Player Matchup

Ra
Ra
CplSavageMobb47
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,492 Elo+
Solo
Cabrakan
Cabrakan
HoloLive JPN
Cabrakan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 12L
1,668 Elo+
Party 1
Geb
Geb
Kadenti
Geb
Level 16
God Stats
10W - 3L
1,750 SR
Queue Stats
57W - 27L
1,591 Elo+
Party 1
Mercury
Mercury
Sticks
Mercury
Level 19
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 5L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
ToesB4Bros
Danzaburou
Level 5
God Stats
1W - 1L
1,365 SR
Queue Stats
11W - 13L
1,359 Elo+
Solo
Team Averages
Level 14
1,572 SR
1,541 Elo+

VS

Team Averages
Level 20
1,492 SR
1,408 Elo+
Bastet
Bastet
DHGzacmac18
Bastet
Level 27
God Stats
0W - 2L
1,464 SR
Queue Stats
84W - 150L
1,309 Elo+
Solo
Zeus
Zeus
GSousa69
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,470 Elo+
Solo
Athena
Athena
InfamousPred701
Athena
Level 28
God Stats
6W - 6L
1,486 SR
Queue Stats
153W - 136L
1,518 Elo+
Solo
Medusa
Medusa
Madd_Hatt-_-
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,197 Elo+
Solo
Tyr
Tyr
the_fif_strand
Tyr
Level 27
God Stats
6W - 7L
1,511 SR
Queue Stats
376W - 330L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 13
9,156
916
3,017
10,566
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
HoloLive JPN
Cabrakan
18
8 / 2 / 20
11,492
1,149
25,061
12,061
9,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
18
3 / 2 / 21
11,005
1,101
6,806
7,043
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Sticks
Mercury
18
16 / 2 / 13
13,273
1,327
24,340
9,976
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ToesB4Bros
Danzaburou
18
4 / 1 / 19
11,756
1,176
10,363
8,607
4,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
0 / 13 / 10
9,635
964
7,843
19,841
11,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
13
0 / 0 / 0
6,240
624
0
0
0
18
7 / 2 / 9
12,109
1,211
15,204
16,201
8,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
2 / 14 / 6
9,834
983
5,136
19,414
10,442
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 4 / 8
12,504
1,250
14,085
23,043
25,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
33
Kills
16
16
Deaths
33
86
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
9
13
0.94
L
Bastet
0
13
10
0.38
L
Zeus
0
0
0
0
W
Cabrakan
HoloLive JPN
Cabrakan
8
2
20
9
L
7
2
9
5.75
W
Geb
3
2
21
6.75
L
Medusa
2
14
6
0.36
W
Mercury
Sticks
Mercury
16
2
13
11.25
W
Danzaburou
ToesB4Bros
Danzaburou
4
1
19
13.5
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,587
Damage
42,268
48,253
Taken
78,499
31,436
Mitigated
55,830
7,695
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,017
551
418
232
10,566
4,353
0
6,052
4,514
17,775
0
L
Bastet
7,843
2,452
0
0
19,841
11,510
0
12,641
6,750
96
29,458
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
HoloLive JPN
Cabrakan
25,061
2,952
0
3,546
12,061
9,500
0
3,390
8,671
43,284
0
L
15,204
3,390
0
0
16,201
8,432
0
4,464
11,691
42,315
0
W
Geb
6,806
1,249
0
1,432
7,043
7,374
0
2,801
4,242
11,094
0
L
Medusa
5,136
2,093
132
150
19,414
10,442
0
9,205
9,899
0
14,727
W
Mercury
Sticks
Mercury
24,340
14,713
0
251
9,976
6,046
0
4,123
5,853
0
43,925
W
Danzaburou
ToesB4Bros
Danzaburou
10,363
6,631
0
1,816
8,607
4,163
0
3,454
5,153
0
37,487
L
14,085
2,102
1,061
3,218
23,043
25,446
0
7,546
15,275
10,615
20,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
50,322
222
Minions Killed
159
11
Camps Cleared
3
875,659
Distance Traveled
738,753
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,156
916
35
4
0
98,929
3
L
Bastet
9,635
964
58
6
0
157,279
2
L
Zeus
6,240
624
0
0
0
0
0
W
Cabrakan
11,492
1,149
49
5
5
180,268
0
L
Athena
12,109
1,211
65
7
1
223,868
0
W
Geb
11,005
1,101
17
2
1
207,258
0
L
Medusa
9,834
983
11
1
1
148,971
0
W
Mercury
13,273
1,327
50
5
4
215,712
1
W
Danzaburou
11,756
1,176
71
7
1
173,492
0
L
Tyr
12,504
1,250
25
3
1
208,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role