Player Matchup

Tsukuyomi
Tsukuyomi
CriminalBooch33
Tsukuyomi
Level 16
God Stats
3W - 3L
1,569 SR
Queue Stats
49W - 47L
1,448 Elo+
Solo
Izanami
Izanami
McFlin
Izanami
Level 17
God Stats
17W - 23L
1,384 SR
Queue Stats
35W - 40L
1,358 Elo+
Solo
Fenrir
Fenrir
Unkle1984
Fenrir
Level 17
God Stats
5W - 2L
1,438 SR
Queue Stats
80W - 88L
1,366 Elo+
Solo
Ganesha
Ganesha
YIQ36476
Ganesha
Level 13
God Stats
20W - 13L
1,619 SR
Queue Stats
37W - 31L
1,538 Elo+
Solo
Medusa
Medusa
nitehy
Medusa
Level 11
God Stats
8W - 10L
1,410 SR
Queue Stats
14W - 15L
1,421 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,426 Elo+

VS

Team Averages
Level 12
1,488 SR
1,419 Elo+
Cupid
Cupid
Hyshida iko
Cupid
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Lololol7702
Nemesis
Level 8
God Stats
6W - 14L
1,510 SR
Queue Stats
152W - 162L
1,527 Elo+
Solo
Bakasura
Bakasura
selfsame_toad1
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,256 Elo+
Solo
Nox
Nox
tone916
Nox
Level 16
God Stats
20W - 31L
1,513 SR
Queue Stats
264W - 286L
1,500 Elo+
Solo
Ganesha
Ganesha
xXpoizonXx1092
Ganesha
Level 27
God Stats
1W - 2L
1,417 SR
Queue Stats
96W - 110L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CriminalBooch33
Tsukuyomi
19
11 / 4 / 17
13,619
1,238
20,435
13,296
6,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
McFlin
Izanami
19
10 / 4 / 12
12,390
1,126
20,239
12,604
5,325
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Unkle1984
Fenrir
19
9 / 5 / 17
12,303
1,118
8,118
11,198
8,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
YIQ36476
Ganesha
20
0 / 1 / 32
12,418
1,129
20,295
9,881
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
nitehy
Medusa
19
11 / 1 / 11
12,247
1,113
13,587
8,260
3,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 10 / 4
13,076
1,189
20,027
22,217
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Lololol7702
Nemesis
18
2 / 10 / 7
10,999
1,000
4,889
19,765
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
17
1 / 14 / 9
10,544
959
1,435
20,606
7,013
Nox
17
1 / 1 / 11
10,716
974
12,765
10,241
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 13
11,092
1,008
6,796
18,493
19,246
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
58
41
Kills
14
15
Deaths
41
89
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CriminalBooch33
Tsukuyomi
11
4
17
4.88
L
9
10
4
1.1
L
Nemesis
Lololol7702
Nemesis
2
10
7
0.55
W
Izanami
McFlin
Izanami
10
4
12
4
W
Fenrir
Unkle1984
Fenrir
9
5
17
3.5
W
Ganesha
YIQ36476
Ganesha
0
1
32
16
W
Medusa
nitehy
Medusa
11
1
11
16.5
L
Bakasura
1
14
9
0.39
L
Nox
1
1
11
6.5
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,674
Damage
45,912
55,239
Taken
91,322
28,661
Mitigated
41,340
3,965
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CriminalBooch33
Tsukuyomi
20,435
6,895
0
79
13,296
6,507
0
5,453
7,843
0
30,709
L
20,027
14,295
161
1,874
22,217
5,566
0
4,122
17,944
0
51,491
L
Nemesis
Lololol7702
Nemesis
4,889
1,603
0
701
19,765
6,995
0
7,229
12,313
0
20,123
W
Izanami
McFlin
Izanami
20,239
15,942
0
3,154
12,604
5,325
0
3,373
9,091
0
63,000
W
Fenrir
Unkle1984
Fenrir
8,118
698
0
39
11,198
8,534
0
3,479
6,501
0
10,945
W
Ganesha
YIQ36476
Ganesha
20,295
1,243
0
31
9,881
4,859
0
3,732
6,149
36,844
0
W
Medusa
nitehy
Medusa
13,587
6,594
228
434
8,260
3,436
0
3,524
4,736
0
27,434
L
Bakasura
1,435
872
0
775
20,606
7,013
0
1,689
18,819
0
6,415
L
Nox
12,765
112
165
160
10,241
2,520
0
1,480
8,729
31,338
0
L
6,796
595
0
0
18,493
19,246
0
4,887
13,222
21,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,977
Gold Earned
56,427
213
Minions Killed
174
8
Camps Cleared
5
1,033,118
Distance Traveled
1,012,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,619
1,238
40
4
1
225,999
0
L
Cupid
13,076
1,189
61
6
1
191,206
0
L
Nemesis
10,999
1,000
33
3
2
243,393
1
W
Izanami
12,390
1,126
112
10
1
183,144
1
W
Fenrir
12,303
1,118
7
1
0
201,916
0
W
Ganesha
12,418
1,129
7
1
4
194,658
0
W
Medusa
12,247
1,113
47
4
2
227,401
1
L
Bakasura
10,544
959
31
3
0
161,634
0
L
Nox
10,716
974
48
4
1
228,044
0
L
Ganesha
11,092
1,008
1
0
1
188,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role