Player Matchup

Danzaburou
Danzaburou
Gman509
Danzaburou
Level 115
God Stats
6W - 3L
1,501 SR
Queue Stats
65W - 69L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
VcatoV86
Gilgamesh
Level 85
God Stats
14W - 19L
1,549 SR
Queue Stats
61W - 78L
1,339 Elo+
Solo
Hades
Hades
jose juan150
Hades
Level 61
God Stats
3W - 2L
1,722 SR
Queue Stats
39W - 39L
1,501 Elo+
Solo
Team Averages
Level 87
1,591 SR
1,436 Elo+

VS

Team Averages
Level 63
1,537 SR
1,439 Elo+
Osiris
Osiris
Abokato
Osiris
Level 145
God Stats
7W - 5L
1,612 SR
Queue Stats
157W - 157L
1,503 Elo+
Solo
Ullr
Ullr
DaBiggestOpp_
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
411W - 238L
1,614 Elo+
Solo
Hera
Hera
sanbell88
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gman509
Danzaburou
17
4 / 5 / 13
13,355
703
14,109
16,520
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
VcatoV86
Gilgamesh
17
6 / 5 / 12
13,279
699
13,245
28,052
15,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

17
12 / 7 / 5
14,423
759
16,859
20,959
8,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abokato
Osiris
16
3 / 5 / 11
12,591
663
21,359
20,947
16,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 6 / 4
13,520
712
13,903
17,584
6,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
4 / 11 / 8
12,934
681
17,400
14,061
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
22
Kills
16
17
Deaths
22
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
Abokato
Osiris
3
5
11
1.7
L
9
6
4
1.83
W
Danzaburou
Gman509
Danzaburou
4
5
13
2.1
W
Gilgamesh
VcatoV86
Gilgamesh
6
5
12
2.4
W
12
7
5
2.07
L
Hera
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
52,662
65,531
Taken
52,592
30,336
Mitigated
27,649
19,389
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Abokato
Osiris
21,359
9,064
0
2,128
20,947
16,399
0
6,576
14,371
0
57,605
L
13,903
8,259
0
5,317
17,584
6,944
396
4,289
13,295
0
37,370
W
Danzaburou
Gman509
Danzaburou
14,109
4,246
0
4,432
16,520
6,013
1,482
1,574
14,776
0
80,716
W
Gilgamesh
VcatoV86
Gilgamesh
13,245
3,905
0
7,775
28,052
15,584
483
8,848
18,838
0
41,722
W
16,859
851
1,053
6,129
20,959
8,739
955
7,026
13,498
41,989
0
L
Hera
17,400
3,445
288
1,015
14,061
4,306
493
6,509
7,552
37,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
39,045
221
Minions Killed
194
10
Camps Cleared
7
929,726
Distance Traveled
915,230
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,591
663
71
4
3
355,866
3
L
Ullr
13,520
712
64
3
4
308,168
1
W
Danzaburou
13,355
703
105
6
3
309,717
3
W
Gilgamesh
13,279
699
41
2
4
346,165
3
W
Hades
14,423
759
75
4
3
273,844
2
L
Hera
12,934
681
59
3
0
251,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role