Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Big_Mortal_kille
Fenrir
Level 126
God Stats
3W - 0L
1,808 SR
Queue Stats
20W - 16L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Farmfreshbanana
Baron Samedi
Level 98
God Stats
123W - 101L
1,583 SR
Queue Stats
289W - 326L
1,568 Elo+
Solo
Team Averages
Level 113
1,630 SR
1,529 Elo+

VS

Team Averages
Level 92
1,516 SR
1,443 Elo+
Chronos
Chronos
MyBadImGarbage
Chronos
Level 89
God Stats
0W - 1L
1,335 SR
Queue Stats
17W - 15L
1,526 Elo+
Solo
Ares
Ares
POTATOE ZOMBIE8
Ares
Level 79
God Stats
2W - 1L
1,678 SR
Queue Stats
2W - 7L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teciek
Ah Muzen Cab
Level 107
God Stats
7W - 11L
1,536 SR
Queue Stats
31W - 34L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 2 / 9
9,367
721
5,715
9,789
7,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 9
9,903
762
12,614
13,948
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Baron Samedi
Farmfreshbanana
Baron Samedi
14
4 / 2 / 12
9,540
734
17,467
14,345
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,251
635
10,685
13,976
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 5 / 3
7,677
591
5,454
16,746
16,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
Teciek
Ah Muzen Cab
12
2 / 5 / 3
8,207
631
9,940
9,617
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
6
6
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
9
4.75
W
7
2
9
5.75
W
Baron Samedi
Farmfreshbanana
Baron Samedi
4
2
12
5
L
2
6
4
0.67
L
2
5
3
0.7
L
Ah Muzen Cab
Teciek
Ah Muzen Cab
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
26,079
38,082
Taken
40,339
19,766
Mitigated
26,906
23,572
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,715
2,039
3,667
4,957
9,789
7,024
1,186
4,224
5,565
0
19,614
W
12,614
3,280
0
3,848
13,948
6,571
697
5,330
8,618
0
39,535
W
Baron Samedi
Farmfreshbanana
Baron Samedi
17,467
1,409
3,028
8,072
14,345
6,171
869
6,492
7,853
46,369
0
L
10,685
4,338
0
1,551
13,976
6,434
269
7,218
6,758
25,918
2,626
L
5,454
806
520
1,132
16,746
16,425
0
8,044
8,702
10,350
0
L
Ah Muzen Cab
Teciek
Ah Muzen Cab
9,940
2,260
0
1,326
9,617
4,047
180
2,509
7,108
0
45,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
24,135
148
Minions Killed
127
8
Camps Cleared
3
719,893
Distance Traveled
657,032
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,367
721
33
3
2
232,883
1
W
Fenrir
9,903
762
48
4
4
265,245
4
W
Baron Samedi
9,540
734
67
5
2
221,765
3
L
Chronos
8,251
635
43
3
1
223,781
3
L
Ares
7,677
591
3
0
0
215,063
11
L
Ah Muzen Cab
8,207
631
81
6
2
218,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role