Player Matchup

Janus
Janus
CamiloJose09
Janus
Level 21
God Stats
18W - 23L
1,461 SR
Queue Stats
34W - 45L
1,421 Elo+
Solo
Anhur
Anhur
Pwnlyfanz
Anhur
Level 23
God Stats
5W - 5L
1,797 SR
Queue Stats
77W - 64L
1,523 Elo+
Solo
Ganesha
Ganesha
ReallyxCold
Ganesha
Level 27
God Stats
3W - 6L
1,252 SR
Queue Stats
64W - 72L
1,535 Elo+
Solo
Bakasura
Bakasura
iSkidrom
Bakasura
Level 18
God Stats
5W - 5L
1,570 SR
Queue Stats
27W - 28L
1,541 Elo+
Solo
Guan Yu
Guan Yu
killthedemon
Guan Yu
Level 7
God Stats
2W - 0L
1,721 SR
Queue Stats
10W - 7L
1,520 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,508 Elo+

VS

Team Averages
Level 21
1,593 SR
1,507 Elo+
Thanatos
Thanatos
Boog2120
Thanatos
Level 10
God Stats
1W - 2L
1,502 SR
Queue Stats
17W - 9L
1,631 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzNaterz
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,939 SR
Queue Stats
27W - 28L
1,545 Elo+
Solo
Danzaburou
Danzaburou
MEDVEDII
Danzaburou
Level 29
God Stats
2W - 2L
1,763 SR
Queue Stats
58W - 56L
1,459 Elo+
Solo
Cerberus
Cerberus
Ruletas
Cerberus
Level 45
God Stats
2W - 3L
1,469 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 1
Charybdis
Charybdis
xEghon
Charybdis
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 10L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
7,979
570
3,075
6,400
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Pwnlyfanz
Anhur
14
4 / 1 / 7
8,483
606
8,724
6,606
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ReallyxCold
Ganesha
12
0 / 0 / 12
6,897
493
5,029
6,163
3,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
iSkidrom
Bakasura
14
11 / 1 / 3
8,906
636
11,833
11,535
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
killthedemon
Guan Yu
11
0 / 5 / 4
6,325
452
2,064
7,924
3,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boog2120
Thanatos
12
5 / 4 / 1
7,583
542
5,222
10,895
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ItzNaterz
Morgan Le Fay
13
0 / 3 / 1
7,469
534
3,241
8,329
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MEDVEDII
Danzaburou
12
3 / 3 / 3
7,945
568
8,078
10,090
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Ruletas
Cerberus
10
0 / 3 / 1
6,315
451
3,337
10,955
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
xEghon
Charybdis
9
0 / 6 / 1
5,465
390
2,045
8,077
1,145
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Boog2120
Thanatos
5
4
1
1.38
W
4
1
1
4.5
L
Morgan Le Fay
ItzNaterz
Morgan Le Fay
0
3
1
0.17
L
Danzaburou
MEDVEDII
Danzaburou
3
3
3
1.5
W
Anhur
Pwnlyfanz
Anhur
4
1
7
7.5
W
Ganesha
ReallyxCold
Ganesha
0
0
12
6
L
Cerberus
Ruletas
Cerberus
0
3
1
0.17
W
Bakasura
iSkidrom
Bakasura
11
1
3
12.5
W
Guan Yu
killthedemon
Guan Yu
0
5
4
0.4
L
Charybdis
xEghon
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
21,923
38,628
Taken
48,346
14,600
Mitigated
16,395
10,269
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Boog2120
Thanatos
5,222
1,392
0
8,233
10,895
3,173
0
1,360
8,913
0
44,639
W
3,075
128
0
1,967
6,400
1,478
219
1,082
5,318
45,975
0
L
Morgan Le Fay
ItzNaterz
Morgan Le Fay
3,241
41
0
2,394
8,329
2,870
0
2,828
5,103
49,077
0
L
Danzaburou
MEDVEDII
Danzaburou
8,078
2,832
0
2,509
10,090
3,730
244
1,399
8,456
0
41,507
W
Anhur
Pwnlyfanz
Anhur
8,724
4,276
0
2,633
6,606
1,708
0
1,488
5,118
0
59,208
W
Ganesha
ReallyxCold
Ganesha
5,029
192
276
499
6,163
3,840
265
1,403
4,760
20,999
0
L
Cerberus
Ruletas
Cerberus
3,337
189
0
2,189
10,955
5,477
0
1,159
9,072
26,651
0
W
Bakasura
iSkidrom
Bakasura
11,833
8,746
0
3,634
11,535
4,003
166
1,729
9,806
0
52,793
W
Guan Yu
killthedemon
Guan Yu
2,064
493
80
1,180
7,924
3,571
957
876
7,048
0
22,449
L
Charybdis
xEghon
Charybdis
2,045
1,377
0
1,610
8,077
1,145
168
736
6,940
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
34,777
376
Minions Killed
358
0
Camps Cleared
0
1,444,423
Distance Traveled
1,279,052
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,583
542
77
6
0
248,212
4
W
Janus
7,979
570
106
8
0
300,911
6
L
Morgan Le Fay
7,469
534
107
8
0
260,085
8
L
Danzaburou
7,945
568
81
6
0
226,169
0
W
Anhur
8,483
606
113
8
0
239,853
2
W
Ganesha
6,897
493
12
1
0
279,826
3
L
Cerberus
6,315
451
51
4
0
286,425
9
W
Bakasura
8,906
636
99
7
0
347,596
1
W
Guan Yu
6,325
452
46
3
0
276,237
1
L
Charybdis
5,465
390
42
3
0
258,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role