Player Matchup

Artemis
Artemis
Airdem
Artemis
Level 6
God Stats
3W - 2L
1,523 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 3
Awilix
Awilix
GuaanYu_
Awilix
Level 103
God Stats
5W - 6L
1,380 SR
Queue Stats
436W - 368L
1,453 Elo+
Party 3
Cabrakan
Cabrakan
ICabroken
Cabrakan
Level 105
God Stats
28W - 17L
1,677 SR
Queue Stats
79W - 71L
1,506 Elo+
Party 3
Janus
Janus
NLE_Bumfluff
Janus
Level 27
God Stats
10W - 8L
1,121 SR
Queue Stats
48W - 76L
1,249 Elo+
Party 4
Persephone
Persephone
ScorchingFox
Persephone
Level 111
God Stats
6W - 7L
1,398 SR
Queue Stats
229W - 249L
1,368 Elo+
Party 4
Team Averages
Level 70
1,420 SR
1,362 Elo+

VS

Team Averages
Level 47
1,450 SR
1,397 Elo+
Danzaburou
Danzaburou
Is-so-easy_4_me
Danzaburou
Level 29
God Stats
40W - 39L
1,441 SR
Queue Stats
105W - 117L
1,374 Elo+
Party 2
Artemis
Artemis
Kierankoffing214
Artemis
Level 69
God Stats
19W - 29L
1,450 SR
Queue Stats
207W - 222L
1,463 Elo+
Solo
Scylla
Scylla
Pegaso452002
Scylla
Level 42
God Stats
44W - 53L
1,679 SR
Queue Stats
180W - 245L
1,401 Elo+
Party 1
Bakasura
Bakasura
VISCOAHOLIC
Bakasura
Level 35
God Stats
1W - 8L
1,180 SR
Queue Stats
200W - 275L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
Zv_Skuud_-
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 262L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Airdem
Artemis
10
2 / 1 / 4
6,081
507
4,048
4,227
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
GuaanYu_
Awilix
13
13 / 1 / 2
7,858
655
10,365
5,777
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ICabroken
Cabrakan
10
3 / 0 / 9
6,890
574
7,328
5,725
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 4
5,361
447
3,998
5,651
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ScorchingFox
Persephone
11
4 / 1 / 2
7,155
596
4,093
5,067
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Is-so-easy_4_me
Danzaburou
10
1 / 5 / 0
5,821
485
2,443
8,162
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 9 / 2
5,481
457
3,632
9,487
2,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
3 / 4 / 0
6,330
528
2,108
5,827
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
VISCOAHOLIC
Bakasura
11
0 / 1 / 3
6,371
531
3,038
7,066
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Zv_Skuud_-
Kuzenbo
8
0 / 3 / 0
5,280
440
2,528
8,050
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
5
6
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Airdem
Artemis
2
1
4
4
W
Awilix
GuaanYu_
Awilix
13
1
2
14
W
Cabrakan
ICabroken
Cabrakan
3
0
9
7.5
L
Danzaburou
Is-so-easy_4_me
Danzaburou
1
5
0
0.2
L
1
9
2
0.22
W
0
3
4
0.67
L
Scylla
3
4
0
0.75
W
Persephone
ScorchingFox
Persephone
4
1
2
5
L
Bakasura
VISCOAHOLIC
Bakasura
0
1
3
1.5
L
Kuzenbo
Zv_Skuud_-
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
13,749
26,447
Taken
38,592
9,419
Mitigated
17,308
8,304
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Airdem
Artemis
4,048
1,461
0
1,058
4,227
1,214
562
883
3,314
0
24,284
W
Awilix
GuaanYu_
Awilix
10,365
5,360
0
1,594
5,777
1,884
0
1,402
4,156
0
33,163
W
Cabrakan
ICabroken
Cabrakan
7,328
949
0
1,729
5,725
3,382
0
84
5,641
27,667
0
L
Danzaburou
Is-so-easy_4_me
Danzaburou
2,443
911
275
1,626
8,162
2,357
450
2,877
4,937
0
32,380
L
3,632
1,858
0
1,185
9,487
2,662
680
4,234
4,827
0
19,335
W
3,998
383
214
1,512
5,651
1,387
818
1,177
4,474
24,662
0
L
Scylla
2,108
300
0
0
5,827
1,901
0
3,511
2,076
19,672
0
W
Persephone
ScorchingFox
Persephone
4,093
46
46
2,151
5,067
1,552
214
875
4,096
34,567
0
L
Bakasura
VISCOAHOLIC
Bakasura
3,038
2,098
0
3,460
7,066
3,043
0
1,790
5,142
0
40,041
L
Kuzenbo
Zv_Skuud_-
Kuzenbo
2,528
902
270
1,861
8,050
7,345
0
1,575
6,191
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
29,283
291
Minions Killed
268
0
Camps Cleared
0
1,145,365
Distance Traveled
1,092,054
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,081
507
58
5
0
208,668
0
W
Awilix
7,858
655
59
5
0
286,425
1
W
Cabrakan
6,890
574
63
5
0
239,231
1
L
Danzaburou
5,821
485
66
6
0
179,822
0
L
Artemis
5,481
457
37
3
0
195,525
1
W
Janus
5,361
447
54
5
0
182,506
3
L
Scylla
6,330
528
49
4
0
211,870
3
W
Persephone
7,155
596
57
5
0
228,535
2
L
Bakasura
6,371
531
90
8
0
295,631
4
L
Kuzenbo
5,280
440
26
2
0
209,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role