Player Matchup

Chaac
Chaac
Shahkulu19
Chaac
Level 94
God Stats
1W - 4L
1,286 SR
Queue Stats
72W - 133L
1,279 Elo+
Solo
Ra
Ra
joaosinho
Ra
Level 28
God Stats
33W - 40L
1,455 SR
Queue Stats
243W - 383L
1,353 Elo+
Solo
Neith
Neith
yigitmen1409
Neith
Level 6
God Stats
1W - 2L
1,057 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Team Averages
Level 43
1,266 SR
1,318 Elo+

VS

Team Averages
Level 40
1,471 SR
1,425 Elo+
Nu Wa
Nu Wa
Gadiuka
Nu Wa
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,612 Elo+
Solo
Charybdis
Charybdis
joelcm2603
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 153L
1,380 Elo+
Solo
Hercules
Hercules
thefakeblu
Hercules
Level 18
God Stats
17W - 21L
1,413 SR
Queue Stats
102W - 117L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
11 / 2 / 5
13,588
715
20,187
28,816
37,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 7 / 9
12,948
681
15,143
21,044
8,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 10 / 6
10,476
551
9,051
13,122
4,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gadiuka
Nu Wa
14
2 / 6 / 10
11,579
609
14,066
11,726
3,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
joelcm2603
Charybdis
17
4 / 7 / 7
13,502
711
15,834
19,540
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
thefakeblu
Hercules
18
13 / 3 / 5
14,415
759
19,368
22,321
21,754
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
16
Kills
19
19
Deaths
16
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Gadiuka
Nu Wa
2
6
10
1.17
L
Chaac
11
2
5
6.75
L
4
7
9
1.21
W
Charybdis
joelcm2603
Charybdis
4
7
7
1.07
W
Hercules
thefakeblu
Hercules
13
3
5
5.17
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
49,268
62,982
Taken
53,587
50,571
Mitigated
31,962
26,898
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Gadiuka
Nu Wa
14,066
5,518
565
2,223
11,726
3,729
1,287
2,424
8,814
38,679
0
L
Chaac
20,187
3,745
223
13,509
28,816
37,930
612
7,053
21,763
0
56,424
L
15,143
992
3,428
8,818
21,044
8,638
341
4,715
16,329
79,254
0
W
Charybdis
joelcm2603
Charybdis
15,834
11,920
0
3,999
19,540
6,479
1,316
5,754
13,187
0
60,497
W
Hercules
thefakeblu
Hercules
19,368
6,094
0
4,403
22,321
21,754
779
7,495
14,178
0
42,752
L
9,051
2,909
0
920
13,122
4,003
1,226
3,783
9,339
0
25,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
39,496
232
Minions Killed
198
5
Camps Cleared
9
889,508
Distance Traveled
939,018
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,579
609
53
3
2
289,162
1
L
Chaac
13,588
715
85
4
1
363,917
0
L
Ra
12,948
681
106
6
3
328,749
1
W
Charybdis
13,502
711
94
5
6
290,850
4
W
Hercules
14,415
759
51
3
1
359,006
5
L
Neith
10,476
551
41
2
1
196,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role