Player Matchup

Neith
Neith
GatohAmargado
Neith
Level 29
God Stats
2W - 1L
1,432 SR
Queue Stats
22W - 19L
1,440 Elo+
Party 1
Hercules
Hercules
Hippie-Gunner
Hercules
Level 155
God Stats
16W - 19L
1,485 SR
Queue Stats
149W - 182L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
RuNiCo_96
Nu Wa
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,465 Elo+
Party 1
Team Averages
Level 86
1,472 SR
1,450 Elo+

VS

Team Averages
Level 54
1,500 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big_Brudda420
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
sparta113
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
9,546
682
11,307
6,468
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Hippie-Gunner
Hercules
14
3 / 0 / 7
9,437
674
7,881
10,288
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
RuNiCo_96
Nu Wa
13
1 / 2 / 9
9,025
645
10,576
11,868
3,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 4 / 1
8,426
602
9,504
10,127
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
11
1 / 4 / 2
8,103
579
6,643
14,789
12,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
sparta113
Yemoja
10
0 / 2 / 2
8,177
584
2,655
10,205
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
1
0.63
L
Cthulhu
1
4
2
0.5
W
6
1
3
7.5
W
Hercules
Hippie-Gunner
Hercules
3
0
7
6.5
W
Nu Wa
RuNiCo_96
Nu Wa
1
2
9
2.75
L
Yemoja
sparta113
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
18,802
28,624
Taken
35,121
15,712
Mitigated
19,437
10,429
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,504
1,138
0
2,051
10,127
3,282
300
4,528
5,378
0
38,845
L
Cthulhu
6,643
361
0
1,028
14,789
12,056
138
3,227
11,058
17,906
0
W
11,307
3,603
0
2,061
6,468
2,618
1,468
2,071
4,145
0
29,276
W
Hercules
Hippie-Gunner
Hercules
7,881
720
0
5,438
10,288
9,447
257
2,728
7,185
7,547
28,571
W
Nu Wa
RuNiCo_96
Nu Wa
10,576
2,909
0
2,930
11,868
3,647
867
4,102
7,218
32,174
0
L
Yemoja
sparta113
Yemoja
2,655
257
594
1,191
10,205
4,099
200
4,536
5,479
12,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
24,706
169
Minions Killed
122
9
Camps Cleared
1
731,502
Distance Traveled
723,907
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,426
602
73
5
0
235,494
2
L
Cthulhu
8,103
579
22
2
0
250,004
0
W
Neith
9,546
682
40
3
1
241,534
4
W
Hercules
9,437
674
89
6
6
259,648
1
W
Nu Wa
9,025
645
40
3
2
230,320
1
L
Yemoja
8,177
584
27
2
1
238,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role