Player Matchup

Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
C-louise04
Odin
Level 27
God Stats
79W - 15L
1,867 SR
Queue Stats
104W - 19L
1,796 Elo+
Party 2
Scylla
Scylla
FlopMasterAth
Scylla
Level 59
God Stats
15W - 8L
1,843 SR
Queue Stats
49W - 26L
1,666 Elo+
Party 2
Horus
Horus
LordGoombaWookie
Horus
Level 29
God Stats
2W - 0L
1,755 SR
Queue Stats
79W - 41L
1,630 Elo+
Party 2
Izanami
Izanami
itzLordPrime2u
Izanami
Level 17
God Stats
8W - 2L
1,828 SR
Queue Stats
46W - 10L
1,738 Elo+
Party 2
Team Averages
Level 31
1,759 SR
1,666 Elo+

VS

Team Averages
Level 47
1,373 SR
1,417 Elo+
Aphrodite
Aphrodite
Jadevis
Aphrodite
Level 155
God Stats
0W - 2L
1,235 SR
Queue Stats
42W - 81L
1,366 Elo+
Party 1
Olorun
Olorun
RinoJZ4
Olorun
Level 17
God Stats
32W - 40L
1,505 SR
Queue Stats
53W - 82L
1,358 Elo+
Party 1
Pele
Pele
Sbn_Empty
Pele
Level 23
God Stats
1W - 2L
1,291 SR
Queue Stats
9W - 7L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
titipat06
Heimdallr
Level 14
God Stats
0W - 4L
1,318 SR
Queue Stats
27W - 33L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
xxblak_boxx
Gilgamesh
Level 25
God Stats
112W - 98L
1,516 SR
Queue Stats
125W - 120L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 0 / 20
10,493
1,049
11,103
7,569
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 0 / 23
11,841
1,184
26,007
9,418
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 1 / 22
10,500
1,050
10,350
5,411
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 15
10,394
1,039
8,423
11,397
12,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 3 / 14
11,394
1,139
16,717
9,217
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

345

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jadevis
Aphrodite
14
1 / 3 / 2
8,923
892
5,404
6,603
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
RinoJZ4
Olorun
14
1 / 7 / 2
8,666
867
5,268
12,843
3,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
1 / 10 / 2
9,098
910
10,509
19,221
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
titipat06
Heimdallr
14
1 / 9 / 3
8,627
863
7,294
15,413
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xxblak_boxx
Gilgamesh
14
0 / 12 / 3
8,309
831
6,735
25,047
11,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
16
41
Kills
4
4
Deaths
41
94
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
20
16
W
12
0
23
23.5
W
6
1
22
17
L
Aphrodite
Jadevis
Aphrodite
1
3
2
0.67
W
5
0
15
12.5
L
Olorun
RinoJZ4
Olorun
1
7
2
0.29
L
Pele
1
10
2
0.2
W
12
3
14
6.33
L
Heimdallr
titipat06
Heimdallr
1
9
3
0.28
L
Gilgamesh
xxblak_boxx
Gilgamesh
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,600
Damage
35,210
43,012
Taken
79,127
27,393
Mitigated
28,578
15,452
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,103
1,666
0
2,401
7,569
2,814
0
1,057
6,512
28,653
0
W
26,007
6,866
0
0
9,418
6,339
0
3,033
6,385
4,087
32,409
W
10,350
1,275
0
577
5,411
1,872
0
1,158
4,253
14,751
0
L
Aphrodite
Jadevis
Aphrodite
5,404
462
2,801
1,923
6,603
2,658
0
1,607
4,956
16,580
0
W
8,423
4,228
4,778
5,024
11,397
12,266
0
3,480
7,917
0
15,930
L
Olorun
RinoJZ4
Olorun
5,268
2,843
185
678
12,843
3,550
0
3,616
9,071
12,467
0
L
Pele
10,509
1,295
0
946
19,221
6,870
0
5,866
13,155
0
33,057
W
16,717
12,436
0
2,672
9,217
4,102
0
2,005
7,212
0
48,765
L
Heimdallr
titipat06
Heimdallr
7,294
2,853
0
477
15,413
3,679
0
4,650
10,665
0
16,152
L
Gilgamesh
xxblak_boxx
Gilgamesh
6,735
1,197
0
850
25,047
11,821
0
6,841
17,974
848
16,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,622
Gold Earned
43,623
182
Minions Killed
116
7
Camps Cleared
1
1,046,823
Distance Traveled
834,292
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,493
1,049
46
5
0
178,075
0
W
Odin
11,841
1,184
29
3
0
226,630
0
W
Scylla
10,500
1,050
19
2
1
198,271
0
L
Aphrodite
8,923
892
31
3
0
148,062
1
W
Horus
10,394
1,039
15
2
1
286,893
3
L
Olorun
8,666
867
17
2
0
156,992
0
L
Pele
9,098
910
43
4
1
184,974
0
W
Izanami
11,394
1,139
73
7
5
156,954
0
L
Heimdallr
8,627
863
14
1
0
163,702
0
L
Gilgamesh
8,309
831
11
1
0
180,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role