Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BeblBaksus
Jormungandr
Level 120
God Stats
3W - 1L
1,689 SR
Queue Stats
295W - 312L
1,497 Elo+
Solo
Bacchus
Bacchus
Unova15
Bacchus
Level 75
God Stats
4W - 3L
1,647 SR
Queue Stats
176W - 144L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
zlDerGrieche
Ne Zha
Level 99
God Stats
15W - 15L
1,460 SR
Queue Stats
551W - 527L
1,499 Elo+
Solo
Hercules
Hercules
МойХуй
Hercules
Level 101
God Stats
7W - 9L
1,633 SR
Queue Stats
399W - 424L
1,546 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,515 Elo+

VS

Team Averages
Level 97
1,504 SR
1,502 Elo+
Bakasura
Bakasura
AzzerAce
Bakasura
Level 69
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 7L
1,599 Elo+
Party 1
Izanami
Izanami
Draugole
Izanami
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
batar34
Erlang Shen
Level 135
God Stats
1W - 4L
1,336 SR
Queue Stats
211W - 213L
1,509 Elo+
Party 3
Baba Yaga
Baba Yaga
kris678
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,414 Elo+
Party 1
Chang'e
Chang'e
lokm
Chang'e
Level 144
God Stats
3W - 1L
1,882 SR
Queue Stats
156W - 149L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
8 / 3 / 17
12,505
695
16,033
25,104
20,502
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
BeblBaksus
Jormungandr
20
3 / 5 / 22
12,106
673
19,626
22,467
27,689
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Unova15
Bacchus
19
4 / 3 / 21
12,640
702
18,862
27,831
46,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
20
11 / 4 / 14
13,413
745
28,121
25,190
18,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
МойХуй
Hercules
19
4 / 3 / 19
11,692
650
20,415
39,406
33,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AzzerAce
Bakasura
17
2 / 10 / 10
11,789
655
14,859
23,578
13,497
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Draugole
Izanami
20
6 / 5 / 10
13,467
748
37,730
23,132
11,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
batar34
Erlang Shen
20
5 / 4 / 9
12,214
679
16,057
28,760
33,452
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
kris678
Baba Yaga
17
2 / 7 / 9
10,991
611
20,536
19,476
18,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
lokm
Chang'e
20
3 / 4 / 13
12,103
672
27,626
22,839
11,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
69
30
Kills
18
18
Deaths
30
93
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
3
17
5.5
L
Bakasura
AzzerAce
Bakasura
2
10
10
0.7
W
Jormungandr
BeblBaksus
Jormungandr
3
5
22
2.8
L
Izanami
Draugole
Izanami
6
5
10
2.2
W
Bacchus
Unova15
Bacchus
4
3
21
4.83
L
Erlang Shen
batar34
Erlang Shen
5
4
9
2.38
L
Baba Yaga
kris678
Baba Yaga
2
7
9
0.93
L
Chang'e
lokm
Chang'e
3
4
13
2.38
W
Ne Zha
11
4
14
4.5
W
Hercules
МойХуй
Hercules
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,057
Damage
116,808
139,998
Taken
117,785
146,443
Mitigated
89,030
81,399
Healing
48,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,033
5,827
13,970
12,644
25,104
20,502
965
9,527
14,724
0
31,096
L
Bakasura
AzzerAce
Bakasura
14,859
8,908
503
4,941
23,578
13,497
1,420
7,793
15,785
0
19,280
W
Jormungandr
BeblBaksus
Jormungandr
19,626
4,668
4,238
3,144
22,467
27,689
851
6,974
15,033
46,559
0
L
Izanami
Draugole
Izanami
37,730
21,123
1,776
4,130
23,132
11,918
3,221
8,684
14,448
0
75,485
W
Bacchus
Unova15
Bacchus
18,862
1,077
3,794
6,388
27,831
46,337
870
9,029
18,346
33,579
0
L
Erlang Shen
batar34
Erlang Shen
16,057
4,350
978
5,248
28,760
33,452
558
11,470
17,290
0
25,962
L
Baba Yaga
kris678
Baba Yaga
20,536
2,628
837
3,169
19,476
18,581
82
4,920
14,556
33,074
0
L
Chang'e
lokm
Chang'e
27,626
3,096
16,561
10,261
22,839
11,582
725
9,367
13,472
43,046
0
W
Ne Zha
28,121
11,502
4,483
9,167
25,190
18,040
1,280
8,793
16,212
0
51,130
W
Hercules
МойХуй
Hercules
20,415
5,065
2,776
20,795
39,406
33,875
1,033
13,839
24,912
10,039
29,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,356
Gold Earned
60,564
177
Minions Killed
182
0
Camps Cleared
0
1,573,459
Distance Traveled
1,496,336
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,505
695
23
1
0
342,248
5
L
Bakasura
11,789
655
31
2
0
303,703
0
W
Jormungandr
12,106
673
52
3
0
297,824
6
L
Izanami
13,467
748
67
4
0
267,735
0
W
Bacchus
12,640
702
18
1
0
348,522
3
L
Erlang Shen
12,214
679
15
1
0
333,964
2
L
Baba Yaga
10,991
611
24
1
0
261,493
0
L
Chang'e
12,103
672
45
3
0
329,441
0
W
Ne Zha
13,413
745
49
3
0
283,788
0
W
Hercules
11,692
650
35
2
0
301,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role