Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ASwissPlayer
Charybdis
Level 101
God Stats
0W - 2L
1,669 SR
Queue Stats
496W - 496L
1,511 Elo+
Solo
Chiron
Chiron
ElsaVader
Chiron
Level 80
God Stats
2W - 2L
1,509 SR
Queue Stats
183W - 146L
1,516 Elo+
Solo
Sol
Sol
Sunnyshir
Sol
Level 92
God Stats
2W - 2L
1,336 SR
Queue Stats
116W - 123L
1,536 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,513 Elo+

VS

Team Averages
Level 129
1,769 SR
1,541 Elo+
Chiron
Chiron
Czaaro
Chiron
Level 122
God Stats
3W - 1L
1,870 SR
Queue Stats
256W - 251L
1,479 Elo+
Solo
Merlin
Merlin
Dreepatz
Merlin
Level 111
God Stats
5W - 5L
1,706 SR
Queue Stats
327W - 309L
1,552 Elo+
Party 1
Freya
Freya
Kalaskotten
Freya
Level 127
God Stats
11W - 5L
1,953 SR
Queue Stats
313W - 319L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
Rammbane
Cabrakan
Level 148
God Stats
7W - 2L
1,633 SR
Queue Stats
525W - 463L
1,549 Elo+
Party 1
Anhur
Anhur
Stikkan
Anhur
Level 135
God Stats
8W - 9L
1,681 SR
Queue Stats
311W - 319L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 6 / 10
9,259
712
14,675
13,393
5,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
 
Kali
14
4 / 4 / 6
8,572
659
9,152
12,847
5,316
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
ASwissPlayer
Charybdis
15
1 / 5 / 9
8,323
640
11,486
12,561
4,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
ElsaVader
Chiron
16
4 / 3 / 9
9,508
731
12,341
11,920
4,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 8
9,311
716
19,768
13,227
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Czaaro
Chiron
18
8 / 1 / 7
10,952
842
13,625
17,309
8,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Dreepatz
Merlin
17
3 / 3 / 11
10,397
800
16,296
12,419
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 6
9,396
723
9,713
12,282
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Rammbane
Cabrakan
15
0 / 5 / 13
9,598
738
8,406
21,945
31,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Stikkan
Anhur
19
7 / 3 / 10
11,519
886
11,983
15,182
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
67
17
Kills
20
20
Deaths
17
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
10
1.33
L
Kali
 
Kali
4
4
6
1.75
L
Charybdis
ASwissPlayer
Charybdis
1
5
9
1.1
W
Chiron
Czaaro
Chiron
8
1
7
11.5
W
Merlin
Dreepatz
Merlin
3
3
11
2.83
L
Chiron
ElsaVader
Chiron
4
3
9
2.83
W
2
5
6
1
W
Cabrakan
Rammbane
Cabrakan
0
5
13
1.3
W
Anhur
Stikkan
Anhur
7
3
10
4
L
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,422
Damage
60,023
63,948
Taken
79,137
25,525
Mitigated
59,244
30,877
Healing
31,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,675
4,038
1,598
4,471
13,393
5,647
0
7,425
5,968
0
30,703
L
Kali
 
Kali
9,152
2,864
690
3,785
12,847
5,316
0
8,005
4,842
0
10,791
L
Charybdis
ASwissPlayer
Charybdis
11,486
4,483
1,544
3,449
12,561
4,824
81
5,822
6,739
0
24,391
W
Chiron
Czaaro
Chiron
13,625
4,160
5,871
7,894
17,309
8,444
453
3,362
13,750
0
32,567
W
Merlin
Dreepatz
Merlin
16,296
524
1,109
2,260
12,419
6,165
560
5,093
7,326
33,560
0
L
Chiron
ElsaVader
Chiron
12,341
2,306
3,191
4,271
11,920
4,650
127
6,462
5,458
0
28,698
W
9,713
1,995
2,311
2,069
12,282
5,653
1,161
3,096
9,186
26,186
0
W
Cabrakan
Rammbane
Cabrakan
8,406
955
1,931
2,607
21,945
31,762
282
5,533
16,412
10,738
0
W
Anhur
Stikkan
Anhur
11,983
7,246
1,966
3,971
15,182
7,220
2,743
2,684
12,498
0
28,696
L
19,768
2,847
1,127
6,751
13,227
5,088
0
6,701
6,526
34,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
51,862
122
Minions Killed
154
0
Camps Cleared
0
1,168,342
Distance Traveled
1,240,595
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,259
712
28
2
0
205,121
2
L
Kali
8,572
659
4
0
0
223,616
3
L
Charybdis
8,323
640
31
2
0
224,371
1
W
Chiron
10,952
842
34
3
0
267,828
5
W
Merlin
10,397
800
45
3
0
250,931
14
L
Chiron
9,508
731
41
3
0
258,788
4
W
Freya
9,396
723
36
3
0
225,560
0
W
Cabrakan
9,598
738
4
0
0
247,274
0
W
Anhur
11,519
886
35
3
0
249,002
3
L
Sol
9,311
716
18
1
0
256,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role