Level 109
God Stats
5W - 3L
1,625 SR
Queue Stats
27W - 34L
1,469 Elo+
Solo
Horus
Horus
Sbix
Horus
Level 159
God Stats
3W - 2L
1,593 SR
Queue Stats
108W - 125L
1,618 Elo+
Solo
Ra
Ra
Shaymiiin
Ra
Level 142
God Stats
2W - 2L
1,454 SR
Queue Stats
129W - 119L
1,550 Elo+
Party 1
Kali
Kali
xTotal Terror
Kali
Level 147
God Stats
4W - 1L
1,916 SR
Queue Stats
260W - 256L
1,562 Elo+
Party 1
Team Averages
Level 139
1,647 SR
1,549 Elo+

VS

Team Averages
Level 20
1,484 SR
1,086 Elo+
Set
Set
KingY99
Set
Level 22
God Stats
0W - 6L
1,486 SR
Queue Stats
1W - 6L
1,025 Elo+
Party 2
Izanami
Izanami
OnlyfansCEO
Izanami
Level 18
God Stats
0W - 5L
1,450 SR
Queue Stats
4W - 10L
1,084 Elo+
Party 2
Anubis
Anubis
SAHINNATOR
Anubis
Level 17
God Stats
3W - 7L
1,552 SR
Queue Stats
3W - 11L
995 Elo+
Party 2
Bellona
Bellona
delta38456
Bellona
Level 21
God Stats
0W - 2L
1,447 SR
Queue Stats
5W - 9L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 1 / 2
8,866
887
3,529
2,988
1,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Sbix
Horus
13
1 / 0 / 8
8,167
817
3,733
7,956
6,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 0 / 9
9,919
992
10,532
6,731
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 1 / 2
9,619
962
7,079
8,635
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 4 / 0
6,421
642
3,682
7,042
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
OnlyfansCEO
Izanami
11
0 / 6 / 1
6,616
662
5,886
6,961
2,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
SAHINNATOR
Anubis
12
0 / 5 / 0
6,884
688
4,826
7,387
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
delta38456
Bellona
12
1 / 3 / 0
6,675
668
3,195
8,948
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
18
Kills
1
2
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
2
4
L
Set
0
4
0
0
L
Izanami
OnlyfansCEO
Izanami
0
6
1
0.08
L
Anubis
SAHINNATOR
Anubis
0
5
0
0
W
Horus
Sbix
Horus
1
0
8
5
W
7
0
9
11.5
L
Bellona
delta38456
Bellona
1
3
0
0.33
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
17,589
26,310
Taken
30,338
14,579
Mitigated
13,689
11,790
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,529
254
0
786
2,988
1,577
2,440
322
2,666
34,526
0
L
Set
3,682
1,189
0
230
7,042
2,489
0
2,445
4,597
0
12,700
L
Izanami
OnlyfansCEO
Izanami
5,886
4,674
0
0
6,961
2,383
0
4,030
2,931
0
19,307
L
Anubis
SAHINNATOR
Anubis
4,826
289
29
1,601
7,387
3,402
0
4,440
2,947
24,912
0
W
Horus
Sbix
Horus
3,733
1,280
506
2,071
7,956
6,479
526
2,449
5,507
0
10,778
W
10,532
1,490
1,449
3,776
6,731
2,519
475
1,513
5,218
37,717
0
L
Bellona
delta38456
Bellona
3,195
1,002
0
1,001
8,948
5,415
0
3,678
5,270
0
14,480
W
7,079
4,077
0
3,202
8,635
4,004
1,110
882
7,753
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
26,596
182
Minions Killed
123
11
Camps Cleared
7
831,004
Distance Traveled
610,198
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,866
887
62
6
5
160,821
1
L
Set
6,421
642
25
3
2
177,976
1
L
Izanami
6,616
662
33
3
2
155,404
1
L
Anubis
6,884
688
52
5
1
117,381
1
W
Horus
8,167
817
16
2
1
219,754
3
W
Ra
9,919
992
61
6
1
215,673
2
L
Bellona
6,675
668
13
1
2
159,437
1
W
Kali
9,619
962
43
4
4
234,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role