Player Matchup

Horus
Horus
Deeerockt
Horus
Level 104
God Stats
0W - 3L
1,236 SR
Queue Stats
228W - 201L
1,563 Elo+
Party 2
Hera
Hera
Steven_Alex_Schm
Hera
Level 123
God Stats
4W - 4L
1,529 SR
Queue Stats
195W - 180L
1,527 Elo+
Party 2
Susano
Susano
Tower_Block-39
Susano
Level 103
God Stats
5W - 1L
1,893 SR
Queue Stats
70W - 71L
1,424 Elo+
Solo
Team Averages
Level 110
1,553 SR
1,505 Elo+

VS

Team Averages
Level 113
1,540 SR
1,753 Elo+
Hou Yi
Hou Yi
Iaan x
Hou Yi
Level 160
God Stats
12W - 3L
1,813 SR
Queue Stats
374W - 69L
2,005 Elo+
Party 1
Kuzenbo
Kuzenbo
Zabbzy
Kuzenbo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 59L
2,010 Elo+
Party 1
Ne Zha
Ne Zha
maestriani
Ne Zha
Level 18
God Stats
4W - 10L
1,307 SR
Queue Stats
13W - 32L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deeerockt
Horus
14
4 / 6 / 7
10,766
633
17,350
21,260
19,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 8
12,447
732
16,133
13,703
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
7 / 12 / 6
12,254
721
12,361
19,703
11,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Iaan x
Hou Yi
18
16 / 4 / 7
14,168
833
24,941
17,323
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Zabbzy
Kuzenbo
17
7 / 3 / 13
12,714
748
21,431
23,838
27,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
maestriani
Ne Zha
12
0 / 10 / 14
10,796
635
1,573
15,867
5,085
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
16
Kills
23
23
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
Deeerockt
Horus
4
6
7
1.25
W
Hou Yi
Iaan x
Hou Yi
16
4
7
4.88
L
5
5
8
1.8
L
7
12
6
0.83
W
Kuzenbo
Zabbzy
Kuzenbo
7
3
13
4.5
W
Ne Zha
maestriani
Ne Zha
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,844
Damage
47,945
54,666
Taken
57,028
36,292
Mitigated
39,986
8,043
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Deeerockt
Horus
17,350
6,397
1,299
4,349
21,260
19,981
0
6,744
13,524
12,537
30,654
W
Hou Yi
Iaan x
Hou Yi
24,941
12,599
0
5,140
17,323
7,204
1,121
6,955
10,368
0
73,396
L
16,133
4,054
0
2,226
13,703
4,835
0
5,193
8,092
53,304
0
L
12,361
2,363
0
169
19,703
11,476
0
8,062
11,079
320
30,152
W
Kuzenbo
Zabbzy
Kuzenbo
21,431
4,436
491
5,943
23,838
27,697
995
9,389
14,162
52,429
0
W
Ne Zha
maestriani
Ne Zha
1,573
550
0
879
15,867
5,085
777
5,948
9,919
0
9,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
37,678
191
Minions Killed
162
8
Camps Cleared
7
793,596
Distance Traveled
850,255
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,766
633
58
3
5
274,420
5
W
Hou Yi
14,168
833
95
6
2
270,816
1
L
Hera
12,447
732
84
5
3
292,856
3
L
Susano
12,254
721
49
3
0
226,320
4
W
Kuzenbo
12,714
748
56
3
2
285,825
2
W
Ne Zha
10,796
635
11
1
3
293,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role